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◀ ™℃lear Vision 『+』 🆁🆃🆇 ▶

Created by Godzilla2020
Added Oct. 13, 2022
Shader used: ReShade
Preset description:
Instructions for ReShade Installation: 1. Download and install latest ReSahde release from https://reshade.me/. 2. Download basic shaders with qUINT and AstrayFX. 3. copy the preset to game directory. 3. copy the qUINT.FX files in game directory from Reshade\Reshade-Files\reshade-shaders\Shaders\qUINT folder to Shaders folder, except qUINT_mxao.fx (delete it). 4. copy the AstrayFX files in game directory from Reshade\Reshade-Files\reshade-shaders\Shaders\AstrayFX folder to Shaders folder, except OneShot folder (delete it). 5. press shift+f2 / home in game to add / select preset. 6. Add or Replace following line command in ReShade.ini in game directory: Find "PreprocessorDefinitions=" by Clt + F, and add or replace it with: PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading OR PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading OR PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=1,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading OR PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=1,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading OR PreprocessorDefinitions=RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=1,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=1,RADV_PERFTEST=sam,RADV_FORCE_VRS=2x2,RADV_DEBUG=novrsflatshading 7. Add or Replace following command lines in ReShade.ini also : [ADDON] DisabledAddons= [APP] Force10BitFormat=1 ForceFullscreen=0 ForceResolution=0,0 ForceVsync=1 ForceWindowed=1 [DEPTH] AutoPreserve=1 DepthCopyBeforeClears=2 DisableINTZ=0 UseAspectRatioHeuristics=2 [GENERAL] PresetSearchPaths=.\ SkipLoadingDisabledEffects=1 P.S. change Force10BitFormat=1 from 1 to 0, in case game not starting or crashing or having incorrect color effects Instruction for FPS Boost and other Enhancements: -Add following command line in game properties: -fullscreen -refresh 75 -dx12 -RenderDevice.RenderAheadLimit 120 +vt_maxPPF 16 +mat_colorcorrection 1 +mat_picmip 0 +r_rootlod 0 -RADV_PERFTEST=sam -RADV_FORCE_VRS=2x2 -RADV_DEBUG=novrsflatshading -Change refresh rate from 75 to according of your monitor refresh hertz, Direct X according to game requirement. -For DRM free games add it in shortcut properties > Target > after: GameName.exe" -command line. -For Steam, Game Properties > Set Launch Option. -For Blizzard / Battle.net, Setting > game settings > additional command line argument. -For Uplay Game Properties > Game launch Argument. Special Note: This preset have tweaked with almost all ReShade techniques (also other than what default I selected), if don't like so much colors or playing at bright Monitor, you can try HDR or DPX or FilmicPass or levels or tonemap or DOF or etc., etc., depend on taste, I configure it with the most light yet most effective techniques to increase the detail depth without much effect on FPS. Few combinations are as follows, just replace techniques in this ReShade preset file: 80s Action - Sharp Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Lightroom@qUINT_lightroom.fx 80s Action - Sharp HQ Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Lightroom@qUINT_lightroom.