SweetFX Settings DB
Latest forum threads
2 hours, 1 minute ago
by lucass
2 hours, 26 minutes ago
by taotao
2 hours, 42 minutes ago
by Esha
4 hours, 8 minutes ago

NaturalZ

Created by brazzjazz
Added Aug. 14, 2020
Updated 14 Aug 01:50 CEST
Shader used: ReShade
Preset description:
ReShade 4.7.0 Version 1.0 Simple preset with MXAO, SMAA, LumaSharpen NOTE: You need to disable ingame antialiasing in order for the MXAO effect to work. Also, you may have to point ReShade to the correct depth buffer, see https://youtu.be/hYUiWfvyafQ?t=979 The SMAA is then used to replace the ingame MSAA. If you want maximum crispness then maybe it's better not to use MXAO and use MSAA instead of SMAA.
Download preset Show / Hide settings
KeyDisplayDepth=101,0,0,0 KeyMXAO=99,0,0,0 PreprocessorDefinitions=MXAO_TWO_LAYER=1,MXAO_ENABLE_IL=0 Techniques=MXAO,SMAA,LumaSharpen TechniqueSorting=DisplayDepth,MXAO,Lightroom,SMAA,LumaSharpen,ADOF,AdvancedCRT,After,After,After,ContrastAdaptiveSharpen,ApplyLUT,ASCII,AspectRatioPS,AspectRatioComposition,Before,Before,Before,Bloom,Border,BulgePinch,CA,Cartoon,Chromakey,ChromaticAberration,ColorfulPoster,ColorIsolation,ColorMatrix,Comic,CrossHair,Cursor,Curves,Daltonize,Deband,DELC_Sharpen,DisplayLUT,DPX,FilmGrain,FilmicAnamorphSharpen,FilmicBloom,FilmicGrade,FilmicSharpen,Flipbook,FXAA,HDR,HotsamplingHelper,Interlaced,Layer,Letterbox,Levels,LiftGammaGain,LocalContrast,LUT,MeshEdges,Monochrome,MultiTonePoster,Nostalgia,pd80_02_Bonus_LUT_pack,PerfectPerspective,Pirate_Bloom,Pirate_Curve,Pirate_DepthPreProcess,Pirate_DOF,Pirate_FXAA,Pirate_GI,Pirate_LightAdaptation,Pirate_LumaSharpen,Pirate_SSAO,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,prod80_01A_RT_Correct_Contrast,prod80_01B_RT_Correct_Color,prod80_01_Color_Gamut,prod80_02_Bloom,prod80_02_Cinetools_LUT,prod80_02_LUT_Creator,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,prod80_03_FilmicTonemap,prod80_03_Levels,prod80_03_Shadows_Midtones_Highlights,prod80_04_Black_and_White,prod80_04_ColorBalance,prod80_04_ColorGradient,prod80_04_ColorIsolation,prod80_04_ColorTemperature,prod80_04_ContrastBrightnessSaturation,prod80_04_Magical_Rectangle,prod80_04_Saturation_Limiter,prod80_04_SelectiveColor,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,prod80_05_LumaSharpen,prod80_06_ChromaticAberration,prod80_06_Depth_Slicer,prod80_06_FilmGrain,prod80_06_LumaFade_End,prod80_06_LumaFade_Start,prod80_06_Posterize_Pixelate,RealGrain,Reflection,RemoveTint,RetroTint,RimLight,ScreenShake,SimpleBloom,SimpleGrain,SSR,SunsetFilter,Swirl,Technicolor,Technicolor2,ImageTest,ThinFilm,TiltShift,Tint,TinyPlanet,Tonemap,UIMask_Bottom,UIMask_Top,Vibrance,Vignette,VR_nose,VR,ZigZag [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.326000 show_sharpen=0 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.118000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=-0.047000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] KeyMXAO_DEBUG_VIEW_ENABLE=110,0,0,0 MXAO_AMOUNT_COARSE=1.000000 MXAO_AMOUNT_FINE=1.000000 MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=10.000000 MXAO_SAMPLE_RADIUS_SECONDARY=0.110000 MXAO_SSAO_AMOUNT=1.000000 MXAO_SSIL_AMOUNT=4.000000 MXAO_SSIL_SATURATION=1.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.001000 EdgeDetectionThreshold=0.050000 EdgeDetectionType=0 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000

Comments

You need to be logged in to post a comment