6 hours, 19 minutes ago
Insanity | A Cinematic ReShade
Preset description:
Second Far Cry 5 reshade released: https://sfx.thelazy.net/games/preset/9134/
UPDATES
Update 1.2 - Changed DOF to match the more optimized DoF in my newer Did I Ever Tell You? | Cinematic ReShade. Looks and behaves better all around now. Also there's an optional version that's much more cinematic. Cut off the one that's on my default with the division key on the numberpad, enable the cinematic one with 4 on the numberpad. Don't use both at the same time.
Update 1.1 released 3/28/2018, 1:01 pm EST. Fixed insane bloom/brightness, reduced film grain. Tip, disable the ambient light (which controls some of the lens dirt effects) setting with the decimal point on the numberpad to get a more vibrant and clear image :)
PLEASE NOTE YOU MUST REINSTALL THE RESHADE FRAMEWORK FROM RESHADE.ME AND SELECT THE "LiftGammaGain" effect in addition to the others to get the brightness fix.
WHAT IS THIS?
This is one of (at least) two cinematic reshades I'll have for Far Cry 5 that has tons of optional features with hotkeys to turn off the parts you don't want, like the letterboxing (black borders), DoF, film grain and more. This preset doesn't mess with the vanilla colors too much, but adds many cinematic effects which have all been custom calibrated over hours. I like to update my reshades frequently with improvements, refinements and new features, so please check back at least once a day for the first couple days after launch.
I hope you like it!
CRITICAL INSTRUCTIONS!!!!!!!
You must follow the steps in this Critical Instructions section after installing the reshade files from reshade.me. Instructions for installing the reshade files from reshade.me are below in the Installation section.
1) Once you've downloaded this, you MUST go to the in game Reshade "Settings" tab and make sure "RESHADE_DEPTH_INPUT_IS_REVERSED=1", make sure "RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=1", AND make sure "RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=10000.0" (without the quotes, of course) and then go back to the main "Home" reshade menu tab and click "reload" at the bottom of that reshade menu.
Failure to do this will render your entire screen 100% blurry while Depth-of-Field (DoF) is on.
2) After installing this reshade, you need to go to the dropbox link below and download the "reshade-shaders" folder and copy-paste-overwrite the folder in your main Far Cry 5 folder, where the game's .exe files are: https://www.dropbox.com/sh/5uk8loseqolx1ep/AAB9rlWqtClJSX4Jz-KgZPFHa?dl=0
3) Set your game's in-game contrast setting to 45, in the actual game's options-video-color menu.
4) If you finish the complete installation, including the steps in this Critical Instructions section, and things are still inexplicably and horribly blurry, it could be caused by TiltShift in some rare cases. Try disabling it. You can toggle it with 8 on the numberpad or in in-game reshade menu.
CRASHING FIXES AND TROUBLESHOOTING
1. For me, the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
2. Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch. Also, you may need to use an older version of the ReShade 3.0 framework if you get an error message saying it can't recognize the file or whatever. Old versions are here, I recommended 3.1.1 or 3.0.8: https://www.mediafire.com/folder/8ar1jhh1809cl/ReShade_Repository#bow1ko4203njp
3. I've tested and optimized this ReShade setting the game to ultra settings and changing the in-game contrast setting to 45, in the actual game's options-video-color menu. Tested on Ultra settings
4. Someone recently reported that SLI+ReShade seems to crash their game. Disabling SLI fixed the issue for them.
IMPORTANT THINGS TO NOTE:
All the DoF effects you see are from the ReShade's DOF, not the one that come with the game's photo mode. So this DoF is active whenever you're actually playing the game, not just in screenshots.
Bloom and Lens Flares: Adjust fBloomThreshold or the fBloomAmount up or down in very small increments (of about 10 or 20) until you are happy with how much bloom you want. Increasing fBloomThreshold the value will give less bloom, while increasing fBloomAmount will give you more bloom.
To disable the lens flares from bright lightsources at night, like the torch or firebombs, look under the Bloom effect in the ReShade in-game menu and look for the setting "bAnamFlareEnable" and change it from on to off with the drop down menu. You can reduce the amount it effects button prompts by raising the value - manually type in a higher number under "bAnamFlarethreshold". I recommend raising the threshold value in increments of .001. At a total value of 1.0, the effect will never trigger.
Brightness: If it is too dark lower the gamma setting in the in-game Reshade "Tonemap" setting in increments of 20. OR raise the "brightness" in the RehShade Technicolor 2 setting.
DoF Quirks: To pull the DoF on far away out-of-focus areas closer to the player (and make it stronger), adjust DOF_FarBlurCurve up or down. Increasing the value will give less blur and push the DoF starting point further away.