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx 80s Action - Anti-Analysis Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Lightroom@qUINT_lightroom.fx,BilateralCS@BilateralCS.fx 80s Action - Anti-Analysis HQ Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Lightroom@qUINT_lightroom.fx,BilateralCS@BilateralCS.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx Basic - Lite Sharp Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx Basic - Lite Sharp HQ Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,ContrastStretch@ContrastStretch.fx,ArtisticVignette@ArtisticVignette.fx Basic - Intense Sharp Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx Basic - Intense Sharp HQ Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,ContrastStretch@ContrastStretch.fx,ArtisticVignette@ArtisticVignette.fx Basic - Anti-Analysis Reshade : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,BilateralCS@BilateralCS.fx Basic - Anti-Analysis Reshade HQ : Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,BilateralCS@BilateralCS.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,ContrastStretch@ContrastStretch.fx,ArtisticVignette@ArtisticVignette.fx
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KeyPCGI_One@RadiantGI.fx=46,0,0,0 PreprocessorDefinitions=CS_GAUSSIAN_BLUR_SIZE=0,temporal_dither=1,MAGIC_HDR_ENABLE_ADAPTATION=0,MAGIC_HDR_DOWNSAMPLE=1,MAGIC_HDR_BLUR_SAMPLES=5,CMAA2_EXTRA_SHARPNESS=1,CMAA2_STATIC_QUALITY_PRESET=4,BESSEL_BLOOM_USE_RGBA16F=1,BlockRadius=1,WindowRadius=2,VRS_USE_OPTICAL_FLOW=1 Techniques=VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,FlexibleCA@FlexibleCA.fx,Colourfulness@Colourfulness.fx,Monocular_Cues@Depth_Cues.fx,TrackingRays@TrackingRays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,ContrastStretch@ContrastStretch.fx,ArtisticVignette@ArtisticVignette.fx [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [Clarity.fx] ClarityRadius=4 ClarityBlendMode=5 ClarityDarkIntensity=1.0 ClarityOffset=1 ClarityBlendIfDark=0 ClarityBlendIfLight=255 ClarityStrength=0.5 ClarityViewBlendIfMask=0 ClarityViewMask=0 ClarityLightIntensity=0.0 [HQ4X.fx] s=0.1 k=0 mx=1 max_w=1 min_w=0 lum_add=1 [AdaptiveSharpen.fx] curveslope=0.9 curve_height=2.0 D_compr_high=0.0 D_compr_low=0.9 D_overshoot=0.0 L_compr_high=0.9 L_compr_low=0.0 L_overshoot=0.0 pm_p=0.1 scale_cs=0.0 scale_lim=inf [AmbientLight.fx] alDebug=0 alAdaptBaseMult=0.2 AL_DirtTex=4294967295 alInt=10 AL_Adaptive=2 alThreshold=100 AL_Adaptation=4294967295 alAdapt=3.8 AL_Dirt=4294967295 alAdaptBaseBlackLvL=4 alLensThresh=0.25 AL_Vibrance=4294967295 alDirtInt=0.25 alLensInt=7.5 alDirtOVInt=0.5 AL_Lens=4294967295 [CRT.fx] Resolution=9.000000 Brightness=1.000000 Gamma=2.000000 Curvature=0.000000 MonitorGamma=2.000000 