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SRS remastered

Created by spartaque12
Added Oct. 22, 2017
Updated 23 Oct 15:12 CEST
Shader used: ReShade
Preset description:
darker nights , more bloom , smaa , mxao and more u have 2 download preset from link below 4 using all effects mods i used: https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/srs texture pack: https://yadi.sk/d/n91ngknqPoLm9 they are in tpf archives so u'll need umod tool https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/texmod/uMod_alpha_v2_r49.zip to use umod u have 2 add patch 2 exe of SRS.exe ( start game tru umod) and then click on bottom area of umod with rmb and set : support tpf-mods , after that rmb again on that area and set : add texture/package and choose SRS NT 1- SRS NT 3 after that highlight all mods and press rmb to Update . 2 use mxao u need 2 disable antialiasing in game Here is my preset with widescreenfix 4 installing u have 2 put all from archive 2 bin folder https://www.mediafire.com/file/ra3iqcz6lddzfy0/SRS%20reshade.rar
Download preset Show / Hide settings
KeyLUT=101,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=110,0,0,0 KeyAmbientLight=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyCartoon=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyReflectiveBumpmapping=99,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyMXAO=0,0,0,0 KeyMonochrome=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyFXAA=0,0,0,0 KeyMagicBloom=100,0,0,0 KeyGaussianBlur=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyReduxGraphics=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeyVignette=0,0,0,0 Techniques=Border,Colourfulness,Curves,DPX,Clarity,FilmicPass,LiftGammaGain,TiltShift,Vignette,GaussianBlur,HDR,MagicBloom,SMAA KeyDisplayDepth=0,0,0,0 KeyHaarmPeterDuikerFilmicToneMapping=0,0,0,0 KeyMXAO16=96,0,0,0 TechniqueSorting=Border,Colourfulness,Curves,DPX,Clarity,FilmicPass,LiftGammaGain,TiltShift,MotionBlur,Vignette,GaussianBlur,HDR,MagicBloom,MXAO16,SMAA,SurfaceSharpen KeySurfaceSharpen=0,0,0,0 [Clarity.fx] ClarityRadius=4.000000 ClarityBlendMode=4.000000 ClarityDarkIntensity=0.400000 ClarityOffset=6.000000 ClarityBlendIfDark=98.000000 ClarityBlendIfLight=243.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.055000 [Border.fx] border_width=1.000000,1.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.100000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.005000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.730000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 alInt=4.440000 AL_DirtTex=0.000000 AL_Adaptive=1.000000 alThreshold=1.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.889000 alLensThresh=0.400000 alAdaptBaseBlackLvL=1.000000 AL_Vibrance=0.000000 alDirtInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=1.900000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.350000 fBloomThreshold=0.676000 fLensdirtSaturation=2.000000 fBloomAmount=0.513000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=1.000000 iLensdirtMixmode=2.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.000000 bAnamFlareEnable=0.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.330000 fAnamFlareAmount=1.000000 fAnamFlareColor=0.077488,0.074064,0.219608 fLenzIntensity=1.000000 fLenzThreshold=0.600000 fChapFlareTreshold=0.830000 bChapFlareEnable=0.000000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128.000000 fGodrayDensity=1.000000 fGodrayThreshold=0.994000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [ColorMatrix.fx] ColorMatrix_Red=0.629000,0.298000,0.096000 ColorMatrix_Green=0.300000,0.664000,0.097000 ColorMatrix_Blue=0.060000,0.120000,0.865000 Strength=1.000000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=-0.120000 [CRT.fx] Resolution=1.000000 Curvature=1.000000 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=5.000000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.000000 Oversample=0.000000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=0.435000 BlurEdge=0.600000 BlurStrength=1.000000 [Curves.fx] Mode=1.000000 Formula=7.000000 Contrast=-0.430000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=7.555000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_INFINITEFOCUS=0.315000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.600000 DOF_MANUALFOCUSDEPTH=0.028000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_NEARBLURCURVE=10.000000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.002000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=15.000000 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=17.000000 bADOF_ShapeDistortEnable=0.000000 fADOF_ShapeRotation=15.