A quirk, DOF cuts off for me the majority of the time and does so randomly. Never experienced an issue like this outside of this game, but it is configured if for those lucky enough not to have the frequent cutouts.
CONTROLS
All of these are remappable once in game. (make sure numberpad is enabled or the controls won't work)
-Toggle ReShade menu on-off - Shift+F2.
-Toggle all ReShade effects - Scroll lock
-Toggle depth-of-field (DOF) - / on numberpad
-Toggle depth-of-field (DOF) (bokeh, cinematic-style DoF, off by default) - 4 on numberpad
-Toggle camera and lenz distortion (zoom and warping in corners of screen) & chromatic aberration (color bleeding on objects' edges) - 2 on numberpad
-Toggle sharpness - 5 on numberpad
-Toggle film grain - 3 on numberpad
-Black bars (letterbox) - 0 on numberpad
-Bloom and lens effects - 6 on numberpad
-Vignette (darkness around the corners) - * on numberpad
-Ambient Light (Controls certain lens-dirt effects, disable the this to get a more vibrant and clear image) - . (Decimal point) on numberpad
-Toggle TiltShift (blur towards the bottom and top of the screen) - 8 on numberpad
-Clarity - 7 on numberpad
-Toggle GuassianBlur - 9 on numberpad
I recommend opening the ReShade GUI's setting's menu and changing the following:
Toggle ReShade on and off with the END key
Toggle ReShade menu/gui with F4
INSTALLATION INSTRUCTIONS:
Abridged Version of instructions:
Download latest version of ReShade from here: https://reshade.me/
Run the .exe in admin mode and select FarCry5.exe in your Far Cry 5 main folder. (if installed to Steam's default location, can usually be found here: "... Steam\SteamApps\common\Far Cry 5\bin" or if you downloaded from uplay, "C:\Program Files (x86)\Ubisoft Game Launcher\games\Far Cry 5\bin"
Choose the DirectX 10+ version
Say yes when it ask if you want to download a collection of shaders. Have these following shaders selected and deselect any of the effects not listed here:
LiftGammaGain
AdaptiveSharpen
Border
Clarity
FakeHDR
Tonemap
Technicolor2
FilmGrain
DOF (depth of field)
Bloom
Vignette
AmbientLight
TiltShift
GuassianBlur
Now download my preset here with the "download" button below. Rename that file "anythingyouwant.ini", the most important part is that the files name now ends ".ini" instead of ".txt" like it did when you downloaded it. Put that file in your game's main folder where you found FarCry5.exe and where your reshade-shaders folder should now also be installed.
Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch.
Run your game and after you get a message in a grey box saying reshade effects have loaded, press Shift+F2 simultaneously to open the in-game ReShade GUI. Select the .ini file from that drop down menu. Toggle the effect with scroll-lock key. You can change these keys in the ReShade's settings menu.
Click continue until the boxes go from red to gray/clear.
Now follow the steps in the Critical Instructions section.
Done. Your new ReShade should be making your game look fapping sexy by this point.
[quote]Step-by-Step Instructions (same results as abridged, just, more methodically written out for those new to ReShades or modding):
1. Download the Reshade 3.0.8 (or latest version if different) from here https://reshade.me/
2. Scroll to bottom of page and download whatever the latest version advertised is.
Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere first outside your downloads folder.
Follow the steps it tells you selecting yes everything it asks.
2. Select your "FarCry5.exe" which is in the main folder of the game.
3. Select the DirectX 10+ version after you select the "FarCry5.exe"
4. Run your game, if it crashes on launch, then -- rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll",
respectively, to get the game to stop crashing on launch. Run your game again.
As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects.
Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want.
Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial.
You can leave your game open or close it for this next step.
5. Go back to your game's main folder, where the "FarCry5.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file.
6. Open the .ini file and replace all the text with the text from my preset on this page.
Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running.
7. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings.
PROFIT!
UNINSTALLING
1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it.
Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy.
You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla.