ScanlineIntensity=2.000000 ScanlineGaussian=-1.000000 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=-1.000000 [ColorMatrix.fx] ColorMatrix_Red=1,0,0 ColorMatrix_Green=0,1,0 ColorMatrix_Blue=0,0,1 Strength=1 [Cartoon.fx] Power=0.2 EdgeSlope=1.0 [CA.fx] ImageChromaHues=25.000000 ImageChromaCurve=0.500000 ImageChromaAmount=0.005000 [Colourfulness.fx] colourfulness=0.5 lim_luma=1 enable_dither=4294967295 col_noise=1 backbuffer_bits=10 [Curves.fx] Contrast=0.25 Formula=9 Mode=2 [Daltonize.fx] Type=1.000000 [Deband.fx] Threshold=1.000000 Range=1.000000 Iterations=1.000000 Grain=0.000000 [Emphasize.fx] ManualFocusDepth=0.025000 FocusRangeDepth=0.025000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=1.000000 BlendFactor=0.100000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmicPass.fx] Strength=0.775 Linearization=1.25 Fade=0.3 Contrast=1 Bleach=0.25 BaseGamma=2 Saturation=0 RedCurve=0.6 GreenCurve=0.5 BlueCurve=0.4 BaseCurve=0.5 EffectGammaB=0.5 EffectGamma=2 EffectGammaR=0.75 EffectGammaG=1.5 LumCoeff=0.098039,0.078431,0.117647 [FXAA.fx] Subpix=0.100000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=0 GaussianBlurOffset=1 GaussianBlurStrength=0.25 [GoldenRatio.fx] Opacity=0.300000 ResizeMode=1.000000 [SMAA.fx] EdgeDetectionType=2.000000 EdgeDetectionThreshold=0.050000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=100.000000 DebugOutput=0.000000 [Vibrance.fx] Vibrance=0.350000 VibranceRGBBalance=0.500000,0.750000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1 HighPassViewBlendIfMask=0 HighPassBlendIfLight=255 HighPassBlendMode=6 HighPassBlendIfDark=0 HighPassLightIntensity=0 HighPassDarkIntensity=5 HighPassSharpStrength=1 HighPassViewSharpMask=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=10 WhitePoint=245 HighlightClipping=0 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=1.000000,1.000000 bLightDoF_UseCA=-1.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=-1.000000 fLightDoF_ManualFocus=0.000000 [LumaSharpen.fx] pattern=2 sharp_strength=1.000000 sharp_clamp=1.000000 offset_bias=1.000000 show_sharpen=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [ReflectiveBumpMapping.fx] fRBM_LowerThreshold=0.000000 iRBM_SampleCount=16 fRBM_BlurWidthPixels=10.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=2.000000 fRBM_FresnelMult=0.250000 fRBM_FresnelReflectance=1.000000 fRBM_UpperThreshold=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] ColorStrength=0.0,0.0,0.0 Saturation=0.75 Brightness=1.5 Strength=0.5 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=0.500000 Radius=1.000000 Amount=-0.500000 Slope=2.000000 [Technicolor.fx] Power=4.900000 RGBNegativeAmount=0.980392,0.784314,0.588235 Strength=0.100000 [Tonemap.fx] Bleach=1 Defog=0.001 Exposure=-0.5 FogColor=0,0,1 Gamma=0.7 Saturation=1 [FakeHDR.fx] HDRPower=1.250000 radius1=0.750000 radius2=1.000000 [DPX.fx] Strength=0.25 RGB_Curve=3,4,3.5 RGB_C=0.2,0.2,0.2 Contrast=0 Saturation=8 Colorfulness=2.5 [FineSharp.fx] sstr=8.0 cstr=1.249 xstr=0.0 xrep=1.0 lstr=2.0 pstr=3.0 [MagicBloom.fx] f2Adapt_Clip=0.000000,0.050000 fBloom_Intensity=0.500000 fBloom_Threshold=4.000000 fDirt_Intensity=1.000000 fExposure=1.000000 fAdapt_Sensitivity=3.