SweetFX Settings DB
Latest forum threads
21 minutes ago
by taotao
37 minutes ago
by Esha
2 hours, 3 minutes ago
2 hours, 25 minutes ago

AK Witchfire 1.25

Preset for Witchfire
Created by AKMARK5000
Added Sept. 27, 2024
Updated 28 Sep 17:05 CEST
Shader used: ReShade
Preset description:
This was made with the Steam Witchfire PC Game and the Reshade 6.2 version. It is a better version of my 1.24 preset for the game (with screenshots this time). Please comment constructively so I can improve my Reshade applications in the future. Install Reshade to \SteamLibrary\steamapps\common\Witchfire\Witchfire\Binaries\Win64... (where the Witchfire-Win64-Shipping.exe is located), In-Game Vidio Settings: Brightness = 70 FOV = 95 VSync = Off FPS Limited = On FPS Limited = 60 Reflex = On + Boost Upscale Type = DLSS Super Resolution = Mode Quality Sharpness = 0 In-Game Graphics Preset = High After setting the above-listed stuff, turn all of the following OFF... Bloom, Grain, Depth of Field, Lens Flares, Motion Blur.
Download preset Show / Hide settings
Techniques=Curves@Curves.fx,WatchDogsTonemapping@WatchDogs.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Clarity2@Clarity2.fx,Levels@Levels.fx TechniqueSorting=Curves@Curves.fx,WatchDogsTonemapping@WatchDogs.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Clarity2@Clarity2.fx,Levels@Levels.fx,ColorMatrix@ColorMatrix.fx,Tint@Sepia.fx,Daltonize@Daltonize.fx,LevelsPlus@LevelsPlus.fx,Colors@pColors.fx,DPX@DPX.fx,Technicolor@Technicolor.fx,ExtendedLevels@ExtendedLevels.fx,Censor@Censor.fx,ChromaSubSampling@ChromaSubSampling.fx,HDR_Saturation@HDRSaturation.fx,ImageSharpening@ImageSharpening.fx,SurfaceBlur@SurfaceBlur.fx,SurfaceBlur@SurfaceBlur.fx,WinUaeMask@WinUaeMaskGlow.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AmbientLight@AmbientLight.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,BUMPMAPPING@Bumpmapping.fx,CA@ChromaticAberration.fx,CAb@CA.fx,Camera@pCamera.fx,Cartoon@Cartoon.fx,CathodeRayTube@CathodeRayTube.fx,CEOG@CEOG.fx,ColorInversion@ColorInversion.fx,ColorMod@ColorMod.fx,ColorNoise@pColorNoise.fx,ColorToAlpha@ColorToAlpha.fx,Colourfulness@Colourfulness.fx,ColShift@ColShift.fx,Composite@RetroTV.fx,Composition@Composition.fx,Cross@CrossProcess.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deblur@Deblur.fx,DELC_Sharpen@qUINT_sharp.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,DropShadow@DropShadow.fx,Emboss_Tech@Emboss.fx,FastSharpen@FastSharpen.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBloom@GaussianBloom.fx,GaussianBlur@GaussianBlur.fx,GAUSSSIAN@GAUSSIAN.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,GP65CJ042DOF@DOF.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HDR@FakeHDR.fx,HDRBloom@HDRBloom.fx,HDRMotionBlur@HDRMotionBlur.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,HueFX@HueFX.fx,Interlacing@Interlacing.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LevelIO@LevelIO.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LightPersistance@LightPersistance.fx,Lightroom@qUINT_lightroom.fx,LocalContrast@LocalContrast.fx,LumaLines@LumaLines.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,OrtonBloom@OrtonBloom.fx,PalettePosterize@pPalettePosterize.fx,PatternShading@PatternShading.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,Reinhard@Reinhard.fx,RF@RetroTV.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,MotionBlur@FakeMotionBlur.fx,MXAO@qUINT_mxao.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,Nostalgia@Nostalgia.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,SimpleBloom@SimpleBloom.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SMAA@SMAA.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Spotlight@Spotlight.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,SVideo@RetroTV.fx,Technicolor2@Technicolor2.fx,ThreeColorGradient@ThreeColorGradient.