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by taotao

2020 boom boom

Preset for Battlefield 1
Created by BigHeavyPresets
Added July 17, 2020
Shader used: ReShade
Preset description:
ur gonna like this
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PreprocessorDefinitions= Techniques=Levels,Vibrance,Curves TechniqueSorting=Levels,Vibrance,Curves,AmbientLight,LUT,Pirate_Curve,Cartoon,Pirate_Vibrance,Deband,Colourfulness,DELC_Sharpen,TriDither,Pirate_Tonemap,PPFXBloom,LevelsPlus,Lightroom,HDR,MXAO,MXAO,AdaptiveSharpen,Clarity,Pirate_Bloom,ColorMatrix,Bloom,FXAA,SMAA,Tonemap,BloomAndLensFlares [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=4.299998 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=1 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Curves.fx] Contrast=0.040000 Formula=6 Mode=2 [Levels.fx] BlackPoint=3 HighlightClipping=0 WhitePoint=255 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=1.000000,1.000000,1.000000

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