6 hours, 13 minutes ago
Minimal but crucial v2
Preset description:
Just removing annoying red color tint and adjusting sharpness, makes the game look a lot better. Of course this is set up for my monitor and color profile so feel free to make small adjustments if you need to.
PreprocessorDefinitions=
Techniques=Deband,EyeAdaption,MultiLUT,Tonemap,TriDither,LumaSharpen,Vibrance
TechniqueSorting=Deband,EyeAdaption,MultiLUT,Tonemap,TriDither,LumaSharpen,Vibrance
[Deband.fx]
custom_avgdiff=130.600006
custom_maxdiff=130.600006
custom_middiff=130.600006
debug_output=0
iterations=1
range=4.000000
threshold_preset=1
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=2
sharp_clamp=0.048000
sharp_strength=1.600000
show_sharpen=0
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
fLUT_LutSelector=0
[Tonemap.fx]
Bleach=0.000000
Defog=0.020000
Exposure=0.100000
FogColor=0.900000,0.200000,0.200000
Gamma=1.000000
Saturation=0.050000
[Vibrance.fx]
Vibrance=0.175000
VibranceRGBBalance=1.000000,1.000000,1.000000
Vibrance_Luma=0