5 hours, 54 minutes ago
Dune Hotter and Colder
Preset description:
“Without change something sleeps inside us, and seldom awakens. The sleeper must awaken.”
A gentle retouch of the original. I found Arrakis to be bland and not scorching hot. Also the shades were not deep enough.
Some sharpening finishes nicely.
everything is a touch more defined.
Effects:
FakeHDR
Lumasharpen
Prod80_02_Bloom
For more contrast i also made the clarity work. But for some people it may lose a bit of the glaring atmosphere. So it's not active by default.
For effects on/off press "\"
Please consider buying my wife and i a cup of coffee when you like the reshade. Appreciated: keimpes@gmail.com
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X_Offset=0.000000
Y_Offset=0.000000
Zoom=1.000000
[Drunk.fx]
angle=180.000000
angle_speed=1.000000
blending_amount=1.000000
depth_mode=0
depth_threshold=0.000000
p_drunk_speed=2.000000,2.000000
p_drunk_strength=25.000000,25.000000
render_type=0
set_max_depth_behind=0
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
[FakeHDR.fx]
HDRPower=1.100002
radius1=0.795000
radius2=0.825000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FilmicSharpen.fx]
Clamp=0.650000
Coefficient=0
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=1
Depth_Map=0
Depth_Map_Adjust=1.500000
Depth_Map_Flip=0
Flair_Falloff=0
Flare_Clamp_A=1.000000
Flare_Clamp_B=1.000000
Flare_Color_Map=4
Flare_Localization=0.000000
Flare_PBD=1.000000,0.500000,0.000000
Flare_Power=1.000000
Flare_Saturation=5.000000
Flare_Spread=0.500000
Flare_Type=0
Mask_Sky=0
User_Flare_Color=1.000000,1.000000,1.000000
[Flashlight.fx]
uBrightness=10.000000
uColor=1.000000,0.901961,0.784314
uDistance=0.100000
uSize=420.000000
[FlexibleCA.fx]
Mode=1
Multiplier=1.000000
Ratio=-1.000000,0.000000,1.000000
[Flip.fx]
FlipH=0
FlipV=0
[Flipbook.fx]
Position=1.000000,0.000000,1.000000
Size=10,9,30
[FocalDOF.fx]
DofScale=3.000000
FocusPoint=0.500000,0.500000
FocusTime=350.000000
[FramerateLimiter.fx]
Framerate=30.000000
[FreezeShot.fx]
Axis=0.000000
BlackBackground=0
BlendM=0
FlipH=0
FlipV=0
Freeze=0
Layer_Pos=0.000000,0.000000
Layer_Scale=1.500000,1.500000
Shot_depth_close=1.000000
Shot_depth_far=0.000000
Stage_depth=0.970000
Stage_Opacity=1.000000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GaussianBlurCS.fx]
Strength=1.000000
[GloomAO.fx]
Debug=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_SSDO=1
GloomAO=0
NCD=0.125000,0.000000
Offset=0.000000
Persistence=0.125000
SamplesXY=3
SSDO_ColorPower=1.500000
SSDO_Fade=1.000000
SSDO_Intensity_Masking=0.000000
SSDO_Levels=32
SSDO_Max_Depth=0.999000
SSDO_MipSampling=4
SSDO_Power=1.500000
SSDO_SampleRadius=2500.000000
SSDO_Saturation=1.000000
SSDO_Trimming=0.100000
SSDO_X2=0
[Gravity.fx]
allowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0.550000,1.000000,0.950000
FilterRange=0.500000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.500000
GravityRNG=75.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
useImage=0
[GTU.fx]
blackLevel=0.070000
compositeConnection=0
contrast=1.000000
noScanlines=0
signalResolution=256.000000
signalResolutionI=83.000000
signalResolutionQ=25.000000
texture_sizeX=320.000000
texture_sizeY=240.000000
tvVerticalResolution=250.000000
video_sizeX=320.000000
video_sizeY=240.000000
[Heightfog.fx]
FogCloudFactor=1.000000
FogCloudOffset=0.000000,0.000000
FogCloudScaleHorizontal=1.000000
FogCloudScaleVertical=1.000000
FogColor=0.800000,0.800000,0.800000
FogCurve=25.000000
FogDensity=1.000000
FogStart=0.000000
