2 hours, 2 minutes ago
blood money restored 2.0
Preset description:
I wanted to make a preset to make the game "Hitman: Blood Money" look a lot better.
Reshade 4.9.1:
AdaptiveSharpen
AmbientLight
Curves
HDR
FilmicPass
LumaSharpen
Reflectivebumpmapping
Effects=FakeHDR.fx,AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,FilmicPass.fx,ChromaticAberration.fx,Clarity.fx,Colourfulness.fx,DepthHaze.fx,FXAA.fx,Levels.fx,LumaSharpen.fx,SMAA.fx,MagicBloom.fx,Prism.fx,Sepia.fx,Vibrance.fx,Vignette.fx
PreprocessorDefinitions=
Techniques=AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,HDR@FakeHDR.fx,FilmicPass@FilmicPass.fx,Levels@Levels.fx,LumaSharpen@LumaSharpen.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx
TechniqueSorting=AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,HDR@FakeHDR.fx,FilmicPass@FilmicPass.fx,Levels@Levels.fx,LumaSharpen@LumaSharpen.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,eMotionBlur@eMotionBlur.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,MXAO@MXAO.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1.000000
GAMMA_LEVEL=1.000000
LEIFX_LINES=1.000000
LEIFX_PIXELWIDTH=1.500000
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=1.000000,0.999990,0.999990
FogCurve=1.000000
FogStart=0.050000
MaxFogFactor=0.010000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=0.500000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=0.500000
alDirtOVInt=1.000000
alInt=5.837000
alLensInt=1.300000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=1
AL_Dither=1
AL_Lens=1
AL_Vibrance=1
[ASCII.fx]
Ascii_back_b=0.000000
Ascii_back_g=0.000000
Ascii_back_r=0.000000
Ascii_dithering_temporal=0.000000
Ascii_font=1.000000
Ascii_font_b=255.000000
Ascii_font_color_mode=1.000000
Ascii_font_g=255.000000
Ascii_font_r=255.000000
Ascii_invert_brightness=0.000000
Ascii_spacing=1.000000
Ascii_swap_colors=0.000000
[Bloom.fx]
bAnamFlareEnable=0.000000
bChapFlareEnable=0.000000
bGodrayEnable=0.000000
bLensdirtEnable=0.000000
bLenzEnable=1.000000
fAnamFlareAmount=10.000000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=0.100000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=0.100000
fBloomAmount=0.800000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2.000000
iChapFlareCount=15.000000
iGodraySamples=128.000000
iLensdirtMixmode=1.000000
[Border.fx]
border_color=0.700000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,1.000000
[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000
[Chromakey.fx]
Color=0.000000
CustomColor=1.000000,0.000000,0.000000
Pass=0.000000
Threshold=0.100000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
BlurQuality=5.000000
FarPlaneMaxBlur=2.000000
FNumber=5.600000
FocalLength=50.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightGainFarPlane=0.000000
HighlightGainNearPlane=0.000000
ManualFocusPlane=10.000000
NearPlaneEdgeBlurStrength=1.000000
NearPlaneMaxBlur=1.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowDebugInfo=0.000000
ShowNearCoCBlur=0.000000
ShowOutOfFocusPlaneOnMouseDown=1.000000
UseAutoFocus=1.000000
UseMouseDrivenAutoFocus=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=1.000000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.350000
col_noise=1
enable_dither=0
lim_luma=0.700000
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0.000000
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1.000000
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1.000000
ScanlineIntensity=2.000000
ViewerDistance=2.000000
[Curves.fx]
Contrast=0.200000
Formula=7
Mode=2
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Grain=0.006000
Iterations=1.000000
Range=16.000000
Threshold=0.004000
[Denoise.fx]
CounterThreshold=0.050000
GaussianSigma=50.000000
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
[Depth3D.fx]
Anaglyph_Colors=0.000000
Anaglyph_Desaturation=1.000000
Auto_Depth_Range=0.000000
Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000
Depth_Map=0.000000
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0.000000
Depth_Map_View=0.000000
Disocclusion_Power_Adjust=1.250000
Divergence=25.000000
Eye_Swap=0.000000
Interlace_Optimization=0.250000
Perspective=0.000000
Stereoscopic_Mode=0.000000
Weapon_Adjust=0.000000,2.000000,1.500000
Weapon_Scale=0.000000
