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Realistic color correction

Created by onabioz_x
Added April 19, 2022
Updated 27 Aug 13:29 CEST
Shader used: ReShade
Preset description:
Download and install ReShade. (I have downloaded all the effect packs, there are also links to the official ReShade repository in my profile) Path:\Police Simulator Patrol Officers\Boston\Binaries\Win64 SHADERS USED: CAS FakeHDR Unsharp PD80_04_Selective_Color The preset was created at the maximum graphics level Made using ReShade 5.8.0 Enjoy! Preset for Police Simulator Patrol Officers Created by onabioz_x Added Apr. 19, Upd. Aug 27 2022 (2023) Shader used: ReShade
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KeyPCGI_One@RadiantGI.fx=0 Techniques=ContrastAdaptiveSharpen@CAS.fx,HDR@FakeHDR.fx,Unsharp@Unsharp.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,HDR@FakeHDR.fx,Unsharp@Unsharp.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx [CAS.fx] Contrast=0.250000 Sharpening=1.000000 [FakeHDR.fx] HDRPower=1.175000 radius1=0.874000 radius2=0.874000 [PD80_04_Selective_Color.fx] bk_adj_bla=-0.010000 bk_adj_cya=0.012000 bk_adj_mag=0.011000 bk_adj_sat=0.000000 bk_adj_vib=-0.300000 bk_adj_yel=0.010000 b_adj_bla=0.250000 b_adj_cya=0.150000 b_adj_mag=0.075000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=0.500000 corr_method=1 corr_method2=1 c_adj_bla=0.250000 c_adj_cya=0.050000 c_adj_mag=0.250000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.500000 g_adj_bla=1.000000 g_adj_cya=1.000000 g_adj_mag=1.000000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=-0.250000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.060000 n_adj_mag=0.008000 n_adj_sat=0.000000 n_adj_vib=0.000000 n_adj_yel=-0.035000 r_adj_bla=-0.100000 r_adj_cya=0.000000 r_adj_mag=0.100000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.000000 w_adj_bla=-0.500000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=-0.200000 y_adj_bla=-0.400000 y_adj_cya=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_vib=-0.750000 y_adj_yel=-0.100000 [Unsharp.fx] Amount=0.500000 BlurScale=1.000000

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