Shadowgun Legends is an MMOFPS developed and published by Madfinger Games utilizing the Unity Engine, available on Android and iOS respectively.
Android 11 on BlueStacks 5
https://www.bluestacks.com/android-11.html
With BlueStacks 5 you're provided the ability to play Android titles on PC
*if you happen to encounter performance issues, please use Multi-Instance in BlueStacks and switch to Pie 64-bit* *OpenGL, DirectX or Vulkan performance will vary by device hardware*
ReShade
(https://reshade.me)
Using the latest ReShade, apply the recommended {BEYOND~REALISM} Preset to the BlueStacks HD-Player exe. using Open GL or DirectX 10 API
*Will need to reapply after every BlueStacks update!*
{BEYOND~REALISM} is optimized for multiple scenarios and is not simply for screenshot capture, thus, it's possible to be used across BlueStacks 5 with various titles without need for adjustment
Graphics
Windows>System>Display>Graphics>DesktopApp>BlueStacks(HD-player.exe)
*Set to High Performance without optimization for windowed games*
Nvidia users will also benefit from control panel optimizations, such as
Anisotropic Filtering: x16
FXAA: On
Antialiasing Mode: Enhance-application setting
Antialiasing Setting: 2x (Multisample) MFAA: On
OpenGL GDI Compatibility: Prefer Compatible
OpenGL Rendering GPU: DedicatedGPU
Texture Filtering LOD bias: Clamp
Texture Filtering Quality: Quality or High Quality
Threaded optimization: On
Notes
Enable Performance Mode in ReShade
Set BlueStacks to use 8GB of RAM if available
Adjust BlueStacks DPI to 560 for better app performance
Galaxy S21 Ultra, High Performance Mode @ 60FPS recommended if available
BlueStacks settings and performance vary by device, consult BlueStacks FAQ (https://bit.ly/3J2gV1W)
Shader settings may impact performance depending on device
Shader compile order provided for best compatibility