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=4 [AdaptiveFog.fx] FogColor=0.000000,0.392157,0.392157 FogCurve=1.000000 MaxFogFactor=0.500000 FogStart=1.000000 BloomPower=5.000000 BloomThreshold=25.000000 BloomWidth=0.500000 [DepthHaze.fx] EffectStrength=1.000000 FogStart=1.000000 FogColor=0.392157,0.588235,0.784314 FogFactor=1.000000 [MotionBlur.fx] mbRecall=0.100000 mbSoftness=2.000000 [EyeAdaption.fx] fAdp_Speed=0.250000 fAdp_DarkenCurve=0.250000 bAdp_DarkenEnable=1 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.250000 fAdp_BrightenBlack=0.250000 fAdp_BrightenCurve=0.250000 fAdp_BrightenMax=0.250000 fAdp_BrightenDynamic=0.250000 fAdp_BrightenSaturation=0.250000 fAdp_DarkenThreshold=0.250000 fAdp_DarkenMax=0.250000 fAdp_DarkenDynamic=0.250000 fAdp_DarkenWhite=0.250000 fAdp_DarkenSaturation=0.250000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Offset=1 Coefficient=0 Clamp=1.000000 Contrast=2000 Preview=0 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=1.000000 fBloomThreshold=0.975000 fAnamFlareCurve=1.000000 bAnamFlareEnable=0.000000 fBloomAmount=7.500000 fLensdirtSaturation=1.000000 fBloomTint=0.882353,0.784314,0.980392 fLensdirtIntensity=1.000000 bLensdirtEnable=0.000000 fFlareLuminance=0.500000 iLensdirtMixmode=2.000000 fLensdirtTint=0.784314,0.882353,0.980392 bLenzEnable=0.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fAnamFlareAmount=1.000000 fAnamFlareColor=0.882353,0.980392,0.784314 fLenzIntensity=0.210000 fLenzThreshold=0.990000 fChapFlareTreshold=0.845000 bChapFlareEnable=0.000000 iChapFlareCount=10.000000 fChapFlareDispersal=6.250000 fChapFlareSize=0.500000 fFlareIntensity=2.500000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.500000 fGodrayExposure=0.750000 fGodrayWeight=0.850000 iGodraySamples=50.000000 fGodrayDensity=1.000000 fGodrayThreshold=0.500000 fFlareBlur=5000.000000 fFlareTint=0.196078,0.392157,0.980392 [DOF.fx] DOF_AUTOFOCUS=1.000000 DOF_FARBLURCURVE=1.000000 fADOF_ShapeCurvatureAmount=0.500000 DOF_MOUSEDRIVEN_AF=0.000000 fRingDOFBias=1.000000 fGPDOFBiasCurve=1.500000 DOF_FOCUSPOINT=0.750000,1.000000 DOF_INFINITEFOCUS=0.500000 fGPDOFChromaAmount=0.200000 DOF_FOCUSSAMPLES=5.000000 bADOF_ShapeApertureEnable=-1.000000 DOF_MANUALFOCUSDEPTH=0.500000 DOF_NEARBLURCURVE=500.000000 DOF_FOCUSRADIUS=0.100000 bGPDOFPolygonalBokeh=1.000000 fGPDOFBrightnessMultiplier=1.000000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=2.500000 fADOF_BokehCurve=10.000000 iRingDOFSamples=15.000000 fADOF_ShapeDiffusionAmount=0.500000 iRingDOFRings=4.000000 fRingDOFThreshold=1.500000 fGPDOFBrightnessThreshold=1.000000 iADOF_ShapeChromaMode=2.000000 iADOF_ImageChromaHues=10.000000 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFGain=15.000000 iMagicDOFBlurQuality=15.000000 bADOF_ImageChromaEnable=-1.000000 fMagicDOFColorCurve=5.000000 bMatsoDOFChromaEnable=1.000000 fADOF_SmootheningAmount=1.000000 iGPDOFQuality=4.000000 iGPDOFPolygonCount=5.000000 fADOF_ShapeChromaAmount=0.250000 bADOF_ShapeDistortEnable=-1.000000 fADOF_ShapeRotation=180.