Version 1: quint-SSR AdaptiveSharpen AdaptiveTint Version 2 (Dark Fix): AdaptiveSharpen - Legacy Effect AdaptiveTint - reshade shader Daodan Arcane Bloom - FX Shader FXAA - Sweet FX (remember the order: Sharpen first and then Tint, then Bloom, and final is FXAA ) Feels too bright ? Turn off Arcane Bloom and then turn on Daltonize. Default: ChromaticAberration.fx,LumaSharpen.fx,Levels.fx,Tonemap.fx,Vibrance.fx,Curves.fx from Sweetfx https://www.mediafire.com/file/ywhfjeq16pf5cvc/AVeryCoolPreset.zip/file Techniques=ArcaneBloom@ArcaneBloom.fx,Daltonize@Daltonize.fx TechniqueSorting=AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,ArcaneBloom@ArcaneBloom.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,FXAA@FXAA.fx,LUT@LUT.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.500000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=5.000000 uAdapt_Time=1.000000 uBloomIntensity=3.000000 uExposure=1.000000 uMaxBrightness=100.000000 [Daltonize.fx] Type=1 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000