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KI__ReShade_3.0.8

Created by komaaddict
Added Oct. 5, 2017
Shader used: ReShade
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KeyLeiFx_Tech=0,0,0,0 KeyAdaptiveSharpen=112,0,1,0 KeyTonemap=122,0,1,0 KeyCartoon=0,0,0,0 KeyKNearestNeighbors=118,0,1,0 KeyCurves=120,0,1,0 KeyColourfulness=113,1,0,0 KeyCA=119,0,1,0 KeyClarity=113,0,1,0 KeyTechnicolor2=118,1,0,0 KeySMAA=115,0,1,0 KeyColorMatrix=112,1,0,0 KeyNonLocalMeans=0,0,0,0 KeyDPX=114,1,0,0 KeyEGAfilter=0,0,0,0 KeyVibrance=123,0,1,0 KeyGaussianBlur=117,0,1,0 KeyHDR=121,0,1,0 KeyFilmGrain2=117,1,0,0 KeyFilmGrain=116,1,0,0 KeyFXAA=114,0,1,0 KeyLevels=120,1,0,0 KeyLiftGammaGain=121,1,0,0 KeyLumaSharpen=116,0,1,0 KeyMagicBloom=115,1,0,0 Techniques=Clarity,Curves,FXAA,LumaSharpen,Vibrance KeyMultiLUT=0,0,0,0 KeyTechnicolor=119,1,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 TechniqueSorting=LeiFx_Tech,AdaptiveSharpen,Cartoon,CA,Clarity,ColorMatrix,Colourfulness,Curves,KNearestNeighbors,NonLocalMeans,DPX,EGAfilter,HDR,FilmGrain,FilmGrain2,FXAA,GaussianBlur,Levels,LiftGammaGain,LumaSharpen,MagicBloom,MultiLUT,SMAA,Technicolor,Technicolor2,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance [Clarity.fx] ClarityBlendMode=2.000000 ClarityRadius=3.000000 ClarityOffset=4.000000 ClarityDarkIntensity=0.730000 ClarityBlendIfDark=205.000000 ClarityBlendIfLight=190.000000 ClarityStrength=0.530000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.610000 ClarityViewMask=0.000000 [Denoise.fx] LerpCoefficeint=0.140000 NoiseLevel=0.050000 WeightThreshold=0.240000 CounterThreshold=0.140000 GaussianSigma=48.520000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1.000000 LEIFX_LINES=1.000000 GAMMA_LEVEL=0.160000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.969000 curve_height=0.600000 curveslope=0.600000 D_overshoot=0.609000 L_overshoot=0.903000 D_compr_high=0.504000 L_compr_high=0.737000 scale_lim=0.100000 scale_cs=0.156000 pm_p=0.750000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=0.420000 colourfulness=0.180000 [Curves.fx] Mode=0.000000 Formula=1.000000 Contrast=0.375000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmGrain.fx] Intensity=0.620000 Variance=0.190000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FXAA.fx] Subpix=0.370000 EdgeThreshold=0.800000 EdgeThresholdMin=0.900000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=0.230000 GaussianBlurStrength=0.070000 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.390000 sharp_clamp=0.360000 offset_bias=1.000000 show_sharpen=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=1076677888.000000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

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