CONTACT
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES
Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.KeyBloomAndLensFlares=102,0,0,0
KeyAdaptiveSharpen=101,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=103,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyNostalgia=0,0,0,0
KeyAmbientLight=110,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=96,0,0,0
KeyCartoon=0,0,0,0
KeyColourfulness=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyHSV_Tech=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyFilmGrain=99,0,0,0
KeyFilmicAnamorphSharpen=0,0,0,0
KeyMatsoDOF=111,0,0,0
KeyMartyMcFlyDOF=100,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyGrain_Tech=0,0,0,0
KeyFXAA=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyGaussianBlur=105,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=97,0,0,0
KeyFISHEYE_CA_VERTICAL=0,0,0,0
KeyLightDoF_Far=97,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=97,0,0,0
KeyLUT=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMonochrome=0,0,0,0
KeyTiltShift=104,0,0,0
KeyTint=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=106,0,0,0
Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,LiftGammaGain,HDR,Technicolor2,Tonemap,MatsoDOF,Clarity,Vignette,FilmGrain,TiltShift,FISHEYE_CA_HORIZONTAL,Border,GaussianBlur
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,LiftGammaGain,HDR,Technicolor2,Tonemap,MatsoDOF,MartyMcFlyDOF,Clarity,Vignette,FilmGrain,TiltShift,FISHEYE_CA_HORIZONTAL,Border,Deband,Levels,FilmicPass,ColorMatrix,MagicDOF,RingDOF,GP65CJ042DOF,Vibrance,LightDoF_AutoFocus,LightDoF_Near,LightDoF_Far,KNearestNeighbors,DisplayDepth,DPX,EGAfilter,Emphasize,NonLocalMeans,Curves,Mode1,Mode2,Mode3,GaussianBlur,HighPassSharp,HQ4X,FilmGrain2,MotionBlur,LUT,AdvancedCRT,LumaSharpen,DepthHaze,MultiLUT,MXAO,Nightvision,Nostalgia,Monochrome,Tint,MagicBloom,Technicolor,Cartoon,Colourfulness,ReflectiveBumpmapping,UIMask_Top,UIMask_Bottom,Daltonize,SurfaceBlur,PerfectPerspective,FXAA,SMAA,GlitchB,ChromaticAberration,Chromakey,FilmicAnamorphSharpen,AdaptiveFog,LeiFx_Tech,CA,ASCII
KeyASCII=0,0,0,0
KeyLeiFx_Tech=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyCreateLUT=0,0,0,0
KeyMultiLUT=0,0,0,0
KeyNightvision=0,0,0,0
KeyGanossaMotionFocus=0,0,0,0
KeyFISHEYE_CA_HORIZONTAL=98,0,0,0
KeyPerfectPerspective=0,0,0,0
KeyGlitchB=0,0,0,0
KeyChromaticAberration=0,0,0,0
KeyChromakey=0,0,0,0
Effects=DOF.fx,FakeHDR.fx,TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,Tonemap.fx,AmbientLight.fx,Bloom.fx,Technicolor2.fx,Clarity.fx,Vignette.fx,FilmGrain.fx,FisheyeHorizontal.fx,Border.fx,LightDoF.fx,GaussianBlur.fx
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=1
ClarityOffset=1.000000
ClarityDarkIntensity=0.500000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.600000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.500000
ClarityViewMask=0
[Border.fx]
border_width=0.000000,75.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=0.600000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
max_scale_lim=0.100000
pm_p=0.750000
scale_lim=0.100000
scale_cs=0.056000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=4.200000
alThreshold=10.000000
AL_Adaptation=4294967295
AL_Dirt=0
alAdapt=1.280000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2
AL_Vibrance=0
AL_Adaptive=2
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=4294967295
[CRT.fx]
Resolution=1.150000
Curvature=0.000000
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=1
fBloomSaturation=0.000000
bAnamFlareEnable=4294967295
fBloomThreshold=0.901000
fLensdirtSaturation=0.200000
fBloomAmount=0.700000
fLensdirtIntensity=5.000000
fBloomTint=1.000000,1.000000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=4294967295
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=0.995000
fAnamFlareWideness=1.600000
fAnamFlareAmount=3.090000
fAnamFlareCurve=1.800000
fAnamFlareColor=0.039216,0.227451,0.674510
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=0.200000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=120
fFlareBlur=200.980011
fFlareTint=0.000000,0.000000,0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[MotionFocus.fx]
mfDebug=0.000000
mfFocusStrength=0.001000
mfZoomStrength=0.000200
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
DebugMode=0.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0.000000
Formula=4.000000
Contrast=0.650000
[Daltonize.fx]
Type=0.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[PerfectPerspective.fx]
Color=0.027451,0.027451,0.027451,0.000000
Borders=1.000000
FOV=109.000000
Vertical=0.618000
Type=0.000000
Zooming=1.000000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[FilmicAnamorphSharpen.fx]
Strength=1.710000
Preview=0.000000
