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Kiroshi Optics v1.0

Preset for Cyberpunk 2077
Created by THZ
Added Jan. 3, 2021
Updated 3 Jan 17:46 CET
Shader used: ReShade
Preset description:
Kiroshi Optics v1.0 Preset for Cyberpunk 2077 Techniques: -Curves -prod80_03_Shadows_Midtones_Highlights -Levels -Vibrance -Unsharp -HDR 1- download and intall the latest version of the Reshade... find "Cyberpunk2077.exe" 2- download the Kiroshi Optics v1.0 preset and place it on "x64" folder >> Cyberpunk 2077\bin\x64 Done
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PreprocessorDefinitions= Techniques=Curves,prod80_03_Shadows_Midtones_Highlights,Levels,Vibrance,Unsharp,HDR TechniqueSorting=Curves,prod80_03_Shadows_Midtones_Highlights,Levels,Vibrance,Unsharp,HDR,AdaptiveFog,AdaptiveSharpen,AdaptiveTonemapper,ADOF,AdvancedCRT,After,After,AmbientLight,ContrastAdaptiveSharpen,ApplyLUT,ArcaneBloom,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioPS,AspectRatioComposition,AspectRatioSuite,Before,Before,Bloom,BloomAndLensFlares,Border,BulgePinch,CA,Cartoon,Checkerboard,Chromakey,Chromakey,ChromaticAberration,ChromaticAberration,CinematicDOF,CinematicDOF,Clarity,ColorfulPoster,ColorIsolation,ColorLab,ColorMatrix,Colourfulness,Comic,CRT_Lottes,CRT_Yee64,CRT_Yeetron,Cursor,Cursor,Daltonize,Deband,DELC_Sharpen,Depth3D,DepthAlpha,DepthHaze,DisplayLUT,DisplayDepth,Dither,DPX,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicAnamorphSharpen,FilmicSharpen,FilmicPass,Flashlight,FlexibleCA,Flipbook,FocalDOF,FramerateLimiter,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,GrainSpread,HexLensFlare,HighPassSharp,HotsamplingHelper,HQ4X,HSLShift,Interlaced,KNearestNeighbors,Layer,LeiFx_Tech,Letterbox,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Lightroom,LumaSharpen,LUT,MagicBloom,MagicDOF,MagicHDR,MartyMcFlyDOF,MatsoDOF,MBMB,MeshEdges,MinimalColorGrading,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiFX,MultiLUT,MultiTonePoster,MXAO,MXAO,NeoBloom,Nightvision,NonLocalMeans,NormalMap,Nostalgia,Overlay,pd80_02_Bonus_LUT_pack,PerfectPerspective,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pirate_Curve,Pirate_FXAA,Pirate_Tonemap,Pirate_Vibrance,Pong,PPFXBloom,PPFX_Godrays,PPFXSSDO,prod80_01A_RT_Correct_Contrast,prod80_01B_RT_Correct_Color,prod80_01_Color_Gamut,prod80_02_Bloom,prod80_02_Cinetools_LUT,prod80_02_LUT_Creator,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,prod80_03_FilmicTonemap,prod80_03_Levels,prod80_04_Black_and_White,prod80_04_ColorBalance,prod80_04_ColorGradient,prod80_04_ColorIsolation,prod80_04_ColorTemperature,prod80_04_ContrastBrightnessSaturation,prod80_04_Magical_Rectangle,prod80_04_Saturation_Limiter,prod80_04_SelectiveColor,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,prod80_05_LumaSharpen,prod80_06_ChromaticAberration,prod80_06_Depth_Slicer,prod80_06_FilmGrain,prod80_06_LumaFade_End,prod80_06_LumaFade_Start,prod80_06_Posterize_Pixelate,ReflectiveBumpmapping,RemoveTint,RetroFog,RetroTint,RingDOF,SCurve,SimpleGrain,Sketch,SMAA,SSR,StageDepth,SunsetFilter,SuperDepth3D,SuperDepth3D_VR,SurfaceBlur,Swirl,Technicolor,Technicolor2,ImageTest,TiltShift,TiltShift,Tint,TinyPlanet,Tonemap,TrackingRays,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vignette,VirtualResolution,WhitepointerFixer,ZigZag [Curves.fx] Contrast=-0.361000 Formula=4 Mode=2 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.817000 [Levels.fx] BlackPoint=4 HighlightClipping=0 WhitePoint=235 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980392,0.980392,0.980392 blendcolor_s=0.874510,0.839216,0.850980 blendmode_h=0 blendmode_m=0 blendmode_s=15 brightness_h=0.000000 brightness_m=0.200000 brightness_s=0.269000 contrast_h=0.000000 contrast_m=0.600000 contrast_s=0.130000 dither_strength=2.000000 enable_dither=0 exposure_h=0.000000 exposure_m=0.000000 exposure_s=-0.150000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.633000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=-0.230000 separation_mode=1 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=-0.260000 vibrance_m=-0.200000 vibrance_s=-0.350000 [Unsharp.fx] Amount=0.649000 BlurScale=1.000000 [Vibrance.fx] Vibrance=-0.372000 VibranceRGBBalance=0.280000,0.141000,0.130000

Comments

antonellalami63
17 Mar 13:58 CET

come faccio ha scaricare Kiroshi Optics v1 .0.Grazie

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