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A Zenua 2022

Created by Gerald767
Added April 20, 2022
Updated 22 Apr 03:11 CEST
Shader used: ReShade
Preset description:
DPX AdaptivSharpen LevelsPluse Technicalor2 DELC_Sharpen
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Effects=FakeHDR.fx,AdaptiveSharpen.fx,ColorMatrix.fx,DPX.fx,Levels.fx PreprocessorDefinitions= Techniques=DPX,AdaptiveSharpen,LevelsPlus,Technicolor2,DELC_Sharpen TechniqueSorting=DPX,AdaptiveSharpen,LevelsPlus,Technicolor2,DELC_Sharpen,AdaptiveFog,AdaptiveTonemapper,ADOF,AdvancedCRT,After,After,ContrastAdaptiveSharpen,ApplyLUT,ArcaneBloom,AreaCopy,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioComposition,AspectRatioSuite,Before,Before,Bloom,BloomAndLensFlares,Border,CA,Cartoon,Checkerboard,CheckerboardInterlace,Chromakey,ChromaticAberration,ChromaticAberration,CinematicDOF,CinematicDOF,ColorfulPoster,ColorIsolation,ColorLab,ColorMatrix,Colourfulness,Comic,CRT_Lottes,CRT_Yee64,CRT_Yeetron,Cursor,Cursor,Curves,Debanding,DepthAlpha,DepthHaze,DirectionalDepthBlur,DisplayLUT,Dither,Emphasize,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicAnamorphSharpen,FilmicSharpen,FilmicPass,Flashlight,FlexibleCA,Flipbook,FocalDOF,FramerateLimiter,FXAA,GoldenRatio,GrainSpread,HDR,HeightFog,HexLensFlare,HighPassSharp,HotsamplingHelper,HQ4X,HSLShift,Interlaced,Layer,Letterbox,Levels,LiftGammaGain,Lightroom,LiquidLens,LumaSharpen,MagicBloom,MagicBorder,MagicHDR,MBMB,MeshEdges,MinimalColorGrading,Mode1,Mode2,Mode3,Monochrome,MultiFX,MultiLUT,MultiTonePoster,MXAO,NeoBloom,NormalMap,Nostalgia,Overlay,PandaFX,Pantomorphic,PerfectPerspective,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pirate_Bloom,Pirate_Curve,Pirate_DepthPreProcess,Pirate_DOF,Pirate_FXAA,Pirate_GI,Pirate_LightAdaptation,Pirate_LumaSharpen,Pirate_SSAO,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,Pong,PPFXBloom,PPFX_Godrays,PPFXSSDO,prod80_01A_RT_Correct_Contrast,prod80_01B_RT_Correct_Color,prod80_01_Color_Gamut,prod80_02_Bloom,prod80_02_Bonus_LUT_pack,prod80_02_Cinetools_LUT,prod80_02_LUT_Creator,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,prod80_03_FilmicTonemap,prod80_03_Levels,prod80_03_Shadows_Midtones_Highlights,prod80_04_Black_and_White,prod80_04_ColorBalance,prod80_04_ColorGradient,prod80_04_ColorIsolation,prod80_04_ColorTemperature,prod80_04_ContrastBrightnessSaturation,prod80_04_Magical_Rectangle,prod80_04_Saturation_Limiter,prod80_04_SelectiveColor,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,prod80_05_LumaSharpen,prod80_06_ChromaticAberration,prod80_06_Depth_Slicer,prod80_06_FilmGrain,prod80_06_LumaFade_End,prod80_06_LumaFade_Start,prod80_06_Posterize_Pixelate,ReflectiveBumpmapping,RemoveTint,RetroFog,RetroTint,SCurve,SimpleGrain,Sketch,SMAA,SSR,StageDepth,SunsetFilter,SuperDepth3D,SuperDepth3D_VR,SurfaceBlur,Technicolor,ImageTest,TiltShift,TiltShift,Tint,Tonemap,TrackingRays,UIDetect,UIDetect_After,UIDetect_Before,UnrealLens,Unsharp,Vibrance,Vignette,VirtualResolution,WhitepointerFixer [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=39.099998 BloomThreshold=14.000000 BloomWidth=0.205000 FogColor=0.735294,0.443339,0.443339 FogCurve=2.174000 FogStart=0.727000 MaxFogFactor=0.820000 [AdaptiveSharpen.fx] curveslope=0.350000 curve_height=0.520000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.077000 L_overshoot=0.009000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [ColorMatrix.fx] ColorMatrix_Blue=0.040000,0.135000,0.875000 ColorMatrix_Green=0.343000,0.667000,0.000000 ColorMatrix_Red=0.807000,0.183000,0.010000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=-0.010000 col_noise=1 enable_dither=0 lim_luma=0.703000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=10.380000,8.000000,8.000000 Saturation=3.000000 Strength=0.170000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.010000 FocusEdgeDepth=0.260000 FocusRangeDepth=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.140000 radius1=0.713000 radius2=0.870000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.325000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.075000 EffectGamma=0.910000 EffectGammaB=1.000000 EffectGammaG=0.960000 EffectGammaR=1.100000 Fade=0.402000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.312656,0.515158,0.392186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=0 HighlightClipping=0 WhitePoint=255 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.013937,0.019608,0.019608 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.872549,0.825500,0.778451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.379000 [Sepia.fx] Strength=1.000000 Tint=0.514735,0.501298,0.558824 [SMAA.fx] CornerRounding=25 DebugOutput=0 EdgeDetectionThreshold=0.050000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.264000 ColorStrength=0.421569,0.287245,0.287245 Saturation=0.685000 Strength=1.000000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 Line=0 Offset=0.050000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.292000 FogColor=0.000000,0.000000,1.000000 Gamma=0.720000 Saturation=-0.106000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

Gerald767
22 Apr 03:11 CEST

https://youtu.be/P4t0p4Z_5SI

Gerald767
20 Apr 05:12 CEST

https://youtu.be/HJelNu78H_A

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