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.500000 fMatsoDOFBokehCurve=10.000000 iADOF_ShapeQuality=127.000000 iMatsoDOFBokehQuality=5.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=180.000000 bADOF_RotAnimationEnable=-1.000000 fADOF_RotAnimationSpeed=0.000000 fADOF_ShapeApertureAmount=0.000000 fADOF_ShapeWeightAmount=4.000000 bADOF_ShapeAnamorphEnable=-1.000000 fADOF_ShapeAnamorphRatio=0.500000 fADOF_ShapeDistortAmount=0.500000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=-1.000000 bADOF_ShapeDiffusionEnable=-1.000000 bADOF_ShapeWeightEnable=-1.000000 fADOF_ImageChromaAmount=5.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=2.500000 Axis=90.000000 Offset=0.000000 BlurCurve=5.000000 [MXAO.fx] bMXAOBackfaceCheckEnable=1 bMXAODebugViewEnable=0 bMXAOIndirectLightingEnable=-1 bMXAOSmartSamplingEnable=1 fMXAOAmbientOcclusionAmount=5 fMXAOBlurSharpness=0 fMXAOBlurSteps=10 fMXAOIndirectLightingAmount=1 fMXAOIndirectLightingSaturation=25 fMXAONormalBias=0 fMXAOSampleRadius=2 fMXAOSampleRandomization=0 iMXAOSampleCount=2 MXAO_BLEND_TYPE=3 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=1 MXAO_FADE_DEPTH_START=1 MXAO_GAMMA=1 MXAO_GLOBAL_RENDER_SCALE=1 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0 MXAO_SAMPLE_RADIUS=20 MXAO_SSAO_AMOUNT=1 [MultiLUT.fx] fLUT_LutSelector=4 fLUT_AmountChroma=0.5 fLUT_AmountLuma=0.0 [PPFX_SSDO.fx] pSSDOAmount=10 pSSDOAngleThreshold=0.5 pSSDOAOMix=1 pSSDOBounceLOD=0 pSSDOBounceMultiplier=1 pSSDOBounceSaturation=2 pSSDODebugMode=0 pSSDOFadeEnd=1 pSSDOFadeStart=0.95 pSSDOFilterRadius=2 pSSDOFilterStep=1 pSSDOILMix=0.5 pSSDOIntensity=1 pSSDOLightPos=0,0.5,1 pSSDOMixMode=0 pSSDOSampleAmount=1 pSSDOSampleRange=4 pSSDOSourceLOD=0 [PPFX_Bloom.fx] pBloomBlendMode=1 pTonemapSaturateBlacks=1 pEnableHDR=4294967295 pTonemapExposure=10 pTonemapCurve=1 pBloomRadius=62.5 pTonemapMode=1 pTonemapContrast=0.6 pLensdirtIntensity=1 pBloomIntensity=1 pBloomThreshold=0 pLensdirtCurve=5 pBloomCurve=3 pBloomSaturation=2.5 pEnableLensdirt=4294967295 [CAS.fx] Contrast=0.0 Sharpening=1.0 Sharpness=1.0 [LevelsPlus.fx] HighlightClipping=4294967295 EnableLevels=4294967295 OutputWhitePoint=1.000000,1.000000,1.000000 InputBlackPoint=0.000000,0.000000,0.000000 InputWhitePoint=1.000000,1.000000,1.000000 InputGamma=1.000000,1.000000,1.000000 ColorRangeShift=0.000000,0.000000,0.000000 OutputBlackPoint=0.000000,0.000000,0.000000 enableACESFilmRec2020old=4294967295 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFitted=0 ACESLuminancePercentage=100,100,100 [FisheyeHorizontal.fx] fFisheyeZoom=0.525 fFisheyeDistortionCubic=-0.175 fFisheyeDistortion=0.3 fFisheyeColorshift=0.005 [PerfectPerspective.fx] Projection=0 DebugPreview=0 FOV=50 VerticalScale=1 Vertical=0 ResScale=16,16 Type=0 BorderColor=0,0,0,0.25 Zooming=1.01 MirrorBorders=1 [Denoise.fx] NoiseLevel=1 