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by hurbet
42 minutes ago
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1 hour, 34 minutes ago
by Lulik

Rogue's beauty

Created by Riged_Sausage.
Added March 28, 2021
Updated 7 May 18:01 CEST
Shader used: ReShade
Preset description:
A dark yet vibrant preset that adds more depth to the game 29/03/2021 EDIT: toned down the FakeHDR, added a slight bloom effect, added more vibrance. 07/06/2021 EDIT: added a small amount of Filmicsharpen to make the image and textures more sharp.
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PreprocessorDefinitions= Techniques=LevelsPlus@LevelsPlus.fx,FilmicSharpen@FilmicSharpen.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Curves@Curves.fx,DPX@DPX.fx,Colourfulness@Colourfulness.fx,HighPassSharp@HighPassSharpen.fx,Smart_Sharp@Smart_Sharp.fx,AmbientLight@AmbientLight.fx,HDR@FakeHDR.fx,Vibrance@Vibrance.fx TechniqueSorting=CRT_Yeetron@CRT_Yeetron.fx,FilmGrain@FilmGrain.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,LeiFx_Tech@3DFX.fx,HotsamplingHelper@HotsamplingHelper.fx,SimpleGrain@SimpleGrain.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,BilateralComic@BilateralComic.fx,Wave@Wave.fx,PPFXSSDO@PPFX_SSDO.fx,Levels@Levels.fx,Before@Splitscreen.fx,After@Splitscreen.fx,GaussianBlur@GaussianBlur.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,Flair@Flair.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,SSR@qUINT_ssr.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,DisplayDepth@DisplayDepth.fx,FilmGrain2@FilmGrain2.fx,MeshEdges@MeshEdges.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,SunsetFilter@SunsetFilter.fx,LevelsPlus@LevelsPlus.fx,StageDepth@StageDepth.fx,FilmicSharpen@FilmicSharpen.fx,NormalMap@NormalMap.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,WhitepointerFixer@WhitepointFixer.fx,BloomAndLensFlares@Bloom.fx,GaussianBlurCS@GaussianBlurCS.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Dither@Dither.fx,MultiTonePoster@MultiTonePoster.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,LiftGammaGain@LiftGammaGain.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Curves@Curves.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Flipbook@Flipbook.fx,MagicBorder@MagicBorder.fx,UIMaskCreator@UIMaskCreator.fx,FilmicPass@FilmicPass.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,AdaptiveSharpen@AdaptiveSharpen.fx,GlitchB@Glitch.fx,Nostalgia@Nostalgia.fx,Border@Border.fx,SurfaceBlur@SurfaceBlur.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,MagicHDR@MagicHDR.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,ZigZag@ZigZag.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Daltonize@Daltonize.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,ColorLab@ColorLab.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,RetroFog@RetroFog.fx,Oilify@Oilify.fx,ImageTest@Image.fx,GrainSpread@GrainSpread.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,CanvasFog@CanvasFog.fx,MBMB@MBMB.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,RetroTint@RetroTint.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,DPX@DPX.fx,Bloom@qUINT_bloom.fx,Interlaced@Interlaced.fx,ColorMatrix@ColorMatrix.fx,Deband@Deband.fx,BulgePinch@BulgePinch.fx,UnrealLens@UnrealLens.fx,PandaFX@PandaFX.fx,Flashlight@Flashlight.fx,Swirl@Swirl.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,Overlay@Overlay.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,HexLensFlare@HexLensFlare.fx,MinimalColorGrading@MinimalColorGrading.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,Debanding@qUINT_deband.fx,LiquidLens@LiquidLens.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,Cartoon@Cartoon.fx,Colourfulness@Colourfulness.fx,FlexibleCA@FlexibleCA.fx,Letterbox@Letterbox.fx,Monochrome@Monochrome.fx,AspectRatioComposition@AspectRatioComposition.fx,Technicolor@Technicolor.fx,EyeAdaption@EyeAdaption.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,HighPassSharp@HighPassSharpen.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Smart_Sharp@Smart_Sharp.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,AmbientLight@AmbientLight.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,SuperDepth3D@SuperDepth3D.fx,ADOF@qUINT_dof.fx,Unsharp@Unsharp.fx,ContrastAdaptiveSharpen@CAS.fx,ContrastStretch@ContrastStretch.fx,FocalDOF@FocalDOF.fx,LocalContrastCS@LocalContrastCS.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,HQ4X@HQ4X.fx,MultiFX@MultiFX.fx,Technicolor2@Technicolor2.fx,HDR@FakeHDR.fx,ColorfulPoster@ColorfulPoster.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Flip@Flip.