Offset=2.000000
Coefficient=0.000000
Clamp=1.000000
Contrast=128.000000
[FisheyeVertical.fx]
fFisheyeZoom=0.500000
fFisheyeDistortion=-0.090000
fFisheyeDistortionCubic=0.012000
fFisheyeColorshift=0.000000
[DOF.fx]
fADOF_ShapeCurvatureAmount=1.000000
DOF_AUTOFOCUS=4294967295
DOF_FARBLURCURVE=2.526000
DOF_MOUSEDRIVEN_AF=0
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.560000
fGPDOFChromaAmount=0.400000
DOF_INFINITEFOCUS=0.020000
DOF_MANUALFOCUSDEPTH=0.205000
DOF_FOCUSSAMPLES=6
bADOF_ShapeApertureEnable=0
DOF_NEARBLURCURVE=1000.000061
DOF_FOCUSRADIUS=0.052000
fRingDOFFringe=0.500000
bGPDOFPolygonalBokeh=4294967295
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=13.860001
iRingDOFSamples=30
fADOF_BokehCurve=12.970000
iRingDOFRings=8
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=30.000002
bADOF_ShapeCurvatureEnable=4294967295
fRingDOFBias=2.000000
iMagicDOFBlurQuality=8
bADOF_ImageChromaEnable=0
fMagicDOFColorCurve=10.000000
iGPDOFQuality=6
iGPDOFPolygonCount=5
fADOF_ShapeRotation=0.000000
fADOF_ShapeChromaAmount=0.000000
fGPDOFBias=10.000000
bMatsoDOFChromaEnable=0
fADOF_SmootheningAmount=0.000000
fMatsoDOFChromaPow=0.200000
fMatsoDOFBokehCurve=4.400000
iMatsoDOFBokehQuality=10
iADOF_ShapeQuality=30
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=0.000000
fADOF_ShapeApertureAmount=0.006000
fADOF_ShapeWeightAmount=0.500000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.560000
bADOF_ShapeDistortEnable=0
fADOF_ShapeDistortAmount=0.000000
fADOF_ShapeWeightCurve=0.500000
bADOF_ShapeChromaEnable=0
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.000000
bADOF_ShapeWeightEnable=0
iADOF_ShapeChromaMode=0
iADOF_ImageChromaHues=20
fADOF_ImageChromaCurve=2.000000
fADOF_ImageChromaAmount=3.370000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=2.228000
Radius=1.680000
Amount=-2.000000
Slope=6
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=0.600000
Variance=0.250000
Mean=0.500000
SignalToNoiseRatio=2
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[Glitch.fx]
Amount=1.000000
bUseUV=0.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.400000
Bleach=0.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[ChromaticAberration.fx]
Shift=0.000000,-9.600000
Strength=0.200000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[MagicBloom.fx]
fBloom_Intensity=1.000000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
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Hey Euphoria! Thanks so much, I really appreciate that! Hey if you happen to play AC Odyssey, I released a collection of ReShades for it which I'm steadily expanding on (in terms of new presets and improving the features in each one). They can be found here: https://www.nexusmods.com/assassinscreedodyssey/mods/1
Odyssey is an amazing game that's worth every penny, if you're looking for a nice meaty experience to sink your teeth into.
Yet again absolutely awesome work, AssassinsDecree. Huge thanks for the preset and as I've said before an extra big thanks for the extremely detailed description, I wish everyone would do that.
GJ
I see, cool cool. Dude you gotta check out this new add on pack of effects from MartyMcFly, he just released it this week, Lightroom in particular will change your reshading life forever: https://reshade.me/forum/shader-presentation/4393-quint?limitstart=0
Oh, nice! I like it. Super late reply to your answer about FishEye CA, lol. I'll check it out. Prism.fx is nice too. I've been using that in tandem with another CA shader in my presets. Thanks!
I'll try that thanks. The reshader looks amazing during gameplay so it's not really that big of a deal. Thanks for sharing it :)
i don't think mine is that dark during cutscenes. NOt sure why it's so dark there. Only advice i have is to go to the reshade's settings menu and set the hotkey to turn off the reshade to something you can easily get press and just press it as soon as a cutscene starts to cut off the reshade, and press it when it's over to renable it. The change is instant. Sorry I can't be of more help on this.
Looks amazing during gameplay but during cutscenes it gets really dark. Not really sure how to fix it does anyone know? https://imgur.com/gallery/RZb1e
Sorry all, just realized I had my game's contrast set to 45, makes a huge difference. Please make the adjustment on your end and see the additional bloom and brightness problems go away. Cheers.
Thanks so much! You spotted correctly, someone was kind enough to port an effect called Fisheye Horizontal to reshade 3.0. It's not in the regular framework download, which is why I have that Dropbox link :D
Looks good, man! The warping looks like ReShade 2's FishEye CA. What are you using that does that? Just curious.