LerpCoefficeint=0.2 WeightThreshold=0.001 CounterThreshold=0.999 GaussianSigma=100 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0 BLOOM_ADAPT_SPEED=10 BLOOM_ADAPT_STRENGTH=0 BLOOM_CURVE=10 BLOOM_INTENSITY=0.5 BLOOM_LAYER_MULT_1=0 BLOOM_LAYER_MULT_2=0 BLOOM_LAYER_MULT_3=0 BLOOM_LAYER_MULT_4=1 BLOOM_LAYER_MULT_5=1 BLOOM_LAYER_MULT_6=1 BLOOM_LAYER_MULT_7=1 BLOOM_SAT=50 BLOOM_TONEMAP_COMPRESSION=10 [qUINT_mxao.fx] MXAO_AMOUNT_COARSE=1 MXAO_AMOUNT_FINE=1 MXAO_BLEND_TYPE=3 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=1 MXAO_FADE_DEPTH_START=1 MXAO_GLOBAL_RENDER_SCALE=1 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0 MXAO_SAMPLE_RADIUS=20 MXAO_SAMPLE_RADIUS_SECONDARY=0.2 MXAO_SSAO_AMOUNT=1 MXAO_SSIL_AMOUNT=4 MXAO_SSIL_SATURATION=1 [qUINT_rtgi.fx] RT_AO_AMOUNT=5 RT_DEBUG_VIEW=0 RT_FADE_DEPTH=1,1 RT_HIGHP_LIGHT_SPREAD=4294967295 RT_IL_AMOUNT=5 RT_IL_BOUNCE_WEIGHT=5 RT_RAY_AMOUNT=20 RT_RAY_STEPS=1 RT_SAMPLE_RADIUS=5 RT_SIZE_SCALE=1 RT_Z_THICKNESS=10 SKY_COLOR=0.019608,0.015686,0.023529 SKY_COLOR_AMBIENT_MIX=0 SKY_COLOR_AMT=10 SKY_COLOR_SAT=1 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=0 SHARP_STRENGTH=1 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2 SSR_FADE_DIST=1 SSR_FIELD_OF_VIEW=20 SSR_FILTER_SIZE=0 SSR_FRESNEL_EXP=10 SSR_JITTER_AMOUNT=1 SSR_RAY_INC=1.01 SSR_REFLECTION_INTENSITY=0.5 SSR_RELIEF_AMOUNT=0 SSR_RELIEF_SCALE=1 [PD80_04_Selective_Color_v2.fx] bk_adj_bla=-0.010000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=1.000000 bk_adj_yel=0.000000 bm_adj_bla=0.000000 bm_adj_cya=0.000000 bm_adj_lig=0.000000 bm_adj_lig_curve=0.000000 bm_adj_mag=0.000000 bm_adj_sat=0.000000 bm_adj_yel=0.000000 b_adj_bla=1.000000 b_adj_cya=1.000000 b_adj_lig=0.000000 b_adj_lig_curve=1.000000 b_adj_mag=1.000000 b_adj_sat=1.000000 b_adj_yel=1.000000 cb_adj_bla=0.000000 cb_adj_cya=0.000000 cb_adj_lig=0.000000 cb_adj_lig_curve=0.000000 cb_adj_mag=0.000000 cb_adj_sat=0.000000 cb_adj_yel=0.000000 corr_method=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_lig=0.000000 c_adj_lig_curve=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_yel=0.000000 gc_adj_bla=0.000000 gc_adj_cya=0.000000 gc_adj_lig=0.000000 gc_adj_lig_curve=0.000000 gc_adj_mag=0.000000 gc_adj_sat=0.000000 gc_adj_yel=0.000000 g_adj_bla=1.000000 g_adj_cya=-1.000000 g_adj_lig=0.000000 g_adj_lig_curve=1.000000 g_adj_mag=1.000000 g_adj_sat=1.000000 g_adj_yel=1.000000 mr_adj_bla=0.000000 mr_adj_cya=0.000000 mr_adj_lig=0.000000 mr_adj_lig_curve=0.000000 mr_adj_mag=0.000000 mr_adj_sat=0.000000 mr_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_lig=0.000000 m_adj_lig_curve=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_yel=0.000000 o_adj_bla=0.000000 o_adj_cya=0.000000 o_adj_lig=0.000000 o_adj_lig_curve=0.000000 o_adj_mag=0.000000 o_adj_sat=0.000000 o_adj_yel=0.000000 r_adj_bla=1.000000 r_adj_cya=0.000000 r_adj_lig=0.000000 r_adj_lig_curve=1.000000 r_adj_mag=0.000000 r_adj_sat=1.