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHS_Pro@VHSPro.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,xBRZ4x@4xBRZ.fx [AdaptiveColorGrading.fx] AmbientHighlightThreshold=0.500000 DebugHighlights=0 DebugLuma=0 DebugLumaOutput=0 DebugLumaOutputHQ=0 EnableHighlightsInDarkScenes=1 HighlightMaxThreshold=0.800000 HighlightThreshold=0.500000 LumaChangeSpeed=0.050000 LumaHigh=0.750000 LumaLow=0.200000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [CathodeRayTube.fx] blurToggle=1 mask=0 [CEOG.fx] ceog_ctr=0.000000 ceog_e=0.000000 ceog_g=1.000000 ceog_o=0.000000 Saturation=0.000000 [ChromaSubSampling.fx] chromaSubType=0 showChroma=0 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.400000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [ColorToAlpha.fx] fBlending=0.000000 fColor=1.000000,1.000000,1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [CrossProcess.fx] CrossAmount=0.500000 CrossBrightness=0.000000 CrossContrast=1.000000 CrossSaturation=1.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [ExtendedLevels.fx] ACEScurve=0 ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [HDRSaturation.fx] UI_SATURATION_AMOUNT=75.000000 UI_SATURATION_COLORS_LIMIT=0.600000 UI_SATURATION_GAMUT_EXPANSION=100.000000 UI_SATURATION_GAMUT_EXPANSION_CLIPPING_LIMIT=0.900000 UI_SATURATION_KEEP_BRIGHTNESS=0 UI_SATURATION_LIMIT=0.995000 UI_SATURATION_LUMA_LIMIT=0.950000 UI_SATURATION_METHOD=5 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [HueFX.fx] fxcolorMix=2.900000 fxuseColorSat=0 hueMid=0.600000 hueRange=0.100000 satLimit=2.900000 [ImageSharpening.fx] g_sldDenoise=0.170000 g_sldSharpen=0.500000 [Interlacing.fx] lineCheck=0 lineHeight=1 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [LevelIO.fx] lin_bp=0.000000 lin_g=1.000000 lin_wp=255.000000 lio_s=1.000000 lout_bp=0.000000 lout_wp=255.000000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LumaLines.fx] blackThreshold=0.100000 blend=0 lineDensity=10 whiteThreshold=0.900000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [PatternShading.fx] steps=3 test=0 threshold=0.100000 [pColorNoise.fx] Strength=0.120000 UseApproximateTransforms=0 [pColors.fx] EnableLUT=0 GlobalBrightness=0.000000 GlobalSaturation=0.000000 HighlightBrightness=0.000000 HighlightCurveSlope=2.500000 HighlightSaturation=0.000000 HighlightThreshold=0.750000 HighlightTintColor=1.000000,0.980000,0.900000 MidtoneBrightness=0.000000 MidtoneSaturation=0.000000 MidtoneTintColor=1.000000,1.000000,1.000000 ShadowBrightness=0.000000 ShadowCurveSlope=2.500000 ShadowSaturation=0.000000 ShadowThreshold=0.250000 ShadowTintColor=0.690000,0.820000,1.000000 UseApproximateTransforms=0 WBTemperature=0.000000 WBTint=0.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_COLOR=0.000000,0.000000,0.000000 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_OFFS=0.000000,0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.700000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Splitscreen.fx] splitscreen_mode=0 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [ThreeColorGradient.fx] angle=0.000000 blendType=1 color1=0.000000,1.000000,1.000000 color2=1.000000,0.000000,1.000000 color3=1.000000,1.000000,0.000000 gradSharp=10 position=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [VerticalPreviewer.fx] cLayerVPre_Angle=2 cLayerVPre_Composition=2 cLayerVPre_CompositionARatio=0 cLayerVPre_PosX=0.500000 cLayerVPre_PosY=0.500000 cLayerVPre_Scale=0.750000 cLayer_Blend_BGFill=0.000000 UIGridColor=1.000000,1.000000,1.000000,0.294000 UIGridColorARatio=0.686000,1.000000,0.196000,0.529000 UIGridLineWidth=2.000000 UIGridLineWidthARatio=2.500000 VPreToggle=0 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0 [WatchDogs.fx] LinearColor=1.250000 LinearWhite=1.250000

Comments

You need to be logged in to post a comment