5 hours, 58 minutes ago
Not a Village for vacation
Preset description:
Slightly more cinematic palettes/effects combined with good clarity and sharpness
Prerequisites:
- disable in-game big-n-ugly crosshair (my preset has nice little one)
- I'm recommending to change FOV to your taste and remove in-game to big vignette effect with this mod https://www.nexusmods.com/residentevilvillage/mods/10
Shaders:
1) prod80_04_Technicolor
2) prod80_03_FilmicTonemap
3) prod80_03_Levels
4) prod80_04_ContrastBrightnessSaturation
5) Clarity2 (please download this one from https://drive.google.com/file/d/1hqdT4zIuRgGN8ATrKCxPnNKF6LePcuGs/view?usp=sharing and place downloaded Clarity2.fx to your \reshade-shaders\shaders\ folder inside game. For copyrights - official source of this shader here https://github.com/Mortalitas/GShade/blob/master/Shaders/Clarity2.fx)
6) LumaSharpen
7) FilmGrain
8) prod80_02_Bloom
9) prod80_06_ChromaticAberration
10) xhair (please download this one from https://drive.google.com/file/d/1B9wL31O8xzq8mqu0l52cto-Ko96wp6zN/view?usp=sharing and place xhair.fx to your \reshade-shaders\shaders\ folder inside game. For copyrights - official source of this shader here https://github.com/notpeelz/reshade-xhair)
11) Border
Installation:
Install latest version of Reshade and check shaders listed above (except Clarity2 and xhair cause these shaders not included in default repositories, download it from links in shader #5 and #10 section above) or if you want all settings in one pack, just download https://drive.google.com/file/d/1uN-5KYM9FDOI1wqjca2qh7HTOVGfjyrZ/view?usp=sharing (WinRaR v5+ archive) and copy/overwrite Reshade.ini and all default Reshade files from it to \reshade-shaders\ inside game folder.
If you'll use my all-in-one preset pack from link above, keys for Reshade:
<Home> - open Reshade UI
<Scroll Lock> - toggle effects on/off
<PrntScreen> - take screenshot (2 screens before/after)
<ArrowDown> - toggle crosshair on/off
Keyxhair@xhair.fx=40,0,0,0
PreprocessorDefinitions=,BLOOM_ENABLE_CA=1,BLOOM_USE_FOCUS_BLOOM=1
Techniques=prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,FilmGrain@FilmGrain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Vignette@Vignette.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,xhair@xhair.fx,Border@Border.fx
TechniqueSorting=prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,FilmGrain@FilmGrain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Vignette@Vignette.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,xhair@xhair.fx,Border@Border.fx
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,43.000000
[Clarity2.fx]
BlendIfRange=0.200000
ClarityBlendIfDarkTwo=50
ClarityBlendIfLightTwo=205
ClarityBlendModeTwo=2
ClarityDarkIntensityTwo=0.400000
ClarityLightIntensityTwo=0.000000
ClarityOffsetTwo=8.000000
ClarityRadiusTwo=3
ClarityStrengthTwo=0.333000
DitherStrength=1.000000
MaskContrast=0.100000
PreprocessorDefinitions=0
[FilmGrain.fx]
Intensity=0.277000
Mean=0.500000
SignalToNoiseRatio=5
Variance=0.525000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=1.333000
show_sharpen=0
[PD80_02_Bloom.fx]
bExposure=-0.170000
BKelvin=6500
BloomLimit=0.385000
BloomMix=0.500000
BloomSaturation=0.010000
BlurSigma=69.000000
BlurSigmaNarrow=15.000000
CA=70.000000
CA_strength=2.000000
CA_type=2
debugBloom=0
degrees=135
dither_strength=2.000000
enableBKelvin=0
fBloomStrength=0.250000
GreyValue=0.333000
use_only_ca=0
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.077000
adj_shoulder=1.333000
adj_toe=1.000000
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.019608
ow=1.000000,1.000000,0.980392
[PD80_04_Contrast_Brightness_Saturation.fx]
brightness=0.050000
brightnessD=0.000000
contrast=0.073000
contrastD=0.000000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
dither_strength=1.000000
enable_depth=0
enable_dither=1
exposureD=0.000000
exposureN=0.007000
huemid=0.000000
huerange=0.167000
saturation=-0.075000
saturationD=0.000000
sat_a=0.000000
sat_b=0.000000
sat_custom=0.000000
sat_g=0.005000
sat_m=0.000000
sat_p=0.000000
sat_r=0.007000
sat_y=0.013000
tint=-0.013000
vibrance=0.115000
vibranceD=0.000000
[PD80_04_Technicolor.fx]
Brightness=0.930000
colorKey=1.000000,1.000000,1.000000
ColorStrength=0.200000,0.200000,0.200000
Cyan2strip=0.000000,0.988000,1.000000
enable3strip=1
Red2strip=1.000000,0.098000,0.000000
Saturation=0.705000
Saturation2=1.500000
Strength=0.385000
[PD80_06_Chromatic_Aberration.fx]
CA=-23.000000
CA_curve=7.000000
CA_shapeX=1.025000
CA_shapeY=1.250000
CA_strength=1.000000
CA_type=0
CA_width=0.735000
degrees=143
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth_int=0
enable_depth_width=0
oX=0.000000
oY=0.000000
sampleSTEPS=24
show_CA=0
vignetteColor=1.000000,0.000000,0.000000
[Vignette.fx]
Amount=-0.850000
Center=0.500000,0.500000
Radius=1.650000
Ratio=1.777000
Slope=4
Type=0
[xhair.fx]
CircleColor=0.000000,1.000000,0.000000
CircleGapRadius=3.000000
CircleInnerOutlineGlowOpacity=0.150000
CircleOuterOutlineGlowOpacity=0.150000
CircleOutlineColor=0.000000,0.000000,0.000000
CircleOutlineEnabled=1
CircleOutlineGlowEnabled=1
CircleOutlineOpacity=0.700000
CircleThickness=1.500000
CrossColor=0.000000,1.000000,0.000000
CrossGap=2
CrossLength=6
CrossOutlineColor=0.000000,0.000000,0.000000
CrossOutlineEnabled=1
CrossOutlineGlowEnabled=1
CrossOutlineGlowOpacity=0.150000
CrossOutlineOpacity=1.000000
CrossThickness=1
DotColor=0.000000,1.000000,0.000000
DotOpacity=1.000000
DotSize=1
DotType=2
f_circleInnerOutlineGlow=2.000000
f_circleInnerOutlineSharpness=1.000000
f_circleOuterOutlineGlow=2.000000
f_circleOuterOutlineSharpness=1.000000
f_crossOutlineGlow=2
f_crossOutlineSharpness=1
HideOnRMB=2
InvertHideOnRMB=0
OffsetX=0
OffsetY=0
XhairOpacity=0.700000
XhairType=1