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Beauty of Auroa

Created by Voltar
Added Nov. 6, 2022
Shader used: ReShade
Preset description:
Preset designed for revealing amazing scenery of Auroa with proper color correction, cinematic effects and sharpness. It also removes yellow/brown tint from image - so breathe crystal clear and "blue-frosty" mountain air ;) Shaders: 1) prod80_04_Technicolor 2) prod80_02_Cinetools_LUT 3) prod80_03_Shadows_Midtones_Highlights 4) prod80_04_ContrastBrightnessSaturation 5) Clarity2 (please download this one from https://drive.google.com/file/d/1hqdT4zIuRgGN8ATrKCxPnNKF6LePcuGs/view?usp=sharing and place downloaded Clarity2.fx to your \reshade-shaders\shaders\ folder inside game. For copyrights - official source of this shader here https://github.com/Mortalitas/GShade/blob/master/Shaders/Clarity2.fx) 6) LumaSharpen 7) ContrastAdaptiveSharpen 8) FilmGrain 9) prod80_02_Bloom 10) Vignette 11) UIMask 12) prod80_06_ChromaticAberration 13) Border Installation: Install latest version of Reshade and check shaders listed above (except Clarity2 cause this shader not included in default repositories, download it from link in shader #5 section above) or if you want all settings in one pack, just download https://drive.google.com/file/d/1XUyOi5bEslwYanDHc7QrD-zGLtEeuc5N/view?usp=share_link (WinRaR v5+ archive) and copy/overwrite Reshade.ini and all default Reshade files from it to \reshade-shaders\ inside game folder. If you'll use my all-in-one preset pack from link above, keys for Reshade: <Home> - open Reshade UI <Scroll Lock> - toggle effects on/off <PrntScreen> - take screenshot (2 screens before/after)
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PreprocessorDefinitions=BLOOM_ENABLE_CA=1,BLOOM_USE_FOCUS_BLOOM=1,BLOOM_QUALITY_0_TO_2=1 Techniques=prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,ContrastAdaptiveSharpen@CAS.fx,FilmGrain@FilmGrain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Vignette@Vignette.fx,UIMask_Top@UIMask.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,UIMask_Bottom@UIMask.fx,Border@Border.fx TechniqueSorting=prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,ContrastAdaptiveSharpen@CAS.fx,FilmGrain@FilmGrain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Vignette@Vignette.fx,UIMask_Top@UIMask.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,UIMask_Bottom@UIMask.fx,Border@Border.fx [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,45.000000 [CAS.fx] Contrast=0.050000 Sharpening=0.777000 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.370000 DitherStrength=1.000000 MaskContrast=0.100000 PreprocessorDefinitions=0 [FilmGrain.fx] Intensity=0.277000 Mean=0.500000 SignalToNoiseRatio=5 Variance=0.525000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.933000 show_sharpen=0 [PD80_02_Bloom.fx] bExposure=-0.230000 BKelvin=6500 BloomLimit=0.385000 BloomMix=0.500000 BloomSaturation=0.010000 BlurSigma=50.000000 BlurSigmaNarrow=15.000000 CA=65.000000 CA_strength=1.350000 CA_type=2 debugBloom=0 degrees=135 dither_strength=2.000000 enableBKelvin=0 fBloomStrength=0.250000 GreyValue=0.333000 use_only_ca=0 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.850000 PD80_LutSelector=9 PD80_MixChroma=1.000000 PD80_MixLuma=0.930000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=10 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.005000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=-0.300000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.117000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=1 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.163000 contrastD=0.000000 depthCurve=2.961000 depthEnd=1.000000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=-0.030000 huemid=0.000000 huerange=0.167000 saturation=-0.085000 saturationD=0.000000 sat_a=0.090000 sat_b=0.070000 sat_custom=0.000000 sat_g=0.170000 sat_m=0.000000 sat_p=0.000000 sat_r=-0.013000 sat_y=0.050000 tint=-0.030000 vibrance=0.115000 vibranceD=0.000000 [PD80_04_Technicolor.fx] Brightness=0.850000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=1 Red2strip=1.000000,0.098000,0.000000 Saturation=0.705000 Saturation2=1.500000 Strength=0.415000 [PD80_06_Chromatic_Aberration.fx] CA=-17.000000 CA_curve=7.000000 CA_shapeX=1.025000 CA_shapeY=1.250000 CA_strength=1.000000 CA_type=0 CA_width=0.735000 degrees=143 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth_int=0 enable_depth_width=0 oX=0.000000 oY=0.000000 sampleSTEPS=24 show_CA=0 vignetteColor=1.000000,0.000000,0.000000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 [Vignette.fx] Amount=-0.850000 Center=0.500000,0.500000 Radius=1.650000 Ratio=1.777000 Slope=4 Type=0

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