SweetFX Settings DB
Latest forum threads
0 minutes ago
0 minutes ago
0 minutes ago
0 minutes ago

OnceHuman IJAG

Preset for Once Human
Created by xD3VILxJINx
Added Jan. 17, 2025
Shader used: ReShade
Preset description:
With my pc being a potato i use setting like this, improve visual with low to no impact on performance.
Download preset Show / Hide settings
Techniques=prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_03_Levels@PD80_03_Levels.fx,CMAA_2@CMAA_2.fx TechniqueSorting=prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_03_Levels@PD80_03_Levels.fx,CMAA_2@CMAA_2.fx [CMAA_2.fx] DebugEdges=0 PreprocessorDefinitions=CMAA2_STATIC_QUALITY_PRESET=4,CMAA2_EXTRA_SHARPNESS=0 UIHELP=0 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=15 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=-1.000000 brightness_m=0.000000 brightness_s=-1.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=-0.500000 exposure_m=-1.000000 exposure_s=1.128000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=1 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000

Screenshots

Comments

You need to be logged in to post a comment