1 hour, 13 minutes ago
CryCine FX
Preset description:
My variant of cinematic setup with compensation of too greenish default palette and postTXAA-blurs. Night scenes now more dark and cold-colored - nightvisor of your suit is your friend in that places ;)
Shaders:
1) prod80_02_Cinetools_LUT
2) prod80_04_ColorGradient
3) Curves
4) Tonemap
5) Clarity2 (please download this one from https://drive.google.com/file/d/1hqdT4zIuRgGN8ATrKCxPnNKF6LePcuGs/view?usp=sharing and place downloaded Clarity2.fx to your \reshade-shaders\shaders\ folder inside game. For copyrights - official source of this shader here https://github.com/Mortalitas/GShade/blob/master/Shaders/Clarity2.fx)
6) FilmicAnamorphSharpen
7) AmbientLight
8) Vignette
9) prod80_06_ChromaticAberration
10) Border
Installation:
Install latest version of Reshade and check shaders listed above (except Clarity2 cause it not included in default repositories, download it from link in shader #5 section). If you don't need (or don't like at all) custom dirt/lensflares effects from AmbientLight shader - you're ready. Or if you want that custom textures and all settings in one pack, just download https://drive.google.com/file/d/16CNYix4MhmK1fngypzpyF2Sg9mxtN1iy/view?usp=sharing (WinRaR v5+ archive) and copy/overwrite Reshade.ini and all default Reshade files from it to \reshade-shaders\ inside game folder.
If you'll use my all-in-one preset pack from link above, keys for Reshade:
<Home> - open Reshade UI
<Scroll Lock> - toggle effects on/off
<PrntScreen> - take screenshot (2 screens before/after)
If you don't like dirt and lens flares effects please just uncheck AL_Dirt and AL_Lens from AmbientLight shader.
PreprocessorDefinitions=
Techniques=prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,Curves@Curves.fx,Tonemap@Tonemap.fx,Clarity2@Clarity2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,AmbientLight@AmbientLight.fx,Vignette@Vignette.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,Border@Border.fx
TechniqueSorting=prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,Curves@Curves.fx,Tonemap@Tonemap.fx,Clarity2@Clarity2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,AmbientLight@AmbientLight.fx,Vignette@Vignette.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,Border@Border.fx
[AmbientLight.fx]
alAdapt=0.800000
alAdaptBaseBlackLvL=3
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.275000
alDirtOVInt=1.235000
alInt=6.000000
alLensInt=1.350000
alLensThresh=0.475000
alThreshold=17.000000
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=1
AL_Dither=0
AL_Lens=1
AL_Vibrance=0
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,50.000000
[Clarity2.fx]
BlendIfRange=0.200000
ClarityBlendIfDarkTwo=50
ClarityBlendIfLightTwo=205
ClarityBlendModeTwo=2
ClarityDarkIntensityTwo=0.400000
ClarityLightIntensityTwo=0.000000
ClarityOffsetTwo=8.000000
ClarityRadiusTwo=3
ClarityStrengthTwo=0.500000
DitherStrength=1.000000
MaskContrast=0.100000
PreprocessorDefinitions=0
[Curves.fx]
Contrast=0.183000
Formula=7
Mode=0
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=35.000000
UseMask=0
[PD80_02_Cinetools_LUT.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000001,0.000001,0.000001
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=0.850000
PD80_LutSelector=9
PD80_MixChroma=1.000000
PD80_MixLuma=0.650000
[PD80_04_Color_Gradients.fx]
blendcolor_ds_m=0.000000,0.365000,1.000000
blendcolor_ds_s=0.000000,0.039000,0.588000
blendcolor_ls_m=0.980000,0.588000,0.000000
blendcolor_ls_s=0.000000,0.365000,1.000000
blendmode_ds_m=10
blendmode_ds_s=10
blendmode_ls_m=10
blendmode_ls_s=5
CGdesat=0.000000
dither_strength=1.000000
enable_dither=1
enable_ds=1
finalmix=0.270000
luma_mode=0
maxlevel=0.300000
minlevel=0.125000
opacity_ds_m=1.000000
opacity_ds_s=1.000000
opacity_ls_m=0.500000
opacity_ls_s=0.300000
separation_mode=0
[PD80_06_Chromatic_Aberration.fx]
CA=-23.000000
CA_curve=7.000000
CA_shapeX=1.025000
CA_shapeY=1.250000
CA_strength=1.000000
CA_type=0
CA_width=0.735000
degrees=143
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth_int=0
enable_depth_width=0
oX=0.000000
oY=0.000000
sampleSTEPS=24
show_CA=0
vignetteColor=1.000000,0.000000,0.000000
[Tonemap.fx]
Bleach=0.007000
Defog=0.001000
Exposure=-0.037000
FogColor=0.000000,0.000069,1.000000
Gamma=1.000000
Saturation=-0.075000
[Vignette.fx]
Amount=-0.850000
Center=0.500000,0.500000
Radius=1.650000
Ratio=1.777000
Slope=4
Type=0