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by mailto
29 minutes ago

CREW 2 ULTRA ENCHANCED HDR

Preset for The Crew 2
Created by jonny25
Added Oct. 20, 2019
Shader used: ReShade
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Techniques=Colourfulness,AdaptiveSharpen,HDR,LumaSharpen,FXAA TechniqueSorting=AdaptiveFog,Colourfulness,Curves,BloomAndLensFlares,AmbientLight,DPX,AdaptiveSharpen,HDR,Clarity,FilmGrain,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,Levels,LiftGammaGain,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,HighPassSharp,LUT,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,Technicolor,FXAA,MagicBloom,Technicolor2,Tonemap,Vibrance,MXAO,MXAO,Vignette,SMAA,FilmGrain2,Emphasize,GaussianBlur,ReflectiveBumpmapping,DisplayDepth,Display_Depth,PPFX_Godrays,PPFXBloom,PPFXSSDO,Blooming_HDR,ADOF,RT,SSR,Lightroom,Bloom,Cross_Cursor,SuperDepth3D [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [qUINT_rt.fx] RT_AO_AMOUNT=1.000000 RT_RAY_AMOUNT=14 RT_SAMPLE_RADIUS=5.000000 RT_RAY_STEPS=9 RT_IL_AMOUNT=4.000000 RT_FADE_DEPTH=0.000000,1.000000 RT_DEBUG_VIEW=0 [FilmicAnamorphSharpen.fx] DepthMaskContrast=128 Strength=60.000000 DepthMask=1 Offset=0.100000 Coefficient=0 Clamp=0.650000 Preview=0 [FakeHDR.fx] HDRPower=1.249994 radius1=0.800000 radius2=0.820001 [LumaSharpen.fx] pattern=1 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.370000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0 fFlareLuminance=0.095000 iLensdirtMixmode=1 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [qUINT_ssr.fx] SSR_FIELD_OF_VIEW=50.000000 SSR_FRESNEL_EXP=5.000000 SSR_REFLECTION_INTENSITY=1.000000 SSR_JITTER_AMOUNT=0.250000 SSR_FADE_DIST=0.800000 SSR_RAY_INC=1.600000 SSR_ACCEPT_RANGE=2.500000 SSR_FILTER_SIZE=0.500000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [Depth_Tool.fx] Dither_Bit=6.000000 Horizontal_Vertical_Resize=1.000000,1.000000 Depth_Map=0 Depth_Map_Adjust=5.000000 Offset=0.000000 Image_Position_Adjust=0.000000,0.000000 Depth_Map_Flip=0 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIUpsideDown=0 iUIReversed=1 iUILogarithmic=0 iUIPresentType=2 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [BloomingHDR.fx] CBT_Adjust=0.500000 Auto_Exposure=1 WP=11.200000 Bloom_Spread_A=50.000000 Auto_Bloom_Intensity=1 Luma_Coefficient=1 Bloom_Intensity=1.000000 Saturation=2.500000 Adapt_Seek=0.500000 Exp=1.000000 Gamma=2.200000 Adapt_Adjust=0.500000 Debug_View=0 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000

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