5 hours, 53 minutes ago
Beauty Hunter World
Preset description:
A Reshade preset with an emphasis on pretty colors and bright lights.
Requirements:
SweetFX by CeeJay.dk
qUINT by Marty McFly (Bloom)
AstrayFX by BlueSkyDefender (Clarity)
Optional:
Legacy standard effects (for AmbientLight)
Suggestion: Completely turn off volumetric rendering and anit aliasing in the game's advanced graphics settings.
This preset was created using default in-game brightness.
Effects=FakeHDR.fx,AdaptiveSharpen.fx,MXAO.fx,Vibrance.fx,SMAA.fx
KeyAmbientLight@AmbientLight.fx=102,0,0,0
KeyBloom@qUINT_bloom.fx=101,0,0,0
KeyMagicHDR@MagicHDR.fx=103,0,0,0
KeyMXAO=106,0,0,0
KeyMXAO@qUINT_mxao.fx=106,0,0,0
KeyNeoBloom@NeoBloom.fx=100,0,0,0
PreprocessorDefinitions=
Techniques=ContrastAdaptiveSharpen@CAS.fx,SMAA@SMAA.fx,Bloom@qUINT_bloom.fx,Clarity@Clarity.fx,Vibrance@Vibrance.fx
TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,SMAA@SMAA.fx,Bloom@qUINT_bloom.fx,AmbientLight@AmbientLight.fx,Clarity@Clarity.fx,Vibrance@Vibrance.fx,PPFXBloom@PPFX_Bloom.fx,ArcaneBloom@ArcaneBloom.fx,MagicHDR@MagicHDR.fx,DPX@DPX.fx,HDR@FakeHDR.fx,Levels@Levels.fx,EyeAdaption@EyeAdaption.fx,FXAA@FXAA.fx,ASCII@ASCII.fx,NeoBloom@NeoBloom.fx,Border@Border.fx,Cartoon@Cartoon.fx,CA@ChromaticAberration.fx,ColorMatrix@ColorMatrix.fx,AdvancedCRT@CRT.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,FilmGrain@FilmGrain.fx,MXAO@qUINT_mxao.fx,LiftGammaGain@LiftGammaGain.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Monochrome@Monochrome.fx,Nostalgia@Nostalgia.fx,Tint@Sepia.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vignette@Vignette.fx,Before@Splitscreen.fx,Layer@Layer.fx,After@Splitscreen.fx,Flashlight@Flashlight.fx,MultiFX@MultiFX.fx,RetroFog@RetroFog.fx,eMotionBlur@eMotionBlur.fx,ArtisticVignette@ArtisticVignette.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,SCurve@SCurve.fx,FlexibleCA@FlexibleCA.fx,prod80_03_Levels@PD80_03_Levels.fx,Comic@Comic.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,DepthAlpha@DepthAlpha.fx,HotsamplingHelper@HotsamplingHelper.fx,FocalDOF@FocalDOF.fx,LiquidLens@LiquidLens.fx,CRT_Lottes@CRT_Lottes.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Flair@Flair.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,MeshEdges@MeshEdges.fx,Sketch@Sketch.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,FramerateLimiter@FramerateLimiter.fx,AspectRatioSuite@AspectRatioSuite.fx,Debanding@qUINT_deband.fx,Dither@Dither.fx,UnrealLens@UnrealLens.fx,CRT_Yee64@CRT_Yee64.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,ADOF@qUINT_dof.fx,MultiTonePoster@MultiTonePoster.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,MinimalColorGrading@MinimalColorGrading.fx,NormalMap@NormalMap.fx,VirtualResolution@VirtualResolution.fx,CRT_Yeetron@CRT_Yeetron.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,Unsharp@Unsharp.fx,ColorfulPoster@ColorfulPoster.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,SSR@qUINT_ssr.fx,Cursor@Cursor.fx,RetroTint@RetroTint.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,Lightroom@qUINT_lightroom.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,GrainSpread@GrainSpread.fx,ColorLab@ColorLab.fx,Pong@Pong.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Checkerboard@Checkerboard.fx,Overlay@Overlay.fx,HexLensFlare@HexLensFlare.fx,ColorIsolation@ColorIsolation.fx,TrackingRays@TrackingRays.fx,MBMB@MBMB.fx,WhitepointerFixer@WhitepointFixer.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,DELC_Sharpen@qUINT_sharp.fx,Blooming_HDR@BloomingHDR.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,Monocular_Cues@Depth_Cues.fx,Smart_Sharp@Smart_Sharp.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,TAA@Temporal_AA.fx,Trails@Trails.fx,AspectRatioComposition@AspectRatioComposition.fx
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,0.000000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=1.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.000000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=6.000000
[SMAA.fx]
CornerRounding=0
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=0
MaxSearchSteps=60
MaxSearchStepsDiagonal=8
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Vibrance.fx]
Vibrance=0.250000
VibranceRGBBalance=1.000000,1.000000,1.000000