6 hours, 7 minutes ago
Better Lighting and Atmosphere
Preset description:
use this with Reshade 3.0.8
its WIP and still need some work
but for now it looks gorgeous already
more coming soon
KeyAdaptiveFog=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyClarity=0,0,0,0
KeyDeband=0,0,0,0
KeyCA=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCross=0,0,0,0
KeyCurves=0,0,0,0
KeyCustomToneMap=0,0,0,0
KeyLevels=0,0,0,0
KeyDiffuseGlow=0,0,0,0
KeyDPX=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyFXAA=0,0,0,0
KeyGrain_Tech=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyHaarmPeterDuikerFilmicToneMapping=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLUT=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMXAO=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeySMAA=0,0,0,0
KeyTonemap=0,0,0,0
KeyVignette=0,0,0,0
KeyWatchDogsTonemapping=0,0,0,0
Techniques=Clarity,Curves,FXAA,Grain_Tech,HDR,HaarmPeterDuikerFilmicToneMapping,LumaSharpen,SMAA,WatchDogsTonemapping
TechniqueSorting=AdaptiveFog,AmbientLight,CA,Clarity,Colourfulness,Cross,Curves,CustomToneMap,Deband,DiffuseGlow,DPX,FilmicPass,FXAA,GaussianBlur,Grain_Tech,HDR,HaarmPeterDuikerFilmicToneMapping,Levels,LiftGammaGain,LumaSharpen,LUT,MagicBloom,MotionBlur,MXAO,ReflectiveBumpmapping,SMAA,Tonemap,Vibrance,Vignette,WatchDogsTonemapping
[Clarity.fx]
ClarityRadius=4.000000
ClarityBlendMode=2.000000
ClarityOffset=3.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=175.000015
MaxFogFactor=0.710000
FogStart=0.350000
BloomPower=6.000000
BloomThreshold=5.750000
BloomWidth=0.830000
[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=1.000000
alInt=10.150000
AL_DirtTex=0.000000
alThreshold=15.000000
AL_Adaptation=1.000000
alAdapt=0.700000
AL_Dirt=1.000000
alAdaptBaseBlackLvL=2.000000
alLensThresh=0.500000
AL_Vibrance=0.000000
AL_Adaptive=0.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
alLensInt=2.000000
AL_Lens=0.000000
[Curves.fx]
Mode=0.000000
Formula=4.000000
Contrast=0.650000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
[CrossProcess.fx]
CrossContrast=1.000000
CrossSaturation=1.000000
CrossAmount=0.500000
CrossBrightness=0.000000
[DiffuseGlow.fx]
BlurRadius=1.000000
DebugMode=0.000000
BlendMode=0.000000
ThresholdMaskType=3.000000
Threshold=0.840000
Slope=1.300000
ThresholdRange=0.790000
GlowPower=2.180000
GlowSaturation=1.000000
SlopeMidPoint=0.000000
GrainStrength=0.300000
Strength=0.300000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0.000000
Ratio=0.150000
Center=0.400000,0.060000
Radius=-1.000000
Amount=-0.140000
Slope=2.000000
[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[Grain.fx]
GrainPower=0.020000
GrainSize=1.500000
GrainLuma=0.800000
GrainColorAmount=0.150000
[HDR.fx]
HDRPower=1.140000
radius1=0.793000
radius2=0.870000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[MagicBloom.fx]
fBloom_Intensity=1.000000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677888.000000
iDebug=0.000000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[MotionBlur.fx]
mbRecall=0.890000
mbSoftness=2.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=0.060000
bMXAOSmoothNormalsEnable=0.000000
fMXAOIndirectLightingAmount=3.600000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.350000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=7.160000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.400000
[RBM.fx]
fRBM_BlurWidthPixels=141.000000
iRBM_SampleCount=16.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.660000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.540000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[WatchDogs-Tone.fx]
LinearWhite=1.210000
LinearColor=1.220000
'Enabled' shots are about as helpful as non at all.
Comparisons please...