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 bADOF_ShapeCurvatureEnable=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.445000,0.360000,0.287000 Contrast=0.095000 Saturation=1.950000 Colorfulness=1.850000 [MXAO16.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOIndirectLightingEnable=0.000000 fMXAONormalBias=0.800000 iMXAOBayerDitherLevel=7.000000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=56.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 bMXAOSmartSamplingEnable=1.000000 fMXAOBlurSteps=1.000000 bMXAOPerPixelNormalsEnable=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=0.000000 fMXAOFadeStart=1.000000 fMXAOFadeEnd=1.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [NFSU Shaders.fx] disfog=1.000000 [FilmGrain.fx] Intensity=0.205000 Variance=0.594000 Mean=0.496000 SignalToNoiseRatio=2.000000 [RBM.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain2.fx] grainamount=0.065000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [MotionBlur.fx] mbRecall=0.100000 mbSoftness=1.500000 [FilmicPass.fx] Linearization=0.356000 Strength=0.855000 Contrast=1.065000 Fade=0.165000 Bleach=0.395000 BaseGamma=1.187000 Saturation=-0.135000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.400000 EffectGammaB=0.585000 EffectGamma=1.900000 EffectGammaR=0.595000 EffectGammaG=0.630000 LumCoeff=-0.200000,0.831373,0.058824 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [Ambientlight.fx] alDebug=0.000000 alAdaptBaseMult=2.480000 alInt=10.200001 AL_DirtTex=0.000000 AL_Adaptive=1.000000 alThreshold=65.000000 AL_Adaptation=1.000000 alAdapt=0.700000 AL_Dirt=1.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=0.500000 AL_Vibrance=0.000000 alDirtInt=1.080000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.700000 radius1=0.793000 radius2=0.870000 [Vibrance.fx] Vibrance=0.523000 VibranceRGBBalance=0.690000,1.750000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=0.640000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=10.000000 InputWhitePoint=0.913725,0.870588,0.827451 WhitePoint=260.000000 InputGamma=1.000000,1.000000,1.000000 HighlightClipping=0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 InputBlackPoint=0.062745,0.070588,0.078431 ColorRangeShiftSwitch=0.000000 ColorRangeShift=0.000000,0.000000,0.000000 OutputBlackPoint=0.000000,0.000000,0.000000 AvoidClipping=0.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=9.860000 Axis=85.000000 Offset=0.042000 BlurCurve=4.955000 [LiftGammaGain.fx] RGB_Lift=1.023000,1.000000,0.939000 RGB_Gamma=0.969000,0.913000,0.990000 RGB_Gain=1.010000,1.000000,1.030000 [MXAO.fx] fMXAOAmbientOcclusionAmount=1.000000 bMXAOIndirectLightingEnable=1.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingAmount=1.000000 iMXAOSampleCount=32.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.600000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=0.710000 fMXAOBlurSteps=8.000000 [LightDoF.fx] fLightDoF_Width=5.080000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=0.700000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=0.000000 fLightDoF_ManualFocus=0.050000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=5.000000 fBloom_Threshold=2.400000 fDirt_Intensity=0.000000 fExposure=0.411000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=2.700000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.050000 MaxSearchSteps=32.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=25.000000 DebugOutput=0.000000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Technicolor.fx] Power=3.895000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [sharpen.fx] SharpRadius=1.000000 CurveStrength=1.200000 SharpOffset=1.000000 CurveType=0.000000 SharpEdge=0.800000 Slope=1.200000 DebugMode=0.000000

Comments

theravenousbeast
22 Jul 05:49 CEST

Hey man the screenshots look sweet, but could you please upload the texture files to something like mediafire or google drive? I spent 20 minutes figuring out how to make an account on that yandex site and couldn't manage it.

desonene
26 Oct 02:03 CEST

I agree, nice work on this preset :)

If you get time, check out mine sometime!

Game looks much better, love it!

spartaque12
23 Oct 15:11 CEST

ty man , alot of old games have opened z-buffer

Antary
23 Oct 10:46 CEST

Damn its a big work you done overhere. Respect. Cant belive this game have open deph buffer so MXAO can work. Damn.

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