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Vibrance@Vibrance.fx,FramerateLimiter@FramerateLimiter.fx,Checkerboard@Checkerboard.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,LumaSharpen@LumaSharpen.fx,HSLShift@HSLShift.fx,TAA@Temporal_AA.fx,Lightroom@qUINT_lightroom.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,AdvancedCRT@CRT.fx,ArcaneBloom@ArcaneBloom.fx,ColorIsolation@ColorIsolation.fx,MXAO@MXAO.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,MotionBlur@FakeMotionBlur.fx,FreezeShot@FreezeShot.fx,LUT@LUT.fx,Layer@Layer.fx,Trails@Trails.fx,DeHaze@Dehaze.fx,Vignette@Vignette.fx,CA@ChromaticAberration.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,TinyPlanet@TinyPlanet.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,ArtisticVignette@ArtisticVignette.fx,MXAO@qUINT_mxao.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Comic@Comic.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,FXAA@FXAA.fx,CRT_Lottes@CRT_Lottes.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,MagicBloom@MagicBloom.fx,VirtualResolution@VirtualResolution.fx,StageDepthPlus@StageDepthPlus.fx,DELC_Sharpen@qUINT_sharp.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,SCurve@SCurve.fx,Tonemap@Tonemap.fx,ASCII@ASCII.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,Pong@Pong.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,Tint@Sepia.fx,NeoBloom@NeoBloom.fx,CRT_Yee64@CRT_Yee64.fx,TrackingRays@TrackingRays.fx,VariableRateShading@VRS_Map.fx,Blooming_HDR@BloomingHDR.fx,Sketch@Sketch.fx,Depth3D@Depth3D.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,AspectRatioSuite@AspectRatioSuite.fx,Nightvision@NightVision.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,DepthAlpha@DepthAlpha.fx,Monocular_Cues@Depth_Cues.fx,SMAA@SMAA.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,eMotionBlur@eMotionBlur.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.996000 Exposure=-3.024000 FixWhitePoint=1 TonemapOperator=2 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=1 alAdaptBaseMult=1.016000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=1.880000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=29.600000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=0.942000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.078000 uAdapt_Time=1.000000 uBloomIntensity=0.140000 uExposure=1.000000 uMaxBrightness=100.000000 [ArtisticVignette.fx] BlendMode=5 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [BeforeAfter.fx] Blur=0.000000 Color=0.337000,0.000000,0.118000 Line=1 Offset=0.500000 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_Bloom=0.250000 Exp=0.000000 Gamma=2.200000 GreyValue=0.180000 HDR_BP=0.500000 Inv_Tonemappers=2 NFCD=1.000000 Offset=0.000000 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.200000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Curves.fx] Contrast=-0.040000 Formula=4 Mode=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.196000 DOF_FARBLURCURVE=8.000000 DOF_FOCUSPOINT=0.768000,0.419000 DOF_FOCUSRADIUS=0.150000 DOF_FOCUSSAMPLES=9 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.362000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=10.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=0.748000 fGPDOFBrightnessThreshold=1.940000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.896000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.825000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=19 iMatsoDOFBokehQuality=2 iRingDOFRings=2 iRingDOFSamples=17 [DPX.fx] Colorfulness=1.223000 Contrast=0.218000 RGB_C=0.356000,0.360000,0.325000 RGB_Curve=8.182000,8.364000,7.551000 Saturation=3.232000 Strength=0.030000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=3.000000 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=-0.636000 InputExposure=0.156000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [NeoBloom.fx] BloomBlendMode=0 ColorFilter=1.000000,1.000000,1.000000 Intensity=0.116000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=0.870000 Sigma=4.000000 Variance=5.000000 _Help=0 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.324000 BLOOM_CURVE=2.102000 BLOOM_INTENSITY=0.944000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.464000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [Smart_Sharp.fx] B_Grounding=0.000000 CAM_IOB=1 CA_Mask_Boost=0 CA_Removal=0 ClampSharp=0 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=0 Output_Selection=0 Sharpness=0.625000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Vibrance.fx] Vibrance=0.180000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

mark44
18 Aug 21:31 CEST

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