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EnhancE

Preset for ShadeS
Created by mirt81
Added Oct. 20, 2022
Updated 26 Oct 00:44 CEST
Shader used: ReShade
Preset description:
Draw Style Always check access to DepthBuffer DisplayDepth.fx ShaderS [Bumpmapping.fx] https://github.com/guestrr/ReshadeShaders [DiffuseGlow.fx] https://www.dropbox.com/scl/fi/r0lrg19qdtjpb38hp29be/Shaders_by_Ioxa_for_ReShade3.0.rar?e=1&file_subpath=%2FShaders_by_Ioxa_for_ReShade3.0&rlkey=frg97avbdlm59b58mrhm5yrih&dl=0 [rj_sharpen.fx] https://github.com/rj200/Glamarye_Fast_Effects_for_ReShade MayBe nice to have extra [SuperVison.fx] - https://www.nexusmods.com/cyberpunk2077/mods/829?tab=posts&BH=0 before [Cartoon.fx] Values: Adaptation=0.500000 Clarity=0.877000 cyan=1 Lumi=0.000000 magenta=2 Saturation=1.000000 Sharpness=0.123000 SUPERVISION=0.100000 yellow=1
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KeyDisplayDepth@DisplayDepth.fx=187,1,0,0 PreprocessorDefinitions=CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0,CMAA2_STATIC_QUALITY_PRESET=3,CMAA2_MLAA_EDGE_DETECTION=1,OVERRIDE_COLOR_SPACE=1,HDR_WHITELEVEL=85,temporal_dither=1,TRACKING_RAYS_SAMPLES=1 Techniques=Colourfulness@Colourfulness.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,Cartoon@Cartoon.fx,FastSharpen@FastSharpen.fx,rj_sharpen@rj_sharpen.fx,CMAA_2@CMAA_2.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,DiffuseGlow@DiffuseGlow.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx TechniqueSorting=Colourfulness@Colourfulness.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,Cartoon@Cartoon.fx,FastSharpen@FastSharpen.fx,rj_sharpen@rj_sharpen.fx,CMAA_2@CMAA_2.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,DiffuseGlow@DiffuseGlow.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx,DisplayDepth@DisplayDepth.fx [Cartoon.fx] EdgeSlope=0.877000 Power=0.123000 [Clarity.fx] ClarityBlendIfDark=51 ClarityBlendIfLight=204 ClarityBlendMode=2 ClarityDarkIntensity=0.170000 ClarityLightIntensity=0.085000 ClarityOffset=3.000000 ClarityRadius=2 ClarityStrength=0.255000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 PreprocessorDefinitions=CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0,CMAA2_STATIC_QUALITY_PRESET=3,CMAA2_MLAA_EDGE_DETECTION=1 UIHELP=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.000000 col_noise=1 enable_dither=1 lim_luma=0.550000 PreprocessorDefinitions=temporal_dither=1 [Depth_Cues.fx] Blur_Cues=0.000000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=1.000000 Spread=1.100000 [DiffuseGlow.fx] BlendMode=0 BlurRadius=0 DebugMode=0 GlowPower=1.250000 GlowSaturation=1.000000 GrainStrength=0.000000 Slope=1.000000 SlopeMidPoint=1.000000 Strength=0.250000 Threshold=0.750000 ThresholdMaskType=3 ThresholdRange=0.750000 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=0 iUIReversed=0 iUIUpsideDown=0 [Emboss.fx] fEmbossOffset=1.000000 fEmbossPower=0.100000 iEmbossAngle=90.000000 [FastSharpen.fx] CONTRAST=0.025000 DETAILS=1.000000 SHARPEN=0.750000 [LocalContrast.fx] ContrastLimit=25 CorrectGamma=1 [MMJCelShader.fx] BlkCutoff=0.000000 OtlModify=0.850000 SatModify=1.000000 ShdLevels=1.000000 ShdWeight=0.150000 WhtCutoff=1.000000 [rj_sharpen.fx] big_sharpen=0 edge_detect_sharpen=1 PreprocessorDefinitions=OVERRIDE_COLOR_SPACE=1,HDR_WHITELEVEL=85 sharp_strength=0.250000 [TrackingRays.fx] Curve=1.000000 Delay=0.000000 Intensity=0.050000 MergeTolerance=0.000000 PreprocessorDefinitions=TRACKING_RAYS_SAMPLES=1 Scale=1.000000 _WipWarn=0

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