FoV=60.000000
MovementSpeed=0.400000
MovingFog=0
PlaneOrientation=1.751000,-0.464000
PlaneZ=-0.001000
[HexLensFlare.fx]
uColor0=0.576471,1.000000,0.000000
uColor1=0.258824,0.592157,1.000000
uColor2=1.000000,0.576471,0.000000
uColor3=0.392157,0.925490,1.000000
uIntensity=1.000000
uScale=1.000000
uThreshold=0.950000
[Image.fx]
AspectCorrect=1
[Levels.fx]
BlackPoint=10
HighlightClipping=0
WhitePoint=235
[LiquidLens.fx]
BlurSigma=0.500000
BlurSize=1.000000
Brightness=0.100000
FisheyeAmount=-0.100000
FisheyeScaleType=0
FisheyeZoom=1.000000
Saturation=0.700000
Scale1=0.010000
Scale2=0.020000
Scale3=0.030000
Scale4=0.040000
Scale5=0.050000
Scale6=0.060000
Scale7=0.070000
ShowLens=0
Threshold=0.950000
Tint1=1.000000,0.000000,0.000000,1.000000
Tint2=1.000000,0.500000,0.000000,1.000000
Tint3=1.000000,1.000000,0.000000,1.000000
Tint4=0.000000,1.000000,0.000000,1.000000
Tint5=0.000000,1.000000,1.000000,1.000000
Tint6=0.000000,0.000000,1.000000,1.000000
Tint7=1.000000,0.000000,1.000000,1.000000
TintAmount=1.000000
Tonemapper=2
_WipWarn=0
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=1.250000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.300000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.228000
InputExposure=0.194000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[MBMB.fx]
f2MinMaxSpeed=0.100000,10.000000
fBlur_Sigma=4.000000
fDistortion=1.000000
fSensitivity=0.100000
[MCAmber.fx]
colors=256
[MCGreen.fx]
colors=256
[MCOrange.fx]
colors=256
[MeshEdges.fx]
fUIColorBackground=1.000000,1.000000,1.000000
fUIColorLines=0.000000,0.000000,0.000000
fUIStrength=1.000000
iUIBackground=1
[MetaCRT.fx]
bBorders=1
bScanlineInterference=0
bZoom=1
fAmbientEmissive=0.100000
fBlackEmissive=0.020000
fNoiseIntensity=0.000000
fVerticalLines=483
kBrightness=1.750000
kResolutionScale=1.000000
ScreenResX=480
ScreenResY=576
[MinimalColorGrading.fx]
ColorFilter=1.000000,1.000000,1.000000
Contrast=1.000000
Exposure=0.000000
Saturation=1.000000
SaturationMode=2
[Mouse.fx]
MouseColor=1.000000,1.000000,1.000000
MouseOffset=0,0
MouseOpacity=1.000000
MouseRadius=16
[MultiFX.fx]
f2Vignette_StartEnd=0.000000,1.000000
f3CA_Intensity=0.000000,0.000000,0.000000
fFilmGrain_Intensity=0.000000
fFilmGrain_Mean=0.000000
fFilmGrain_Speed=1.000000
fFilmGrain_Variance=0.500000
fSCurve_Intensity=0.000000
fVignette_Intensity=0.000000
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
fLUT_LutSelector=0
[MultiTonePoster.fx]
Color1=0.000000,0.050000,0.170000,1.000000
Color2=0.200000,0.160000,0.250000,1.000000
Color3=1.000000,0.160000,0.100000,1.000000
Color4=1.000000,1.000000,1.000000,1.000000
fUIStrength=1.000000
Pattern12=3
Pattern23=3
Pattern34=2
Width12=1
Width23=1
Width34=1
[NeoBloom.fx]
BloomBlendMode=1
ColorFilter=1.000000,1.000000,1.000000
Intensity=0.025000
MagicMode=0
MaxBrightness=100.000000
Mean=0.000000
NormalizeBrightness=1
Padding=0.100000
Saturation=1.000000
Sigma=4.000000
Variance=5.000000
_Help=0
[nGlide_3DFX.fx]
b3DFX_Filter=1
f3DFX_Gamma=1.300000
[NormalMap.fx]
AddressMode=0
DistortionAmount=1.000000
Rotation=0.000000
TextureScale=6.000000
Translation=0.000000,0.000000
ZScale=1.000000
_WipWarn=0
[Nostalgia.fx]
Nostalgia_color_0=0.000000,0.000000,0.000000
Nostalgia_color_1=1.000000,1.000000,1.000000
Nostalgia_color_10=1.000000,0.466667,0.466667
Nostalgia_color_11=0.200000,0.200000,0.200000
Nostalgia_color_12=0.466667,0.466667,0.466667
Nostalgia_color_13=0.666667,1.000000,0.400000
Nostalgia_color_14=0.000000,0.533333,1.000000
Nostalgia_color_15=0.733333,0.733333,0.733333
