15 minutes ago
Crispy Reforged (v.3.2.1)
Preset description:
(Last tested with ReShade 4.7.0: https://reshade.me/downloads/ReShade_Setup_4.7.0.exe)
______________________
This preset gives the game a reddish tone.
YouTube tutorial: https://youtu.be/JR26ipO6-Gk
1. Download ReShade from this site: https://reshade.me
// (Last tested with ReShade 4.7.0: https://reshade.me/downloads/ReShade_Setup_4.7.0.exe)
2. Select the game | path: ?\Warcraft III\_retail_\x86_64\Warcraft III.exe
3. Choose “Direct3D 10/11/12”
4. Select the effect packages “Standard effects”, “SweetFX by CeeJay.dk” & “Legacy standard effects” and click then on “OK”
5. Click on “OK” till you see the “Legacy standard effects” selection window - check all effects and click then on “OK”
6. Edit ReShade settings -> choose "SweetFX_Settings_b'Warcraft 3 Reforged'_b'Crispy Reforged (v.3.2.1)'" preset (and tick “Performance Mode” & “Skip Tutorial”)
(-> Use "Scroll Lock" to disable/enable the preset: press "Pos1 / Home" to open the ReShade in-game menu, go to "Settings" & set "Scroll Lock" as your "Effect Toggle Key")
Check this out, if you face any errors:
• required:
’ DirectX End-User Runtimes (Web Installer) -> https://www.microsoft.com/en-US/download/details.aspx?id=35
• if ReShade setup crashes:
’ add the path of your ReShade preset txt file manually to the installer
’ download latest .NET Framework -> https://dotnet.microsoft.com/download/dotnet-framework
• if game crashes or ReShade doesn't load:
’ rename (every) “dxgi” file to “d3d11”
______________________
Edit: less shiny
Edit.2: fixed oversaturation & disabled "GaussianBlur.fx"
Edit.3: colour correction
Edit.4: updated YouTube tutorial & description (new ReShade version)
PreprocessorDefinitions=
Techniques=Colourfulness,Curves,Clarity,DPX,EyeAdaption,HDR,HighPassSharp,HSLShift,Levels,FXAA,PPFXSSDO,Technicolor,Technicolor2,Vibrance
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fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[Sepia.fx]
Strength=0.500000
Tint=0.458824,0.431373,0.419608
[SMAA.fx]
CornerRounding=85
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.090000
EdgeDetectionType=0
MaxSearchSteps=24
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Splitscreen.fx]
splitscreen_mode=0
[StageDepth.fx]
Stage_depth=0.970000
Stage_Opacity=1.000000
[SurfaceBlur.fx]
BlurEdge=0.500000
BlurOffset=1.000000
BlurRadius=1
BlurStrength=1.000000
DebugMode=0
[Technicolor.fx]
Power=3.999997
RGBNegativeAmount=1.000000,1.000000,1.000000
Strength=0.470000
[Technicolor2.fx]
Brightness=1.500000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.077000
Strength=0.327000
[TiltShift.fx]
Axis=0
BlurCurve=1.000000
BlurMultiplier=6.000000
Line=0
Offset=0.050000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=-0.920000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
[Vibrance.fx]
Vibrance=0.147000
VibranceRGBBalance=4.600000,-4.800000,-0.600000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=0.999999
Slope=2
Type=0