KeyDisplayDepth@DisplayDepth.fx=187,1,0,0 PreprocessorDefinitions=CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0,CMAA2_STATIC_QUALITY_PRESET=3,temporal_dither=1,TRACKING_RAYS_SAMPLES=1 Techniques=Colourfulness@Colourfulness.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,KuwaharaMod@Kuwahara.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,Shading@Shading.fx,SOutline@Outline.fx,LumaSharpen@LumaSharpen.fx,FastSharpen@FastSharpen.fx,CMAA_2@CMAA_2.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,DiffuseGlow@DiffuseGlow.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx TechniqueSorting=Colourfulness@Colourfulness.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,KuwaharaMod@Kuwahara.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,Shading@Shading.fx,SOutline@Outline.fx,LumaSharpen@LumaSharpen.fx,FastSharpen@FastSharpen.fx,CMAA_2@CMAA_2.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,DiffuseGlow@DiffuseGlow.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx,DisplayDepth@DisplayDepth.fx [Bumpmapping.fx] CONTRAST=0.020000 EMBOSS=1.000000 RANGE=1.000000 SMART=1.000000 SMOOTHING=0.000000 [Clarity.fx] ClarityBlendIfDark=51 ClarityBlendIfLight=204 ClarityBlendMode=4 ClarityDarkIntensity=0.170000 ClarityLightIntensity=0.085000 ClarityOffset=3.000000 ClarityRadius=2 ClarityStrength=0.255000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 PreprocessorDefinitions=CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0,CMAA2_STATIC_QUALITY_PRESET=3 UIHELP=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.100000 col_noise=1 enable_dither=1 lim_luma=0.100000 PreprocessorDefinitions=temporal_dither=1 [Depth_Cues.fx] Blur_Cues=0.000000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=1.000000 Spread=1.000000 [DH_UI_TextDetect.fx] bDebug=0 bRTEnabled=0 fMaxDiffColor=0.200000 fMinDiffBrightness=0.200000 fMinTextBrightness=0.200000 iTextMaxThickness=8 iTextOutline=8 [DiffuseGlow.fx] BlendMode=0 BlurRadius=0 DebugMode=0 GlowPower=1.250000 GlowSaturation=1.000000 GrainStrength=0.000000 Slope=1.000000 SlopeMidPoint=1.000000 Strength=0.250000 Threshold=0.750000 ThresholdMaskType=3 ThresholdRange=0.750000 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=0 iUIReversed=0 iUIUpsideDown=0 [Emboss.fx] fEmbossOffset=1.000000 fEmbossPower=0.100000 iEmbossAngle=90.000000 [FastSharpen.fx] CONTRAST=0.020000 DETAILS=1.000000 SHARPEN=0.650000 [Kuwahara.fx] Iterations=2 SampleDistance=2.000000 [LocalContrast.fx] ContrastLimit=20 CorrectGamma=1 [LumaSharpen.fx] offset_bias=1.000000 pattern=2 sharp_clamp=0.020000 sharp_strength=0.650000 show_sharpen=0 [MMJCelShader.fx] BlkCutoff=0.000000 OtlModify=0.880000 SatModify=1.230000 ShdLevels=1.000000 ShdWeight=0.120000 WhtCutoff=1.000000 [Outline.fx] EdgeColor=0.133333,0.133333,0.133333 EdgeThreshold=0.300000 Intensity=0.100000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=20.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.150000 fRBM_FresnelReflectance=0.150000 fRBM_LowerThreshold=0.050000 fRBM_ReliefHeight=0.150000 fRBM_UpperThreshold=0.100000 iRBM_SampleCount=16 [Shading.fx] EnableMixWithSceneColor=1 EnableNormalMap=1 SamplingArea=0 ShadingIntensity=0.200000 sharpness=0.200000 viewMode=0 [TrackingRays.fx] Curve=1.000000 Delay=0.000000 Intensity=0.050000 MergeTolerance=0.000000 PreprocessorDefinitions=TRACKING_RAYS_SAMPLES=1 Scale=1.000000 _WipWarn=0