1 hour, 3 minutes ago
THE CREW 2 ENCHANCED HDR
Preset description:
THE GAME NOW IS MORE REALISTIC COLOURFULL
Techniques=Colourfulness,AdaptiveSharpen,HDR,HighPassSharp,LumaSharpen,Vignette
TechniqueSorting=AdaptiveFog,Border,Colourfulness,Curves,BloomAndLensFlares,AmbientLight,DPX,AdaptiveSharpen,HDR,Clarity,MotionBlur,FilmGrain,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,Levels,LiftGammaGain,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,HighPassSharp,LUT,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,MultiLUT,Technicolor,FXAA,MagicBloom,Technicolor2,Tonemap,TiltShift,Vibrance,MXAO,Vignette,SMAA
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.500000
enable_dither=0
col_noise=1
backbuffer_bits=8.000000
[Vignette.fx]
Type=0
Ratio=1.000000
Center=0.500000,0.500000
Radius=2.000000
Amount=-1.000000
Slope=2
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[FakeHDR.fx]
HDRPower=1.200001
radius1=0.825000
radius2=0.870000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=7.821000
alThreshold=15.000000
AL_Adaptation=1
AL_Dirt=1
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2
AL_Vibrance=0
AL_Adaptive=0
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendMode=1
HighPassBlendIfLight=255
HighPassBlendIfDark=0
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Brightness=1.000000
Strength=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[MagicBloom.fx]
fBloom_Intensity=0.750000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=2
iDebug=0
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000