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by daya00

Resplendent Dynamism

Created by MarvelousSagacity
Added Jan. 29, 2020
Updated 29 Jan 10:42 CET
Shader used: ReShade
Preset description:
This preset “Resplendent Dynamism” for “Power Rangers – Battle for the Grid”, does an assortment of things. The most noticeable among its properties is the impact it makes on light sources, giving them a bloom like aesthetic (In particular, particles from weapon attacks and super moves.). In the pictures below here are some examples that are linked that showcase this effect the best. Bloom01 https://bit.ly/2GB2oZC Bloom02 https://bit.ly/3aNgbKR Bloom03 https://bit.ly/317KtUa Bloom04 https://bit.ly/2vx0jMf Bloom05 https://bit.ly/314kWLB Bloom06 https://bit.ly/2GxSpV3 Another property of this preset is increasing Depth of Field in stage areas; helping distinguish a better composition between backgrounds and foregrounds. This is done by improving shadows, light sources, and color of both the foreground and background; here are some illustrations. DOF01 https://bit.ly/2u2Vf1N DOF02 https://bit.ly/38KgjJ9 DOF03 https://bit.ly/37D6aO6 This preset uses only 3 shaders: Smaa Layer Lut Lut and Layer does most of the heavy lifting with the effects seen in pictures below (I like to refer to Lut and layer as the “Undisputed Tag Team Champions of the World”, ha.), while Smaa helps with anti-aliasing. Installation Notes: To install the Lut file save the lut image from the gallery below (first image.), and then place it in the “Textures” folder located in “reshade- shaders” folder (should see the folder in the same place game is installed i.e. game.exe.). The same process is done with the Layer file the only difference is when saving the Layer file make sure to pick the Layer file that corresponds to/near the resolution one plays at. There are three sizes of the Layer files: 4k(4096x2304), 2k(2048x1152), and 1k(1024x576). A user might not be satisfied because their exact resolution is missing. I did these three sizes not only to be more inclusive with different hardware, but to also have increased variation so users could resize the layer file to their preferred specifications (If they wanted). When using the layer file, depending on the resolution, the parameters of the layer file may need to be adjusted (increased/lowered) in reshade for it to fit the entire screen properly(Layer_Scale=). That is it, hopefully users will get some enjoyment/satisfaction when using “Resplendent Dynamism” for “Power Rangers – Battle for the Grid”, if not, that is fine too. -peace out
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PreprocessorDefinitions= Techniques=Layer,LUT,SMAA TechniqueSorting=Layer,LUT,FXAA,SMAA [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.508000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000

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