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theHunter™: CotW Ultra Realism Graphics

Created by Mischa88
Added Oct. 16, 2017
Updated 20 Oct 00:08 CEST
Shader used: ReShade
Preset description:
Shader used: ReShade 3.0.8 RESHADE INSTALLATION GUIDE: 1. Download the latest Reshade from https://reshade.me/ 2. Run the program and click on the "Select Game" option. 3. Navigate to and select your The Hunter: CoTW executable on the Steam folder. 4. Once selected, click on "Direct3D 10+" and let the program install, then Uncheck all shaders and select the following shaders: AdaptiveSharpen.fx AmbientLight.fx Clarity.fx Colourfulness.fx FineSharp.fx FXAA.fx GaussianBlur.fx FakeHDR.fx SMAA.fx Vibrance.fx Vignette.fx 5. Download my preset from below. Be advised it comes as a .txt file. Which will not work on its own. Follow step 6 !!!. 6. IMPORTANT: Once downloaded go ahead and rename it to wathever you want with the extension ".ini". Example: "MyPreset.ini" 7. Now take that preset and move/copy it to the Steam folder where the game's executable is -From step 3 above. 8. Launch the game, press Shift + F2, follow the prompts and select the preset from the drop down list. 9. Continue following the prompts until the Preset goes live. Have Fun Hunters ;D FXAA&SMAA makes maybe no diffrence you can deactivate it ingame with Shift&F2 and unselect it
Download preset Show / Hide settings
KeyAdaptiveSharpen=96,0,0,0 KeyAmbientLight=96,0,0,0 KeyClarity=96,0,0,0 KeyFXAA=0,0,0,0 KeyColourfulness=96,0,0,0 KeyMode3=96,0,0,0 KeyMode1=96,0,0,0 KeyMode2=0,0,0,0 KeyGaussianBlur=96,0,0,0 KeyHDR=96,0,0,0 KeyVibrance=96,0,0,0 KeySMAA=96,0,0,0 KeyVignette=96,0,0,0 Techniques=AdaptiveSharpen,AmbientLight,Clarity,Colourfulness,Mode1,Mode3,FXAA,GaussianBlur,HDR,SMAA,Vibrance,Vignette TechniqueSorting=AdaptiveSharpen,AmbientLight,Clarity,Colourfulness,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,SMAA,Vibrance,Vignette [Clarity.fx] ClarityRadius=4.000000 ClarityBlendMode=0.000000 ClarityOffset=5.000000 ClarityDarkIntensity=1.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=255.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=1.000000 ClarityLightIntensity=0.780000 ClarityViewMask=0.000000 [GaussianBlur.fx] GaussianBlurRadius=4.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.090000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [SMAA.fx] EdgeDetectionType=2.000000 EdgeDetectionThreshold=0.200000 MaxSearchSteps=112.000000 MaxSearchStepsDiagonal=20.000000 CornerRounding=100.000000 DebugOutput=0.000000 [AdaptiveSharpen.fx] curve_height=0.300000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.750000 [FakeHDR.fx] HDRPower=1.40000 radius1=0.870000 radius2=0.880000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=0.000000 alInt=10.000000 AL_DirtTex=0.000000 alThreshold=15.000001 AL_Adaptation=-1.000000 alAdapt=4.000000 AL_Dirt=0.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=1.000000 AL_Vibrance=0.000000 AL_Adaptive=0.000000 alDirtInt=0.000000 alDirtOVInt=0.000000 alLensInt=4.000000 AL_Lens=-1.000000 [FXAA.fx] Subpix=1.000000 EdgeThreshold=1.000000 EdgeThresholdMin=1.000000 [Colourfulness.fx] colourfulness=0.100000 lim_luma=0.700000 [Vibrance.fx] Vibrance=-0.000000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Type=0.000000 Ratio=0.150000 Center=0.500000,0.500000 Radius=3.000000 Amount=1.000000 Slope=2.000000

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