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PALADIN ReShade Vindictus RISE

Preset for PALADIN RESHADE
Created by llordeo69
Added July 9, 2020
Updated 12 Aug 09:02 CEST
Shader used: ReShade
Preset description:
vindictus (Source, DX9) Version 1.0 ReShade 100%-105% in game Recommend Nvidia Profile Inspector Require AmbientLight.fx Bloom.fx Clarity.fx ColorLab.fx ColorLab.fxh Colourfulness.fx Curves.fx DPX.fx FakeHDR.fx MagicBloom.fx ReShade.fxh ReShadeUI.fxh Vignette.fx
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KeyDELC_Sharpen=123,0,1,0 PreprocessorDefinitions= Techniques=AmbientLight,BloomAndLensFlares,Clarity,Colourfulness,ColorLab,Curves,DPX,HDR,MagicBloom,Vignette TechniqueSorting=AmbientLight,BloomAndLensFlares,Clarity,Colourfulness,ColorLab,Curves,DPX,HDR,MagicBloom,Vignette [AmbientLight.fx] alAdapt=1.160000 alAdaptBaseBlackLvL=4 alAdaptBaseMult=0.800000 alDebug=0 alDirtInt=0.380000 alDirtOVInt=0.860000 alInt=3.800000 alLensInt=10.000000 alLensThresh=0.160000 alThreshold=1.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=1 AL_Dither=1 AL_Lens=1 AL_Vibrance=1 [Bloom.fx] bAnamFlareEnable=1 bChapFlareEnable=0 bGodrayEnable=1 bLensdirtEnable=0 bLenzEnable=1 fAnamFlareAmount=1.000000 fAnamFlareColor=1.000000,1.000000,1.000000 fAnamFlareCurve=1.280000 fAnamFlareThreshold=0.995000 fAnamFlareWideness=1.000000 fBloomAmount=0.000000 fBloomSaturation=0.000000 fBloomThreshold=1.000000 fBloomTint=1.000000,1.000000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=5.000000 fChapFlareSize=0.800000 fChapFlareTreshold=0.990000 fFlareBlur=10000.000000 fFlareIntensity=0.200000 fFlareLuminance=0.975000 fFlareTint=1.000000,1.000000,1.000000 fGodrayDecay=0.999900 fGodrayDensity=0.915000 fGodrayExposure=0.945000 fGodrayThreshold=0.890000 fGodrayWeight=0.950000 fLensdirtIntensity=0.000000 fLensdirtSaturation=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=0.730000 fLenzThreshold=0.990000 iBloomMixmode=3 iChapFlareCount=20 iGodraySamples=128 iLensdirtMixmode=3 [Clarity.fx] ClarityBlendIfDark=0 ClarityBlendIfLight=205 ClarityBlendMode=6 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=5.000000 ClarityRadius=4 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.220000 col_noise=1 enable_dither=0 lim_luma=1.000000 [Curves.fx] Contrast=-0.100000 Formula=2 Mode=2 [DPX.fx] Colorfulness=2.500000 Contrast=0.000000 RGB_C=0.353000,0.374000,0.343000 RGB_Curve=7.300000,8.560000,12.340000 Saturation=2.880000 Strength=0.050000 [FakeHDR.fx] HDRPower=1.060000 radius1=1.033000 radius2=1.030000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.150000 fAdapt_Speed=0.100000 fBloom_Intensity=0.110000 fBloom_Threshold=10.000000 fDirt_Intensity=1.000000 fExposure=1.000000 iAdapt_Precision=9 iDebug=0 [Vignette.fx] Amount=-0.380000 Center=0.500000,0.500000 Radius=-1.000000 Ratio=0.150000 Slope=5 Type=0

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