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=1.000000 w_adj_yel=0.000000 yg_adj_bla=0.000000 yg_adj_cya=0.000000 yg_adj_lig=0.000000 yg_adj_lig_curve=0.000000 yg_adj_mag=0.000000 yg_adj_sat=0.000000 yg_adj_yel=0.000000 y_adj_bla=1.000000 y_adj_cya=1.000000 y_adj_lig=0.000000 y_adj_lig_curve=1.000000 y_adj_mag=1.000000 y_adj_sat=1.000000 y_adj_yel=-1.000000 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=1.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=1 LIGHTROOM_GLOBAL_BLACKS_CURVE=1 LIGHTROOM_GLOBAL_BLACK_LEVEL=0 LIGHTROOM_GLOBAL_CONTRAST=0.25 LIGHTROOM_GLOBAL_EXPOSURE=-0.25 LIGHTROOM_GLOBAL_GAMMA=-0.25 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=1 LIGHTROOM_GLOBAL_MIDTONES_CURVE=1 LIGHTROOM_GLOBAL_SATURATION=0.1 LIGHTROOM_GLOBAL_SHADOWS_CURVE=1 LIGHTROOM_GLOBAL_TEMPERATURE=0 LIGHTROOM_GLOBAL_TINT=0 LIGHTROOM_GLOBAL_VIBRANCE=0.1 LIGHTROOM_GLOBAL_WHITES_CURVE=1 LIGHTROOM_GLOBAL_WHITE_LEVEL=255 LIGHTROOM_GREEN_EXPOSURE=-1.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=-0.25 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=64 LIGHTROOM_LUT_TILE_SIZE=30 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=-1.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=1.000000 LIGHTROOM_RED_EXPOSURE=-1.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=1.000000 LIGHTROOM_VIGNETTE_AMOUNT=0.500000 LIGHTROOM_VIGNETTE_BLEND_MODE=3 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.250000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.750000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.500000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=1.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=1.000000 [Temporal_AA.fx] Clamping_Adjust=0 Debug=0 Delta=1 Delta_Power=1 Depth_CutOff=1 Depth_Map=0 Depth_Map_Adjust=1000 Depth_Map_Flip=0 Persistence=1 Similarity=1 [DLAA_Plus.fx] De_Artifact=1 Long_Edge_Mask_H=0 Long_Edge_Mask_V=0 Short_Edge_Mask=0 Text_Preservation=0 View_Mode=1 [TrackingRays.fx] Curve=1.5 Delay=1.5 Intensity=0.25 MergeTolerance=0.15 Scale=1.1 _WipWarn=0 [Unsharp.fx] Amount=1 BlurScale=1 [SurfaceBlur.fx] BlurEdge=0.02 BlurOffset=1.0 BlurRadius=2.0 BlurStrength=1.0 DebugMode=0 [Smart_Sharp.fx] B_Grounding=0.0 CAM_IOB=0 CA_Mask_Boost=1 CA_Removal=0 ClampSharp=0 Debug_View=0 Denoise_Power=1.0 Depth_Map=1 Depth_Map_Adjust=1000.0 Depth_Map_Flip=0 F_DeNoise=2 No_Depth_Map=0 Output_Selection=0 Sharpness=2.0 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1,1,1 Intensity=0.05 MagicMode=0 MaxBrightness=1000 Mean=0 NormalizeBrightness=1 Padding=0 Saturation=3 Sigma=1 Variance=1 _Help=0 [MagicLens.fx] BokehAngle=0.5 BokehDefinition=0 BokehSize=1 Brightness=0.1 Saturation=2 Scale1=0.175 Scale2=0.125 Scale3=0.075 Scale4=-0.25 Scale5=-0.125 ShowLens=0 Threshold=0 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tonemapper=3 _WipWarn=0 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0,0,0,1 VignetteRatio=0.25 VignetteShape=1 VignetteStartEnd=0,3 _Help=0 [Depth_Cues.fx] Blur_Cues=0 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=1000 Depth_Map_Flip=0 No_Depth_Map=0 Shade_Power=1 Spread=25 [Flair.fx] Auto_Flare_Intensity=0 CA_Type=4 Depth_Map=0 Depth_Map_Adjust=125 Depth_Map_Flip=0 Flair_Falloff=1 Flare_Clamp_A=0 Flare_Clamp_B=1 Flare_Color_Map=8 Flare_Localization=0 Flare_PBD=1,0,0.5 Flare_Power=0.1 Flare_Saturation=10 Flare_Spread=1 Flare_Type=6 Mask_Sky=0 User_Flare_Color=1,1,1 [HexLensFlare.fx] uColor0=0.5,1,0 uColor1=0.25,0.5,1 uColor2=1,0.5,0 uColor3=0.5,0.75,1 uIntensity=0.1 uScale=1 uThreshold=0.9 [LocalContrastCS.fx] DarkMax=0.75 DarkPeak=0.25 DarkThreshold=0.25 GlobalStrength=1 LightMax=0.75 LightPeak=0.25 LightThreshold=0.75 Maximum=1 MidMax=0.75 MidPeak=0.25 Minimum=0 Strength=0.5 WeightExponent=8.5 [ContrastStretch.fx] DarkMax=0.75 DarkPeak=0.25 DarkThreshold=0.25 Debug=0 LightMax=0.75 LightPeak=0.25 LightThreshold=0.75 Maximum=1 MaxVariance=0.1 MidMax=0.75 MidPeak=0.25 Minimum=0 [VRS_Map.fx] g_MotionFactor=0.0 g_VarianceCutoff=0.1 ShowOverlay=0 [SharpContrast.fx] Debug=0 DepthCurve=1 EdgeBias=1 EdgeFloor=1 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.25 [GloomAO.fx] Debug=0 Depth_Map=1 Depth_Map_Adjust=500 Depth_Map_Flip=0 GloomAO=0 NCD=0 Offset=0 Persistence=0 SamplesXY=1 SSDO_ColorPower=5 SSDO_Fade=2 SSDO_Levels=2 SSDO_Max_Depth=1 SSDO_MipSampling=3 SSDO_Power=5 SSDO_SampleRadius=10 SSDO_Saturation=1.25 SSDO_Trimming=0.5 SSDO_X2=1 [BulgePinch.fx] animate=0 aspect_ratio=100 blending_mode=0 coordinates=0.25,0.25 magnitude=0.05 min_depth=0 radius=0.5 tension=1 use_mouse_point=0 [GaussianBlurCS.fx] Strength=-1.0 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1 enable_dither=1 ib=0,0,0 ig=1 iw=1,1,1 ob=0,0,0 ow=1,1,1 PD80_Intensity=1 PD80_LutSelector=46 PD80_MixChroma=1 PD80_MixLuma=1 [BilateralComic.fx] Anisotropy=2 EdgeStrength=0.25 EdgeThreshold=0 IgnoreSky=1 LevelCount=255 QuantizeLuma=1 Sigma0=0 Sigma1=10 [MagicHDR.fx] AdaptMinMax=0.0,1.0 AdaptPoint=0.5,0.5 AdaptPrecision=0.0 AdaptSensitivity=1.0 AdaptTime=1.0 BlendingAmount=1.0 BlendingBase=1.0 BloomAmount=0.5 BloomBrightness=1.0 BloomSaturation=2.0 BlurSize=0.01 Exposure=0.25 InputExposure=-0.75 InvTonemap=3 ShowAdapt=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [BilateralCS.fx] Sharpen=0.0 Strength=0.5 WeightExponent=10.0 [Bessel_Bloom.fx] Debug=0 Gamma=2.5 Intensity=0.1 K=64.0 Performance=3 Saturation=2.0 SoftKnee=0.5 Threshold=0.5 [AutoHDR.fx] HCRT_BRIGHTNESS=0.2 HCRT_CONTRAST=-0.2 HCRT_EXPAND_GAMUT=1.0 HCRT_GAMMA_IN=0.2 HCRT_GAMMA_OUT=0.02 HCRT_INPUT_COLOUR_SPACE=3.0 HCRT_MAX_NITS=10000.0 HCRT_OUTPUT_COLOUR_SPACE=1.0 HCRT_PAPER_WHITE_NITS=10000.0 HCRT_SATURATION=0.1 HCRT_WHITE_TEMPERATURE=-2500.0 [BloomingHDR.fx] Adapt_Adjust=0.5 Adapt_Seek=0.5 Auto_Bloom=1 Auto_Exposure=0 BloomCurve=0.1 BloomSensitivity=5.0 Bloom_BA_iToneMapper=1 Bloom_Intensity=0.1,0.9 Bloom_Spread=0.5 CBT_Adjust=0.0 Contrast=0.75 Debug_View=0 Dither_Bloom=1.0 Exp=-1.0 Gamma=2.25 GreyValue=0.25 HDR_BP=0.5 Inv_Tonemappers=2 Saturate=1.1 Saturation=1.0,1.0 Tonemappers=0 WP=1.1 [FlexibleCA.fx] Mode=1 Multiplier=6.0 Ratio=-1.0,-1.0,-1.0

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