2 hours, 54 minutes ago
Monster Hunter World Redux Better Colors
Preset description:
Just use these settings with the appropriate shaders, or download the full package here and extract to install directory (Please remember to replace paths in .ini files with your own!) :
Including SpecialK and Reshade(plus some extra files):
https://mega.nz/#!fQll3YDJ!yMBmIoxHKwB0HDpiHspz_cc3x_CeduPXIL9J23rG4jA
Reshade Only (Use this one if you are having trouble with the first):
https://mega.nz/#!uMNyGIxI!I2-pqGmw25t99TLrY49BzMDV5lUA79nkCnjEkRO0Zhs
They are the exact same preset, one simply comes with base Reshade, while the other also comes with SpecialK
Happy Hunting!
Notes:
Press Shift+F3 to toggle, or Shift+F2 to modify settings
Reshade project is available officially from:
https://reshade.me/
Special K project is available officially from:
https://github.com/Kaldaien/SpecialK/releases
KeyTonemap=0,0,0,0
KeyBorder=0,0,0,0
KeyCartoon=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyMode1=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyLUT=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyColourfulness=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyFXAA=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTiltShift=0,0,0,0
KeyTint=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyVignette=0,0,0,0
Techniques=HDR,HDR,MagicBloom,SMAA,Technicolor2,Vibrance
TechniqueSorting=AdaptiveFog,AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,CA,CA,Cartoon,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,HDR,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MotionBlur,MotionBlur,MXAO,ReflectiveBumpmapping,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,ASCII,PerfectPerspective,ChromaticAberration,Chromakey,Nightvision,FilmicAnamorphSharpen,GlitchB,Before,After,Cross_Cursor,HSLShift,Layer,LeiFx_Tech,CinematicDOF,UIDetect,UIDetect_Before,UIDetect_After,EyeAdaption,MultiLUT,Depth3D,Nostalgia
Effects=FakeHDR.fx,HDR.fx,Vibrance.fx,SMAA.fx,MagicBloom.fx,Technicolor2.fx
[CinematicDOF.fx]
UseAutoFocus=1
ManualFocusPlane=10.000000
UseMouseDrivenAutoFocus=1
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
FNumber=4.600000
FocalLength=100.000000
HighlightGainFarPlane=0.000000
ShowOutOfFocusPlaneOnMouseDown=1
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
HighlightType=1
OutOfFocusPlaneColorTransparency=0.700000
FocusPlaneColor=0.000000,0.000000,1.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FarPlaneMaxBlur=1.000000
NearPlaneMaxBlur=1.000000
BlurQuality=5.000000
PostBlurSmoothing=0.000000
HighlightEdgeBias=0.000000
HighlightThresholdFarPlane=0.500000
HighlightGainNearPlane=0.000000
HighlightThresholdNearPlane=0.500000
ShowCoCValues=0
[Splitscreen.fx]
splitscreen_mode=0
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=3
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
ClarityLightIntensity=0.000000
[Nostalgia.fx]
Nostalgia_palette=0
Nostalgia_color_5=0.000000,0.800000,0.333333
Nostalgia_color_13=0.666667,1.000000,0.400000
Nostalgia_color_0=0.000000,0.000000,0.000000
Nostalgia_color_12=0.466667,0.466667,0.466667
Nostalgia_color_1=1.000000,1.000000,1.000000
Nostalgia_color_11=0.200000,0.200000,0.200000
Nostalgia_color_2=0.533333,0.000000,0.000000
Nostalgia_color_3=0.666667,1.000000,0.933333
Nostalgia_color_10=1.000000,0.466667,0.466667
Nostalgia_color_4=0.800000,0.266667,0.800000
Nostalgia_color_6=0.000000,0.000000,0.666667
Nostalgia_color_15=0.733333,0.733333,0.733333
Nostalgia_color_7=0.933333,0.933333,0.466667
Nostalgia_color_14=0.000000,0.533333,1.000000
Nostalgia_color_8=0.866667,0.533333,0.333333
Nostalgia_color_9=0.400000,0.266667,0.000000
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=10.150000
alThreshold=15.000000
AL_Adaptive=0
AL_Adaptation=1
AL_Dirt=1
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2
AL_Vibrance=0
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0
[Depth3D.fx]
Divergence=25.000000
Depth_Map=0
Depth_Map_Adjust=7.500000
ZPD_GUIDE=0
Offset=0.000000
ZPD=0.010000
Depth_Map_View=0
Auto_Depth_Range=0.000000
Depth_Map_Flip=0
Weapon_Scale=0
Weapon_Adjust=0.000000,2.000000,1.500000
Stereoscopic_Mode=0
Anaglyph_Desaturation=1.000000
Perspective=0.000000
Eye_Swap=0
Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=1.000000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
max_scale_lim=0.100000
pm_p=0.750000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=0.800000
bAnamFlareEnable=0
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.800000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[CRT.fx]
Resolution=1.150000
Curvature=0.000000
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Sepia.fx]
Tint=1.000000,0.933333,1.000000
Strength=0.100000
[Cartoon.fx]
Power=2.000000
EdgeSlope=2.000000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.200000
[SurfaceBlur.fx]
BlurRadius=1
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0
Formula=10
Contrast=1.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Daltonize.fx]
Type=0.000000
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.090000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=49
DebugOutput=0
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=0.125000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0
