PreprocessorDefinitions= Techniques=HDR@FakeHDR.fx,AmbientLight@AmbientLight.fx,GaussianBlur@GaussianBlur.fx,Vignette@Vignette.fx,Levels@Levels.fx,FXAA@FXAA.fx [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=1 alAdaptBaseMult=0.999999 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=15.000074 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000142 AL_Adaptation=0 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=1 AL_Dither=1 AL_Lens=0 AL_Vibrance=1 [FakeHDR.fx] HDRPower=1.100003 radius1=4.000004 radius2=3.900010 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.200001 [Levels.fx] BlackPoint=10 HighlightClipping=0 WhitePoint=200 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0