Nostalgia_color_2=0.533333,0.000000,0.000000
Nostalgia_color_3=0.666667,1.000000,0.933333
Nostalgia_color_4=0.800000,0.266667,0.800000
Nostalgia_color_5=0.000000,0.800000,0.333333
Nostalgia_color_6=0.000000,0.000000,0.666667
Nostalgia_color_7=0.933333,0.933333,0.466667
Nostalgia_color_8=0.866667,0.533333,0.333333
Nostalgia_color_9=0.400000,0.266667,0.000000
Nostalgia_color_reduction=1
Nostalgia_dither=0
Nostalgia_palette=0
Nostalgia_scanlines=1
[Overlay.fx]
bFollowMouse=0
bKeepAspectRatio=0
f2Center=0.500000,0.500000
fOpacity=1.000000
fStretch=1.000000
[PAL.fx]
FIR_GAIN=1.500000
FIR_INVGAIN=1.100000
PHASE_NOISE=1.000000
texture_sizeX=320.000000
texture_sizeY=240.000000
[PandaFX.fx]
Bleach_Bypass_Amount=0.500000
Blend_Amount=0.500000
Contrast_B=0.800000
Contrast_G=0.800000
Contrast_R=0.900000
Diffusion_1_Amount=0.300000
Diffusion_1_Gamma=0.700000
Diffusion_1_Quality=2.000000
Diffusion_1_Radius=8.000000
Diffusion_2_Amount=0.200000
Diffusion_2_Gamma=0.500000
Diffusion_2_Quality=16.000000
Diffusion_2_Radius=5.000000
Diffusion_3_Amount=1.000000
Diffusion_3_Gamma=5.000000
Diffusion_3_Quality=3.000000
Diffusion_3_Radius=7.400000
Enable_Bleach_Bypass=1
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=1
Gamma_B=0.990000
Gamma_G=1.000000
Gamma_R=1.000000
[PD80_01A_RT_Correct_Contrast.fx]
enable_fade=1
freeze=0
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_whitepoint_correction=0
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01_Color_Gamut.fx]
colorgamut=0
[PD80_02_Bloom.fx]
bExposure=1.249996
BKelvin=12975
BloomLimit=0.250000
BloomMix=0.100000
BloomSaturation=0.000000
BlurSigma=39.999676
debugBloom=0
dither_strength=2.000000
enableBKelvin=1
GreyValue=0.150000
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=0
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_02_Cinetools_LUT.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=0
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
pos1_shoulder_grey=0.800000
pos1_toe_grey=0.200000
[PD80_03_Curved_Levels.fx]
black_in_grey=0.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.250000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.250000
white_in_grey=255.000000
white_out_grey=255.000000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.000000
adj_shoulder=1.000000
adj_toe=1.000000
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
[PD80_04_BlacknWhite.fx]
bluechannel=-0.600000
bw_mode=13
curve_str=1.500000
cyanchannel=0.000000
dither_strength=1.000000
enable_dither=1
greenchannel=0.600000
magentachannel=-0.200000
redchannel=0.200000
show_clip=0
tinthue=0.083000
tintsat=0.120000
use_tint=0
yellowchannel=0.400000
[PD80_04_Color_Gradients.fx]
blendcolor_ds_m=0.000000,0.365000,1.000000
blendcolor_ds_s=0.000000,0.039000,0.588000
blendcolor_ls_m=0.980000,0.588000,0.000000
blendcolor_ls_s=0.000000,0.365000,1.000000
blendmode_ds_m=10
blendmode_ds_s=10
blendmode_ls_m=10
blendmode_ls_s=5
CGdesat=0.000000
dither_strength=1.000000
enable_dither=1
enable_ds=1
finalmix=0.333000
luma_mode=0
maxlevel=0.300000
minlevel=0.125000
opacity_ds_m=1.000000
opacity_ds_s=1.000000
opacity_ls_m=1.000000
opacity_ls_s=0.300000
separation_mode=0
[PD80_04_Color_Isolation.fx]
fxcolorMix=1.000000
hueMid=0.000000
hueRange=0.167000
satLimit=1.000000
[PD80_04_Color_Temperature.fx]
Kelvin=6500
kMix=1.000000
LumPreservation=1.000000
[PD80_04_Magical_Rectangle.fx]
blendmode_1=0
center=0.500000,0.500000
depthpos=0.000000
depth_smoothing=0.002000
dither_strength=0.000000
enable_gradient=0
gradient_curve=0.250000
