SweetFX Settings DB
Latest forum threads
2 hours, 25 minutes ago
by Erros
2 hours, 27 minutes ago
by Erros
4 hours, 30 minutes ago
6 hours, 36 minutes ago
by Erros

First VALORANT ReShade

Preset for VALORANT
Created by TF2Maniac
Added Aug. 29, 2020
Updated 29 Aug 10:11 CEST
Shader used: ReShade
Preset description:
more vibrant with a hint of red while sharper, Installation 1) Download ReShade from http://reshade.me/ 2) Open ReShade setup and click 'Select game'. 3) Here you must select the correct '.exe' file inside the game installation directory. There you go through file:///C:/Riot%20Games/VALORANT/live/ShooterGame/Binaries/Win64 Select the Win64Shipping you are using to play. 4) The ReShade setup will now ask you to select the rendering API. If you selected the 64-bit file in the previous step, choose 'Direct3D 10+'. If you selected the 32-bit file, choose 'Direct3D 8/9'. 5) You should be prompted to download a 'collection of standard effects'. Click 'Yes'. 6) After the download is completed, you can select which effect to install. You can choose only the effects 'Curves', 'LumaSharpen' 'FXAA', 'SMAA', 'Pirate_Vignette', 'LiftGammaGain', 'Tint', 'Pirate_Vibrance', and 'prod80_01_Color_Gamut', or just install all of them (these nine are the only required). Click OK and close the ReShade setup. 7) Get the '.ini' file from the preset and put it in the same folder that you installed ReShade (same folder as the '.exe' file). 8) Open the game, the shaders should be loaded. Hit Shift+F2 to open the ReShade overlay. 9) In the overlay, click 'Continue'. The next step is the preset selection, choose the 'DefaultPreset.ini' file from the red combobox and hit 'Continue' and 'Continue' again and then 'Finish'. Hit Shift+F2 again to close the overlay, the installation is done. If you want to tweak some settings simply hit Shift+F2 to open/close the ReShade overlay.
Download preset Show / Hide settings
PreprocessorDefinitions= Techniques=SMAA,FXAA,LumaSharpen,Pirate_Vignette,LiftGammaGain,prod80_01_Color_Gamut,Curves,Tint,Pirate_Vibrance TechniqueSorting=SMAA,FXAA,LumaSharpen,Pirate_Vignette,LiftGammaGain,prod80_01_Color_Gamut,Curves,Tint,Pirate_Vibrance,ASCII,prod80_04_Saturation_Limiter,Border,PandaFX,Cartoon,Pirate_Bloom,Monochrome,LUT,Pirate_Curve,prod80_04_SelectiveColor,ContrastAdaptiveSharpen,CA,prod80_02_Bloom,AdvancedCRT,ColorMatrix,pd80_02_Bonus_LUT_pack,prod80_04_SelectiveColor_v2,Pirate_SSAO,prod80_02_Cinetools_LUT,Nostalgia,Pirate_DOF,Pirate_GI,Pirate_DepthPreProcess,prod80_04_Technicolor,Daltonize,prod80_02_LUT_Creator,Pirate_LightAdaptation,Deband,Pirate_FXAA,After,DisplayDepth,Before,prod80_03_Color_Space_Curves,prod80_05_LumaSharpen,Pirate_LumaSharpen,DPX,Technicolor,Pirate_Tonemap,prod80_03_CurvedLevels,prod80_06_ChromaticAberration,Technicolor2,prod80_03_FilmicTonemap,HDR,Tonemap,prod80_03_Levels,prod80_06_Depth_Slicer,Bloom,FilmGrain,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