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RY-GGXrdRev2

Created by YUVER727
Added July 24, 2020
Updated 24 Jul 04:53 CEST
Shader used: ReShade
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[DX9_BUFFER_DETECTION] DisableINTZ=0 PreserveDepthBuffer=0 PreserveDepthBufferIndex=0 UseAspectRatioHeuristics=1 [GENERAL] ClockFormat=0 CurrentPresetPath=C:\Games\Guilty Gear Xrd - REV 2\Binaries\Win32\GGXR2-RY.ini EffectSearchPaths=C:\Games\Guilty Gear Xrd - REV 2\Binaries\Win32\qUINT-master\Shaders FPSPosition=1 NewVariableUI=1 NoDebugInfo=0 NoFontScaling=0 NoReloadOnInit=0 PerformanceMode=1 PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=0.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 PresetTransitionDelay=0 SaveWindowState=0 ScreenshotFormat=1 ScreenshotIncludePreset=0 ScreenshotPath= ScreenshotSaveBefore=0 ScreenshotSaveUI=0 ShowClock=0 ShowFPS=0 ShowFrameTime=0 ShowScreenshotMessage=1 TextureSearchPaths=.\ TutorialProgress=4 [INPUT] ForceShortcutModifiers=1 InputProcessing=2 KeyEffects=0,0,0,0 KeyMenu=36,0,0,0 KeyNextPreset=0,0,0,0 KeyPreviousPreset=0,0,0,0 KeyReload=0,0,0,0 KeyScreenshot=44,0,0,0 [STYLE] Alpha=1.000000 ChildRounding=0.000000 ColFPSText=1.000000,1.000000,0.784314,1.000000 EditorFont= EditorFontSize=13 EditorStyleIndex=0 Font= FontSize=13 FPSScale=1.000000 FrameRounding=0.000000 GrabRounding=0.000000 PopupRounding=0.000000 ScrollbarRounding=0.000000 StyleIndex=2 TabRounding=4.000000 WindowRounding=0.000000

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