iAdapt_Precision=2
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[PerfectPerspective.fx]
FOV=90
Borders=1
Vertical=0.500000
Type=0
ResScale=1920,1920
Zooming=1.000000
Color=0.027000,0.027000,0.027000,0.000000
Debug=0
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[DOF.fx]
DOF_FARBLURCURVE=2.000000
DOF_AUTOFOCUS=1.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
fRingDOFBias=0.000000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=6.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_NEARBLURCURVE=1.600000
fRingDOFFringe=0.500000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
DOF_FOCUSRADIUS=0.050000
DOF_BLURRADIUS=15.000000
fADOF_BokehCurve=4.000000
iRingDOFSamples=6.000000
iRingDOFRings=4.000000
fADOF_ShapeDiffusionAmount=0.100000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=0.000000
fRingDOFGain=27.000000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=8.000000
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
fADOF_ShapeRotation=15.000000
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iADOF_ShapeQuality=17.000000
iMatsoDOFBokehQuality=2.000000
fMatsoDOFBokehAngle=0.000000
fADOF_ImageChromaCurve=1.000000
bADOF_ShapeDistortEnable=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
fADOF_ImageChromaAmount=3.000000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Coefficient=0
Offset=1
Clamp=1.000000
Contrast=128
Preview=0
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=1.000000
Amount=-1.000000
Slope=2.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Technicolor.fx]
Power=3.120000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Saturation=0.855000
ColorStrength=0.200000,0.200000,0.200000
Brightness=1.000000
Strength=1.000000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[Glitch.fx]
Amount=1.000000
bUseUV=0
[RBM.fx]
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.700000
Contrast=1.020000
Fade=0.100000
Bleach=0.300000
Saturation=-0.150000
BaseGamma=1.000000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaR=1.000000
EffectGammaG=1.000000
LumCoeff=0.094118,0.725490,0.090196
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FXAA.fx]
Subpix=0.980000
EdgeThreshold=1.000000
EdgeThresholdMin=0.990000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassViewBlendIfMask=0.000000
HighPassSharpOffset=1.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[Vibrance.fx]
Vibrance=0.980000
VibranceRGBBalance=0.000000,0.000000,0.100000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[TiltShift.fx]
BlurMultiplier=10.000000
Line=0.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[Layer.fx]
Layer_Blend=1.000000
[MXAO.fx]
bMXAOSmoothNormalsEnable=1
bMXAODebugViewEnable=0
fMXAOAmbientOcclusionAmount=0.000000
fMXAONormalBias=0.448000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=4
fMXAOIndirectLightingAmount=2.880000
iMXAOSampleCount=117
fMXAOIndirectLightingSaturation=2.140000
fMXAOSampleRadius=1.000000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2
fMXAOFadeoutEnd=0.400000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[EyeAdaption.fx]
fAdp_Speed=0.100000
fAdp_BrightenCurve=1.000000
bAdp_BrightenEnable=1
fAdp_BrightenThreshold=0.200000
fAdp_BrightenBlack=0.500000
fAdp_DarkenCurve=0.500000
bAdp_DarkenEnable=1
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.300000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[Prism.fx]
Aberration=6
SampleCount=8
Curve=1.000000
Automatic=1
[HSLShift.fx]
HUERed=0.750000,0.250000,0.250000
HUEGreen=0.250000,0.750000,0.250000
HUEOrange=0.750000,0.500000,0.250000
HUEYellow=0.750000,0.750000,0.250000
HUECyan=0.250000,0.750000,0.750000
HUEBlue=0.250000,0.250000,0.750000
HUEPurple=0.500000,0.250000,0.750000
HUEMagenta=0.750000,0.250000,0.750000
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
LEIFX_PIXELWIDTH=1.500000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
SP77, try replacing the dxgi.dll with the Reshade64.dll from the global version, or try the reshade only link.
Also you may want to check if you have any applications that prevent global hooks from occurring, as these can prevent injection.
Hey Akuma. I have the complete package installed and have checked and edited the necessary paths. Still nada. Thanks for helping through.
Additional notes: Turn in-game brightness down (as the default is way too high). Also note that reshade for some reason re-enables FakeHDR at times.. be sure to turn it off if you want the image to match these screenshots.
Also I've added a Reshade only package, for those whom are having trouble with SpecialK (I'm also having some new issues after windows update 1809). I've tested this with 1809 and it functions.
@SP77, Thanks for the compliments. Do you have Special K installed? It needs to be the non-global version of special K, which I've bundled in the complete package.
Also please check the paths in the config files as mine may be different from yours.
Hey Akuma. Love the screenshots but I can't get it to work. I've downloaded the complete package from Mega, installed it into the correct folder but the toggle key isn't working. I had changed it to scroll lock and then back to Shift+F3 but things didn't change. Any suggestions? I'd really like to see this in action. Thanks in advance.