5 hours, 48 minutes ago
~ LEVIATHAN ~ v01
Preset description:
This stylized preset enhances the atmosphere of Dead Space by slightly reducing the green tone, deepening the shadows, and adding a number of cinematic effects such as DOF and anamorphic lens flares.
On a 3080Ti, I run the game with this preset at 5160x2160 maxed settings and am always above 60fps. On a 1080Ti I get similar results at 3440x1440.
INSTALLATION
1. Download LEVIATHAN preset and place wherever you want.
2. Install the latest ReShade(currently v5.2.2)
3. At "Select preset to install", browse to where you placed LEVIATHAN, select it and click "next".
4. Click "next" again and you're finished!
Effects used
Filmgrain
Vignette
Prism
Tonemap
BloomAndLensFlares
AmbientLight
CinematicDOF
TiltShift
FXAA
SMAA*
MXAO**
ReflectiveBumpmapping**
* I double up on AA at lower resolutions by adding SMAA
** MXAO and ReflectiveBumpmapping can be very expensive at 4k, therefore I've given them a toggle key
Optional effects toggles
- SMAA
+ MXAO and ReflectiveBumpmapping
KeyMXAO@qUINT_mxao.fx=107,0,0,0
KeyReflectiveBumpmapping@ReflectiveBumpMapping.fx=107,0,0,0
KeySMAA@SMAA.fx=109,0,0,0
PreprocessorDefinitions=
Techniques=FilmGrain@FilmGrain.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,Tonemap@Tonemap.fx,BloomAndLensFlares@Bloom.fx,AmbientLight@AmbientLight.fx,CinematicDOF@CinematicDOF.fx,TiltShift@TiltShift.fx,FXAA@FXAA.fx
TechniqueSorting=FilmGrain@FilmGrain.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,Tonemap@Tonemap.fx,HDR@FakeHDR.fx,BloomAndLensFlares@Bloom.fx,AmbientLight@AmbientLight.fx,CinematicDOF@CinematicDOF.fx,TiltShift@TiltShift.fx,FXAA@FXAA.fx,SMAA@SMAA.fx,MXAO@qUINT_mxao.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,Bloom@qUINT_bloom.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,GoldenRatio@GoldenRatio.fx,GP65CJ042DOF@DOF.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,MotionBlur@FakeMotionBlur.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RetroFog@RetroFog.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,Tint@Sepia.fx,TrackingRays@TrackingRays.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,VirtualResolution@VirtualResolution.fx,WhitepointerFixer@WhitepointFixer.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=7.800003
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=0
AL_Lens=1
AL_Vibrance=0
[AspectRatio.fx]
A=0.000000
Color=0.027000,0.027000,0.027000,0.170000
FitScreen=1
UseBackground=1
Zoom=1.000000
[Bloom.fx]
bAnamFlareEnable=1
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=1
bLenzEnable=1
fAnamFlareAmount=1.000000
fAnamFlareColor=0.000000,0.156863,0.294118
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=1.000000
fBloomAmount=2.000001
fBloomSaturation=0.800000
fBloomThreshold=0.875000
fBloomTint=0.686275,0.784314,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.536000
fChapFlareIntensity=144.057007
fChapFlareSize=0.450000
fChapFlareTreshold=0.961000
fFlareBlur=200.000000
fFlareIntensity=0.322000
fFlareLuminance=0.533000
fFlareTint=0.271819,0.337622,0.990196
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=0.500000
fLenzThreshold=0.900000
iBloomMixmode=2
iChapFlareCount=10
iGodraySamples=128
iLensdirtMixmode=1
[CinematicDOF.fx]
AutoFocusPoint=0.485000,0.515000
AutoFocusTransitionSpeed=0.200000
BlurQuality=3.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=1.000000
FNumber=1.000000
FocalLength=10.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightBoost=0.900000
HighlightGainFarPlane=1.090000
HighlightGainNearPlane=0.000000
HighlightGammaFactor=2.200000
HighlightThresholdFarPlane=0.000000
HighlightThresholdNearPlane=0.000000
ManualFocusPlane=10.000000
MitigateUndersampling=0
NearPlaneMaxBlur=0.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=0
UseAutoFocus=1
UseMouseDrivenAutoFocus=0
[Daltonize.fx]
Type=0
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=0
enable_sdeviation=1
enable_weber=1
iterations=1
range=24.000000
t1=0.007000
t2=0.040000
[Denoise.fx]
CounterThreshold=0.050000
GaussianSigma=50.000000
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=1
DOF_BLURRADIUS=15.000000
DOF_FARBLURCURVE=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.050000
DOF_FOCUSSAMPLES=6
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=1.600000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=15.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17
iGPDOFPolygonCount=5
iGPDOFQuality=6
iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=6
[FakeHDR.fx]
HDRPower=1.199995
radius1=0.793000
radius2=0.870000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmGrain.fx]
Intensity=0.600000
Mean=0.500000
SignalToNoiseRatio=8
Variance=0.400000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.800000
[FilmicSharpen.fx]
Clamp=0.600000
Coefficient=0
Offset=0.100000
Preview=0
Strength=32
UseMask=0
[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[HSLShift.fx]
HUEBlue=0.250000,0.250000,0.750000
HUECyan=0.250000,0.750000,0.750000
HUEGreen=0.250000,0.750000,0.250000
HUEMagenta=0.750000,0.250000,0.750000
HUEOrange=0.750000,0.500000,0.250000
HUEPurple=0.500000,0.250000,0.750000
HUERed=0.750000,0.250000,0.250000
HUEYellow=0.750000,0.750000,0.250000
[Letterbox.fx]
Color=0.027000,0.027000,0.027000,1.000000
DesiredAspect=2.400000
Dimensions=0,0
[LevelsPlus.fx]
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFilmRec2020old=0
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=0.650000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.500000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.060000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=0.500000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[TiltShift.fx]
Axis=0
BlurCurve=2.500000
BlurMultiplier=3.000000
BlurSamples=11
Line=0
Offset=0.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.030000
Exposure=-0.200000
FogColor=0.196078,0.176471,0.000000
Gamma=1.100000
Saturation=-0.100000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
Not sure why but all these screenshots appear slightly darker once uploaded than they actually are.