ZPD=0.010000
ZPD_GUIDE=0.000000
[DepthHaze.fx]
EffectStrength=0.100000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[DOF.fx]
bADOF_ImageChromaEnable=0.000000
bADOF_RotAnimationEnable=0.000000
bADOF_ShapeAnamorphEnable=0.000000
bADOF_ShapeApertureEnable=0.000000
bADOF_ShapeChromaEnable=0.000000
bADOF_ShapeCurvatureEnable=0.000000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeDistortEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
bGPDOFPolygonalBokeh=1.000000
bMatsoDOFChromaEnable=1.000000
DOF_AUTOFOCUS=1.000000
DOF_BLURRADIUS=15.000000
DOF_FARBLURCURVE=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.050000
DOF_FOCUSSAMPLES=6.000000
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=0.000000
DOF_NEARBLURCURVE=1.600000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=15.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
iADOF_ShapeQuality=17.000000
iGPDOFPolygonCount=5.000000
iGPDOFQuality=6.000000
iMagicDOFBlurQuality=8.000000
iMatsoDOFBokehQuality=2.000000
iRingDOFRings=4.000000
iRingDOFSamples=6.000000
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
Sphere_FieldOfView=75.000000
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0.000000
[FakeHDR.fx]
HDRPower=1.200000
radius1=0.793000
radius2=0.870000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6.000000
Variance=0.400000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[FilmicAnamorphSharpen.fx]
Clamp=1.000000
Coefficient=0.000000
Contrast=128.000000
Offset=1.000000
Preview=0.000000
Strength=1.000000
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=-0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.200002
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.850000
[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.750000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1.000000
GaussianBlurStrength=0.300000
[Glitch.fx]
Amount=1.000000
bUseUV=0.000000
[HighPassSharpen.fx]
HighPassBlendIfDark=0.000000
HighPassBlendIfLight=255.000000
HighPassBlendMode=1.000000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1.000000
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0.000000
HighPassViewSharpMask=0.000000
[HQ4X.fx]
k=-1.100000
lum_add=0.330000
max_w=0.750000
min_w=0.030000
mx=1.000000
s=1.500000
[HSLShift.fx]
HUEBlue=0.250000,0.250000,0.750000
HUECyan=0.250000,0.750000,0.750000
HUEGreen=0.250000,0.750000,0.250000
HUEMagenta=0.750000,0.250000,0.750000
HUEOrange=0.750000,0.500000,0.250000
HUEPurple=0.500000,0.250000,0.750000
HUERed=0.750000,0.250000,0.250000
HUEYellow=0.750000,0.750000,0.250000
[Levels.fx]
BlackPoint=6
HighlightClipping=0
WhitePoint=235
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[LightDoF.fx]
bLightDoF_AutoFocus=1.000000
bLightDoF_UseCA=0.000000
bLightDoF_UseMouseFocus=0.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
fLightDoF_AutoFocusSpeed=0.100000
fLightDoF_ManualFocus=0.000000
fLightDoF_Width=5.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=0.250000
fBloom_Threshold=2.000000
fDirt_Intensity=0.100000
fExposure=0.450000
iAdapt_Precision=2
iDebug=0
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
fLUT_LutSelector=0.000000
[MXAO.fx]
MXAO_BLEND_TYPE=0.000000
MXAO_DEBUG_VIEW_ENABLE=0.000000
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[PerfectPerspective.fx]
Borders=1.000000
Color=0.027000,0.027000,0.027000,0.902000
FOV=90.000000
Type=0.000000
Vertical=0.618000
Zooming=1.000000
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.153000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.000000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=16
[Sepia.fx]
Strength=0.580000
Tint=0.479383,0.556214,0.558824
[SMAA.fx]
CornerRounding=0
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=0
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[SurfaceBlur.fx]
BlurEdge=0.500000
BlurOffset=1.000000
BlurRadius=1.000000
BlurStrength=1.000000
DebugMode=0.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[TiltShift.fx]
Axis=0.000000
BlurCurve=1.000000
BlurMultiplier=6.000000
Line=0.000000
Offset=0.050000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[UIMask.fx]
bDisplayMask=1.000000
fMask_Intensity=1.000000
[Vibrance.fx]
Vibrance=-0.254000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0