gradient_type=0
intensity_boost=1.000000
invert_shape=0
mr_brightness=0.000000
mr_contrast=0.000000
mr_exposure=0.000000
mr_hue=0.000000
mr_saturation=0.000000
mr_vibrance=0.000000
opacity=1.000000
reccolor=0.500000,0.500000,0.500000
ret_size_x=0.125000
ret_size_y=0.125000
rotation=45
shape=0
smoothing=0.010000
[PD80_04_Selective_Color_v2.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_yel=0.000000
bm_adj_bla=0.000000
bm_adj_cya=0.000000
bm_adj_lig=0.000000
bm_adj_lig_curve=0.000000
bm_adj_mag=0.000000
bm_adj_sat=0.000000
bm_adj_yel=0.000000
b_adj_bla=0.000000
b_adj_cya=0.000000
b_adj_lig=0.000000
b_adj_lig_curve=0.000000
b_adj_mag=0.000000
b_adj_sat=0.000000
b_adj_yel=0.000000
cb_adj_bla=0.000000
cb_adj_cya=0.000000
cb_adj_lig=0.000000
cb_adj_lig_curve=0.000000
cb_adj_mag=0.000000
cb_adj_sat=0.000000
cb_adj_yel=0.000000
corr_method=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_lig=0.000000
c_adj_lig_curve=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_yel=0.000000
gc_adj_bla=0.000000
gc_adj_cya=0.000000
gc_adj_lig=0.000000
gc_adj_lig_curve=0.000000
gc_adj_mag=0.000000
gc_adj_sat=0.000000
gc_adj_yel=0.000000
g_adj_bla=0.000000
g_adj_cya=0.000000
g_adj_lig=0.000000
g_adj_lig_curve=0.000000
g_adj_mag=0.000000
g_adj_sat=0.000000
g_adj_yel=0.000000
mr_adj_bla=0.000000
mr_adj_cya=0.000000
mr_adj_lig=0.000000
mr_adj_lig_curve=0.000000
mr_adj_mag=0.000000
mr_adj_sat=0.000000
mr_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_lig=0.000000
m_adj_lig_curve=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_yel=0.000000
o_adj_bla=0.000000
o_adj_cya=0.000000
o_adj_lig=0.000000
o_adj_lig_curve=0.000000
o_adj_mag=0.000000
o_adj_sat=0.000000
o_adj_yel=0.000000
r_adj_bla=0.000000
r_adj_cya=0.000000
r_adj_lig=0.000000
r_adj_lig_curve=0.000000
r_adj_mag=0.000000
r_adj_sat=0.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=0.000000
w_adj_yel=0.000000
yg_adj_bla=0.000000
yg_adj_cya=0.000000
yg_adj_lig=0.000000
yg_adj_lig_curve=0.000000
yg_adj_mag=0.000000
yg_adj_sat=0.000000
yg_adj_yel=0.000000
y_adj_bla=0.000000
y_adj_cya=0.000000
y_adj_lig=0.000000
y_adj_lig_curve=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_yel=0.000000
[PD80_04_Technicolor.fx]
Brightness=1.000000
colorKey=1.000000,1.000000,1.000000
ColorStrength=0.200000,0.200000,0.200000
Cyan2strip=0.000000,0.988000,1.000000
enable3strip=0
Red2strip=1.000000,0.098000,0.000000
Saturation=1.000000
Saturation2=1.500000
Strength=1.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.450000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.030000
Sharpening=1.700000
Threshold=0.000000
[PD80_06_Chromatic_Aberration.fx]
CA=-12.000000
CA_curve=1.000000
CA_shapeX=1.000000
CA_shapeY=1.000000
CA_strength=1.000000
CA_type=0
CA_width=1.000000
degrees=135
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth_int=0
enable_depth_width=0
oX=0.000000
oY=0.000000
sampleSTEPS=24
show_CA=0
vignetteColor=0.000000,0.000000,0.000000
[PD80_06_Depth_Slicer.fx]
blendmode_1=0
depthpos=0.015000
depth_far=0.000000
depth_near=0.000000
depth_smoothing=0.005000
hue=0.083000
intensity=0.000000
opacity=1.000000
saturation=0.000000
[PD80_06_Film_Grain.fx]
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth=0
enable_test=0
grainAdjust=2.000000
grainAmount=0.333000
grainColor=1.000000
grainDensity=10.000000
grainIntensity=0.650000
grainIntHigh=1.000000
grainIntLow=1.000000
grainMotion=1
grainOrigColor=1
grainSize=1
use_negnoise=0
[PD80_06_Luma_Fade.fx]
maxlevel=0.300000
minlevel=0.125000
