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by Esha
36 minutes ago

Dr.J's Filmic Preset - RavenShield

Created by Dr.J
Added March 22, 2021
Updated 4 Apr 12:14 CEST
Shader used: ReShade
Preset description:
A more filmic look with a LUT and some natural bloom while not taking away too much from the original colours. Also added some Eye Adaptation to make things dynamic, as well as Chromatic Aberration and weapon DoF adding more depth to the image. Turn off Antialiasing for the all the effects to work properly. This preset requires the following: - Reshade 4.9 or newer - Reshade Shader Packs as shown in the image below. - download the Direct 3D 8 converter for reshade - https://reshade.me/d3d8to9 - copy d3d8.dll in the d3d8 converter to your Raven Shield directory (eg. ..\steamapps\common\Rainbow Six 3 Gold\system) - 3D LUT Mega Collection from Nexus mods: https://www.nexusmods.com/witcher3/mods/1498/?tab=description To install the LUT: grab all of the luts, paste them in ..Reshade-shaders\Textures\ . Then follow the settings as shown in the images below. It is recommended that you set up Raven Shield as shown in this guide in conjunction with this preset: https://www.moddb.com/games/tom-clancys-rainbow-six-3-raven-shield/tutorials/guide-to-install-a-heavily-modded-raven-shield-for-single-player/
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PreprocessorDefinitions=,MXAO_ENABLE_IL=1,MXAO_SMOOTHNORMALS=1,MXAO_HIGH_QUALITY=0,ADOF_CHROMATIC_ABERRATION_ENABLE=0,MXAO_MIPLEVEL_IL=1,fLUT_TileAmount=16,fLUT_TileSizeXY=16,fLUT_TextureName="ImpulZ_Rec709_Kodak_Elite_Color_200_FC.png",MXAO_TWO_LAYER=1 Techniques=MXAO@qUINT_mxao.fx,Tonemap@Tonemap.fx,EyeAdaption@EyeAdaption.fx,DELC_Sharpen@qUINT_sharp.fx,ADOF@qUINT_dof.fx,Bloom@qUINT_bloom.fx,LUT@LUT.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,SMAA@SMAA.fx TechniqueSorting=MXAO@qUINT_mxao.fx,Tonemap@Tonemap.fx,EyeAdaption@EyeAdaption.fx,DELC_Sharpen@qUINT_sharp.fx,ADOF@qUINT_dof.fx,Bloom@qUINT_bloom.fx,LUT@LUT.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,SMAA@SMAA.fx,AdaptiveFog@AdaptiveFog.fx,After@BeforeAfter.fx,ApplyLUT@LUTTools.fx,AspectRatioPS@AspectRatio.fx,Before@BeforeAfter.fx,CA@ChromaticAberration.fx,Chromakey@Chromakey.fx,CinematicDOF@CinematicDOF.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Emphasize@Emphasize.fx,FilmGrain@FilmGrain.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flipbook@Flipbook.fx,FXAA@FXAA.fx,Interlaced@Interlaced.fx,Letterbox@Letterbox.fx,Lightroom@qUINT_lightroom.fx,MagicBorder@MagicBorder.fx,MultiLUT@MultiLUT.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,SimpleGrain@SimpleGrain.fx,SSR@qUINT_ssr.fx,SunsetFilter@SunsetFilter.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_ShowPixel@UIDetect.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=1 [EyeAdaption.fx] fAdp_BrightenHighlights=0.149000 fAdp_BrightenMidtones=0.248000 fAdp_BrightenShadows=0.062000 fAdp_DarkenHighlights=0.200000 fAdp_DarkenMidtones=0.231000 fAdp_DarkenShadows=0.110000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicSharpen.fx] Clamp=0.644000 Coefficient=0 Offset=0.200000 Preview=0 Strength=31.270000 UseMask=0 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [LUT.fx] fLUT_AmountChroma=0.777000 fLUT_AmountLuma=0.780000 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [Prism.fx] Aberration=5 Automatic=1 Curve=2.580000 SampleCount=8 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.000000 BLOOM_CURVE=8.000000 BLOOM_INTENSITY=0.800000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=0.300000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=0 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.800000 fADOF_FarBlurCurve=20.000000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.150000 fADOF_NearBlurCurve=1.300000 fADOF_RenderResolutionMult=1.000000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=15.000000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=2.000000 iADOF_BokehMode=3 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_mxao.fx] MXAO_AMOUNT_COARSE=1.000000 MXAO_AMOUNT_FINE=1.000000 MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=10.000000 MXAO_SAMPLE_RADIUS_SECONDARY=0.200000 MXAO_SSAO_AMOUNT=1.500000 MXAO_SSIL_AMOUNT=6.000000 MXAO_SSIL_SATURATION=1.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=0 SHARP_STRENGTH=0.239000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [SMAA.fx] CornerRounding=59 DebugOutput=0 DepthEdgeDetectionThreshold=0.056000 EdgeDetectionThreshold=0.079000 EdgeDetectionType=1 MaxSearchSteps=74 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=5.141000 PredicationStrength=0.608000 PredicationThreshold=0.010000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.148000 FogColor=0.000000,0.000000,1.000000 Gamma=1.081000 Saturation=-0.167000 [Vignette.fx] Amount=-1.254000 Center=0.500000,0.500000 Radius=1.423000 Ratio=1.485000 Slope=5 Type=0

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