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Abyssal Vibrance

Created by barretxiii
Added Oct. 17, 2018
Updated 6 Nov 06:56 CET
Shader used: ReShade
Preset description:
Simple color shift using the lightweight LUT shader, Bloom, and some optional Depth of Field and Ambient Occlusion. NOTE: To use DOF and AO, or any other shader that requires depth buffer access, it seems to only work if the resolution of your game is in a 16:9 ratio. Another little issue (very minor, and may not even affect some people) is that upon re-opening the game, ReShade will open like usual, but Depth Buffer based shaders won't appear, and using SHIFT+F2 to open the UI seems to fix it by quickly reloading the shaders. Effects: Bloom LightDOF LumaSharpen LUT MXAO LUT image: https://www.dropbox.com/s/dei50mz2bibay8a/lut.png?dl=0
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Effects=LightDoF.fx,MXAO.fx,Bloom.fx,LumaSharpen.fx,LUT.fx Techniques=BloomAndLensFlares,LumaSharpen,LUT,MXAO,LightDoF_AutoFocus,LightDoF_Far TechniqueSorting=BloomAndLensFlares,LumaSharpen,LUT,MXAO,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=1.040000 fBloomThreshold=0.730000 fBloomAmount=0.650000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.980000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 bAnamFlareEnable=0.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.769000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000 MXAO_FADE_DEPTH_END=0.240000 MXAO_SAMPLE_RADIUS=4.205000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_SAMPLE_NORMAL_BIAS=0.344000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.000000 MXAO_SSAO_AMOUNT=1.480000 MXAO_BLEND_TYPE=0.000000 [LightDoF.fx] fLightDoF_Width=7.000000 fLightDoF_Amount=4.700000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=1.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.121000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_ManualFocus=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.941000 sharp_clamp=0.075000 offset_bias=1.020000 show_sharpen=0.000000

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