,prod80_03_Shadows_Midtones_Highlights,ADOF,prod80_06_FilmGrain,prod80_01A_RT_Correct_Contrast,Layer,prod80_06_LumaFade_Start,prod80_06_LumaFade_End,Levels,prod80_04_Black_and_White,prod80_06_Posterize_Pixelate,prod80_01B_RT_Correct_Color,Lightroom,prod80_04_ColorBalance,AdaptiveFog,prod80_04_ColorGradient,MXAO,DELC_Sharpen,prod80_04_ColorIsolation,CinematicDOF,prod80_04_ColorTemperature,SSR,DepthHaze,DirectionalDepthBlur,Emphasize,MultiLUT,prod80_04_ContrastBrightnessSaturation,prod80_04_Magical_Rectangle [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.515000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Curves.fx] Contrast=-0.490000 Formula=4 Mode=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.000000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.054000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=3.000000 show_sharpen=0 [PD80_01_Color_Gamut.fx] colorgamut=7 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [Pirate_Depth.fx] DEPTH_AO_ALCHEMY_ANGLE=-0.000300 DEPTH_AO_ALCHEMY_DISTANCE=0.000020 DEPTH_AO_ALCHEMY_STRENGTH=0.005000 DEPTH_AO_BLEND_MODE=1 DEPTH_AO_BLUR_NOISE=0.000000 DEPTH_AO_BLUR_RADIUS=1.000000 DEPTH_AO_BLUR_WEIGHT=1.000000 DEPTH_AO_CULL_HALO=0.000000 DEPTH_AO_CURVE_MODE=1 DEPTH_AO_DEBUG=0 DEPTH_AO_DEBUG_IMAGE=0.100000 DEPTH_AO_MANUAL_CURVE=1.000000 DEPTH_AO_MANUAL_FAR=500.000000 DEPTH_AO_MANUAL_NEAR=1.000000 DEPTH_AO_RADIUS=50.000000 DEPTH_AO_STRENGTH=5.000000 DEPTH_DEBUG=0 DEPTH_FARPLANE=200.000000 DEPTH_INVERT=0 DEPTH_INVERT_Y=0 DEPTH_USE_FARPLANE=0 DOF_BLEND=0.300000 DOF_BOKEH_BIAS=1.000000 DOF_BOKEH_CONTRAST=0.040000 DOF_DEBUG=0 DOF_FAR_STRENGTH=1.000000 DOF_FOCAL_CURVE=1.000000 DOF_FOCAL_RANGE=0.000000 DOF_FOCUS_SPEED=0.500000 DOF_FOCUS_SPREAD=0.050000 DOF_FOCUS_X=0.500000 DOF_FOCUS_Y=0.500000 DOF_HYPERFOCAL=0.900000 DOF_MANUAL_FOCUS=0.500000 DOF_NEAR_STRENGTH=0.500000 DOF_RADIUS=1.000000 DOF_SCRATCHES_STRENGTH=0.150000 FOV=75 FOV_DEBUG=0 GI_DIFFUSE_BLEND_MODE=2 GI_DIFFUSE_CURVE_MODE=4 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_RADIUS=1.000000 GI_DIFFUSE_STRENGTH=4.000000 GI_REFLECT_RADIUS=1.000000 LUMA_MODE=3 [Pirate_LightAdaptation.fx] LIGHTADAPT_CURVE=0.100000 LIGHTADAPT_DEBUG=0 LIGHTADAPT_EXPOSURE=0.100000 LIGHTADAPT_LEVELS=0.100000 LIGHTADAPT_SPEED=0.004000 LIGHTADAPT_SPREAD=1.000000 LUMA_MODE=3 [Pirate_Lumasharpen.fx] LUMASHARPEN_DEBUG=0 LUMASHARPEN_RADIUS=0.500000 LUMASHARPEN_STRENGTH=0.500000 LUMA_MODE=3 [Pirate_Vibrance.fx] LUMA_MODE=3 VIBRANCE_STRENGTH=0.300000 [Pirate_Vignette.fx] VIGNETTE_BLEND=0 VIGNETTE_CURVE=1.500000 VIGNETTE_RANGE=0.700000 VIGNETTE_STRENGTH=1.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [Sepia.fx] Strength=0.328000 Tint=0.558824,0.422279,0.410900 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Splitscreen.fx] splitscreen_mode=0 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000

Comments

You need to be logged in to post a comment