Techniques=HDR@FakeHDR.fx,LumaSharpen@LumaSharpen.fx,Vignette@Vignette.fx TechniqueSorting=AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,Before@Splitscreen.fx,After@Splitscreen.fx,ASCII@ASCII.fx,Border@Border.fx,CA@ChromaticAberration.fx,Capture@Compare.fx,Cartoon@Cartoon.fx,ColorMatrix@ColorMatrix.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,FXAA@FXAA.fx,Layer@Layer.fx,Levels@Levels.fx,LUT@LUT.fx,Restore@Compare.fx,Compare@Compare.fx,Curves@Curves.fx,DPX@DPX.fx,FilmGrain@FilmGrain.fx,HDR@FakeHDR.fx,LiftGammaGain@LiftGammaGain.fx,LumaSharpen@LumaSharpen.fx,Monochrome@Monochrome.fx,Nostalgia@Nostalgia.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=1.037000 Ratio=1.000000 Slope=2 Type=0