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5 hours, 48 minutes ago

The way it should look like to be played

Created by Snyppi
Added Dec. 28, 2018
Updated 28 Dec 22:55 CET
Shader used: ReShade
Preset description:
Improved clarity, light, contrast, saturation HDR, and everything looks more atmospheric and realistic. I really liked the result, I hope you will enjoy it - AmbitientLight - AdaptiveSharpen - DepthHaze - DPX - EyeAdaption - HDR - Levels - Tonemap
How to install shaders: 1. Download and install latest reShade release https://reshade.me/ 2. Download my preset and rename it from .txt to .ini 3. Copy & paste the preset into the game folder where the .exe file is located 4. Press "Home"(or shift+f2) in game and add preset in load 5. Enjoy
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Techniques=AmbientLight,AdaptiveSharpen,DepthHaze,DPX,EyeAdaption,HDR,Levels,Tonemap TechniqueSorting=AmbientLight,AdaptiveSharpen,DepthHaze,DPX,EyeAdaption,HDR,Levels,Tonemap,Curves,CinematicDOF,MotionBlur,Colourfulness,ASCII,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Clarity,AdaptiveFog,LeiFx_Tech,DisplayDepth,Cartoon,Emphasize,Cross_Cursor,Depth3D,Border,CA,FilmGrain,FilmGrain2,BloomAndLensFlares,FilmicPass,FilmicAnamorphSharpen,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Mode1,Mode2,Mode3,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Layer,HSLShift,FXAA,Chromakey,LiftGammaGain,LUT,LumaSharpen,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Monochrome,MultiLUT,Nightvision,MagicBloom,ChromaticAberration,PerfectPerspective,Nostalgia,Tint,ColorMatrix,Before,After,ReflectiveBumpmapping,Technicolor,Technicolor2,MXAO,TiltShift,SurfaceBlur,TriDither,UIMask_Top,UIMask_Bottom,UIDetect,UIDetect_Before,UIDetect_After,Vibrance,Vignette,SMAA [Nostalgia.fx] Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_palette=0 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 [Border.fx] border_width=0.000000,0.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Depth3D.fx] Divergence=26.482000 Depth_Map=0 Depth_Map_Adjust=7.500000 ZPD_GUIDE=0 Offset=0.000000 ZPD=0.106000 Depth_Map_View=0 Auto_Depth_Range=0.000000 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.000000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=0 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [ASCII.fx] Ascii_spacing=1 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_background_color=0.000000,0.000000,0.000000 Ascii_invert_brightness=0 Ascii_swap_colors=0 Ascii_dithering=1 Ascii_dithering_intensity=2.000000 Ascii_dithering_debug_gradient=0 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.502000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [ChromaticAberration.fx] Shift=9.500000,-0.500000 Strength=0.500000 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=1.313000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=1.359000 bLensdirtEnable=4294967295 fFlareLuminance=0.095000 iLensdirtMixmode=2 fLensdirtTint=1.000000,0.999990,0.999990 bLenzEnable=0 fAnamFlareThreshold=0.788000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [CRT.fx] Amount=1.000000 ScanlineGaussian=1 Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Chromakey.fx] Color=0 Pass=0 Threshold=0.536000 CustomColor=1.000000,0.000000,0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [MultiLUT.fx] fLUT_LutSelector=5 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] colourfulness=-1.000000 lim_luma=0.700000 enable_dither=0 col_noise=4294967295 backbuffer_bits=8.000000 [Curves.fx] Mode=1 Formula=4 Contrast=0.650000 [SurfaceBlur.fx] BlurRadius=1 BlurOffset=1.000000 DebugMode=0 BlurEdge=0.500000 BlurStrength=1.000000 [Daltonize.fx] Type=0 [Deband.fx] Threshold=0.000000 Range=16.000000 Iterations=1 Grain=0.006000 [PerfectPerspective.fx] Borders=1 FOV=90 Vertical=0.500000 ResScale=1920,1920 Type=0 Zooming=1.000000 Debug=0 Color=0.027000,0.027000,0.027000,0.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [Splitscreen.fx] splitscreen_mode=0 [CinematicDOF.fx] ManualFocusPlane=10.000000 UseAutoFocus=1 UseMouseDrivenAutoFocus=0 FNumber=13.700000 AutoFocusTransitionSpeed=0.200000 AutoFocusPoint=0.500000,0.500000 FocalLength=70.000000 HighlightGainFarPlane=0.000000 ShowOutOfFocusPlaneOnMouseDown=0 HighlightType=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.100000 NearPlaneMaxBlur=1.370000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightEdgeBias=0.000000 HighlightThresholdFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdNearPlane=0.500000 ShowCoCValues=0 [Clarity.fx] ClarityBlendMode=0 ClarityRadius=3 ClarityOffset=5.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=255 ClarityBlendIfLight=255 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [DepthHaze.fx] EffectStrength=0.587000 FogStart=1.000000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.537000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIReversed=1 iUIUpsideDown=0 iUIPresentType=1 iUILogarithmic=0 [DPX.fx] Strength=0.301000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.301000 Saturation=2.008000 Colorfulness=2.500000 [Vignette.fx] Type=0 Ratio=1.144000 Center=0.500000,0.500000 Radius=1.564000 Amount=-1.000000 Slope=2 [Emphasize.fx] FocusDepth=0.026000 FocusRangeDepth=0.001000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=4294967295 bAdp_BrightenEnable=4294967295 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_BrightenCurve=1.000000 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.927000 radius2=0.896000 [FilmGrain.fx] Intensity=0.838000 Variance=0.598000 Mean=0.500000 SignalToNoiseRatio=6 [Glitch.fx] Amount=1.000000 bUseUV=0 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [MagicBloom.fx] fBloom_Intensity=1.429000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2 iDebug=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.200000 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 CornerRounding=100 DebugOutput=0 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=15.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [GaussianBlur.fx] GaussianBlurRadius=4 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [Layer.fx] Layer_Blend=1.000000 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.050000 BlurCurve=1.000000 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [FXAA.fx] Subpix=1.000000 EdgeThreshold=1.000000 EdgeThresholdMin=1.000000 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=0.189000 [Levels.fx] BlackPoint=13 WhitePoint=200 HighlightClipping=0 [LumaSharpen.fx] pattern=1 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Monochrome.fx] Monochrome_preset=0 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_color_saturation=0.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.100000 Defog=0.000000 Exposure=-0.058000 Saturation=0.000000 FogColor=0.999990,0.999990,1.000000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=3.243000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.135000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=0.500000 MXAO_SAMPLE_NORMAL_BIAS=0.800000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000

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