transition_speed=0.500000
[PD80_06_Posterize_Pixelate.fx]
border_str=0.000000
dither_motion=1
dither_strength=1.000000
effect_strength=1.000000
enable_dither=0
number_of_levels=255
pixel_size=1
[PerfectPerspective.fx]
AnamorphicSqueeze=2
BorderColor=0.027000,0.027000,0.027000,0.960000
BorderCorner=0.062000
BorderGContinuity=2
BorderVignette=0
CroppingFactor=0.500000
DebugPreview=0
ExpertMode=0
FOV=90
FovType=0
K=1.000000
MirrorBorder=1
Projection=0
ResScaleScreen=1920
ResScaleVirtual=1920
S=1.000000
UseVignette=1
[PerfectPerspective2.fx]
AsymmetricalExpert=0
AsymmetricalManual=0
BorderColor=0.027000,0.027000,0.027000,0.500000
BorderCorners=0.086200
Expert=0
FovAngle=90
FovType=0
K=1.000000,1.000000,1.000000
Manual=0
MirrorBorder=1
PresetKx=0
PresetKy=0
PresetKz=0
SimplePresets=2
VignettingStyle=1
Zoom=1.000000
[Pong.fx]
BackgroundColor=0.000000,0.000000,0.000000,1.000000
BallColor=1.000000,0.000000,0.000000,1.000000
LaunchDelay=1.000000
MaxBallSpeed=3000.000000
Opacity=1.000000
PaddleColor=0.000000,0.000000,1.000000,1.000000
ScoreColor=0.000000,1.000000,0.000000,1.000000
[PowerVR2.fx]
INTERLACED=1
texture_sizeX=320.000000
texture_sizeY=240.000000
VGASIGNAL=0
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=0.765000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=0
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[R57_PAL.fx]
texture_sizeX=320.000000
texture_sizeY=240.000000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[RetroFog.fx]
bAutoColor=0
bCurved=1
bDithering=1
f2Curve=0.000000,1.000000
f3Color=0.000000,0.000000,0.000000
fOpacity=1.000000
fQuantize=255.000000
fStart=0.000000
[RetroTint.fx]
fUIColor=0.100000,0.000000,0.300000
fUIStrength=1.000000
[RGBLCD.fx]
BORDER=0.100000,0.100000
RES=200,100
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[Sepia.fx]
Strength=0.580000
Tint=0.550000,0.430000,0.420000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[SimpleGrain.fx]
Coefficient=0
Framerate=12
Intensity=0.400000
[SlitScan.fx]
animate=0
depth_mode=0
depth_threshold=0.000000
direction=0
scan_speed=1.000000
set_max_depth_behind=0
x_col=0.250000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=0
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=1
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=124.974998
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Sharpness=0.625000
[SplicedRadials.fx]
angle=180.000000
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.500000,0.500000
depth_mode=0
depth_threshold=0.000000
inner_radius=0.000000
inverse=0
number_splices=10
offset_coords=0.500000,0.500000
radius=0.500000
render_type=0
set_max_depth_behind=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0
[Splitscreen.fx]
splitscreen_mode=0
[StageDepthPlus.fx]
Axis=0.000000
BlendM=0
debug_depth=0
DepthMapY=0
depth_smoothing=0.005000
FlipH=0
FlipV=0
Layer_Pos=0.000000,0.000000
Layer_Scale=1.001000,1.001000
ProjectorPos=0.500000,0.500000,0.000000
RepeatTextureEnabled=0
Stage_depth=0.970000
Stage_Opacity=1.000000
UseMask=0
[SunsetFilter.fx]
Axis=-7
ColorA=1.000000,0.000000,0.000000
ColorB=0.000000,0.000000,0.000000
Flip=0
Offset=0.000000
Scale=1.000000
[SuperDepth3D.fx]
Auto_Balance_Ex=0
Auto_Depth_Adjust=0.100000
Compatibility_Power=0.625000
Cursor_Lock=0
Cursor_SC=1,0,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=3
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
DLSS_FSR_Offset=0.000000
Eye_Fade_Reduction_n_Power=0,0,0
Eye_Swap=0
Focus_Reduction_Type=0
FPSDFIO=0
Interlace_Anaglyph_Calibrate=0.500000,1.000000,0.500000
