6 hours, 21 minutes ago
SOTTR REALISTIC COLORFULL HDR
Preset description:
THE GAME NOW IS AVESOME WITH REALISTIC HDR COLOURS
Techniques=Colourfulness,AdaptiveSharpen,HDR,Clarity,Technicolor
TechniqueSorting=LeiFx_Tech,Border,Cartoon,ASCII,CA,Curves,DisplayDepth,Colourfulness,BloomAndLensFlares,AmbientLight,DPX,AdaptiveSharpen,HDR,MotionBlur,FilmicAnamorphSharpen,Clarity,FilmicPass,Cross_Cursor,Depth3D,GaussianBlur,Mode1,Mode2,Mode3,GlitchB,CinematicDOF,Layer,LiftGammaGain,HighPassSharp,Levels,HQ4X,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,LumaSharpen,MultiLUT,PerfectPerspective,FXAA,Technicolor,Technicolor2,MagicBloom,ReflectiveBumpmapping,Tonemap,Vibrance,TiltShift,Vignette,MXAO,SMAA
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=3
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
ClarityViewMask=0
[Border.fx]
border_width=0.000000,0.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[Technicolor.fx]
Power=5.000000
RGBNegativeAmount=1.000000,1.000000,1.000000
Strength=0.200000
[Technicolor2.fx]
Saturation=0.700000
ColorStrength=0.546256,0.702905,0.877451
Brightness=1.000000
Strength=0.250000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.350000
enable_dither=0
col_noise=1
backbuffer_bits=8.000000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[FakeHDR.fx]
HDRPower=1.149994
radius1=0.780000
radius2=0.830000
[Tonemap.fx]
Defog=0.030000
Bleach=0.000000
Gamma=0.940000
Exposure=0.150000
Saturation=0.100000
FogColor=0.396078,0.364706,0.000000