Max_Depth=1.000000
Offset=0.000000
Performance_Level=1
Perspective=0
Scaling_Support=0
Stereoscopic_Mode=0
Vert_3D_Pinball=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000,0.000000,0.250000
ZPD_Boundary=0
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[SuperDepth3D_VR+.fx]
Adjust_Vignette=0.000000
Auto_Balance_Ex=0
Auto_Depth_Adjust=0.100000
Barrel_Distortion=0
Blinders=0.000000
Compatibility_Power=0.625000
Cursor_Lock=0
Cursor_SC=1,0,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=1
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
DLSS_FSR_Offset=0.000000
Eye_Fade_Reduction_n_Power=0,0,0
Focus_Reduction_Type=0
FoV=0.000000
FPSDFIO=0
IPD=0
Max_Depth=1.000000
NCAOC=0
Offset=0.000000
Performance_Level=1
Polynomial_Colors_K1=0.220000,0.220000,0.220000
Polynomial_Colors_K2=0.240000,0.240000,0.240000
Saturation=0.000000
Sharpen_Power=0.000000
Theater_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000,0.000000,0.250000
ZPD_Boundary=0
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[Swirl.fx]
angle=180.000000
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.500000,0.500000
depth_mode=0
depth_threshold=0.000000
inner_radius=0.000000
inverse=0
number_splices=10
offset_coords=0.500000,0.500000
radius=0.500000
render_type=0
set_max_depth_behind=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0
[Technicolor.fx]
grain_str=12.000000
hotspot=1
lut_toggle=1
noise_toggle=1
vignette=1
x_off_b=-0.050000
x_off_g=-0.050000
x_off_r=0.050000
y_off_b=0.050000
y_off_g=-0.050000
y_off_r=0.050000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.125000
Similarity=0.250000
[TiltShift.fx]
Axis=0
BlurCurve=1.000000
BlurMultiplier=6.000000
BlurSamples=11
Line=0
Offset=0.050000
[TinyPlanet.fx]
center_x=0.000000
center_y=0.000000
mode=0
offset=0.000000,0.000000
scale=10.000000
seam_scale=0.500000
z_rotation=0.500000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[TrackingRays.fx]
Curve=3.000000
Delay=1.000000
Intensity=1.000000
MergeTolerance=0.100000
Scale=10.000000
_WipWarn=0
[Trails.fx]
Persistence=0.250000
PS2=0
TQ=0.000000
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[UIMaskCreator.fx]
Radius=16
ReadyForScreenshot=0
SquareCursor=0
[UnrealLens.fx]
BokehAngle=0.250000
BokehDefinition=0.200000
BokehSize=1.000000
Brightness=0.050000
EdgesMasking=0.300000
Saturation=0.500000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=0.700000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=2
_WipWarn=0
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000
[VHS.fx]
bVHSDistortGammaFix=0
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
[VRS_Map.fx]
g_VarianceCutoff=0.050000
ShowOverlay=1
[vt220_frame.fx]
AMBIENT=0.330000
BEZEL_COL=0.800000,0.800000,0.600000
CURVE=3.000000
HEIGHT=0.300000
SHINE=0.660000
SMOOTH=0.004000
WIDTH=0.480000
[vt220_night.fx]
AMBIENT=0.330000
BEZEL_COL=0.800000,0.800000,0.600000
charX=80
charY=24
CURVE=3.000000
HEIGHT=0.300000
MAIN_BLOOM_ITERATIONS=10
MAIN_BLOOM_SIZE=0.010000
PHOSPHOR_COL=0.200000,1.000000,0.200000
REFLECTION_BLUR_ITERATIONS=10
REFLECTION_BLUR_SIZE=0.050000
SHINE=0.660000
SMOOTH=0.004000
WIDTH=0.480000
[WhitepointFixer.fx]
Whitepoint=1.000000
_Help=0
[ZigZag.fx]
amplitude=3.000000
angle=180.000000
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.500000,0.500000
depth_mode=0
depth_threshold=0.000000
mode=0
offset_coords=0.500000,0.500000
period=0.250000
phase=0.000000
radius=0.500000
render_type=0
set_max_depth_behind=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0