25 minutes ago
Ghostriders - The Broken Matchmaking
Preset description:
This is for Ultra settings only.
Otherwise, it will look terrible.
Resolution Scaling to 200
Vsync - OFF
FPS Limiting - OFF
Motion Blur - OFF
There is a bug with FPS limiting and Vsync that makes the game look blurry as hell.
Same with cinematics FPS. At 30FPS it looks sharp and crisp, while at 60 or more it starts to get blurry.
•ArcaneBloom
•DPX
•AMD Fidelity Sharpen FX
•Clarity
•Technicolor2
•Levels
•prod80_04_SelectiveColor
•Monocular_Cues
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[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
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[ArcaneBloom.fx]
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uBloomIntensity=0.000000
uExposure=1.000000
uMaxBrightness=100.000000
[CAS.fx]
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Sharpening=0.215000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
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ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.352000
ClarityViewBlendIfMask=0
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[Denoise.fx]
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GaussianSigma=50.000000
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
[Depth_Cues.fx]
Blur_Cues=0.000000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
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Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.570000
Spread=10.200000
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
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bADOF_ShapeDistortEnable=0
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DOF_FOCUSSAMPLES=6
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DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=0
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fADOF_ShapeWeightAmount=1.000000
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iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
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iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=6
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.144000
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HighlightClipping=0
WhitePoint=235
[LumaSharpen.fx]
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pattern=2
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show_sharpen=0
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fLUT_AmountLuma=1.000000
[LUTTools.fx]
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LutRes=32
VerticalOrietation=0
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BloomAmount=0.300000
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ShowBloom=0
Tonemap=5
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fLUT_AmountLuma=1.000000
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fUIStrength=1.000000
Pattern12=3
Pattern23=3
Pattern34=2
Width12=1
Width23=1
Width34=1
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
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MXAO_GLOBAL_RENDER_SCALE=1.000000
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[Overlay.fx]
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f2Center=0.500000,0.500000
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Blend_Amount=0.500000
Contrast_B=0.800000
Contrast_G=0.800000
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Diffusion_1_Gamma=0.700000
Diffusion_1_Quality=2.000000
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Diffusion_2_Amount=0.200000
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Diffusion_2_Quality=16.000000
Diffusion_2_Radius=5.000000
Diffusion_3_Amount=1.000000
Diffusion_3_Gamma=5.000000
Diffusion_3_Quality=3.000000
Diffusion_3_Radius=7.400000
Enable_Bleach_Bypass=1
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=1
Gamma_B=0.990000
Gamma_G=1.000000
Gamma_R=1.000000
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
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ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=21
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PD80_MixLuma=1.000000
[PD80_02_Cinetools_LUT.fx]
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ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=7
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
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ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
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bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_vib=0.000000
bk_adj_yel=0.000000
b_adj_bla=0.000000
b_adj_cya=0.000000
b_adj_mag=0.000000
b_adj_sat=0.000000
b_adj_vib=0.000000
b_adj_yel=0.000000
corr_method=0
corr_method2=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_vib=0.000000
c_adj_yel=0.000000
g_adj_bla=0.003000
g_adj_cya=0.014000
g_adj_mag=0.008000
g_adj_sat=-0.493000
g_adj_vib=-1.000000
g_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_vib=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
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n_adj_yel=0.000000
r_adj_bla=0.000000
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r_adj_sat=0.000000
r_adj_vib=0.000000
r_adj_yel=0.000000
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w_adj_sat=0.000000
w_adj_vib=0.000000
w_adj_yel=0.000000
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y_adj_cya=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_vib=0.000000
y_adj_yel=0.000000
[PD80_04_Technicolor.fx]
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colorKey=1.000000,1.000000,1.000000
ColorStrength=0.200000,0.200000,0.200000
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enable3strip=0
Red2strip=1.000000,0.000000,0.000060
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MXAO_SAMPLE_RADIUS=2.500000
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DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
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SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
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SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
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PredicationStrength=0.400000
PredicationThreshold=0.010000
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B_Grounding=0.000000
CAM_IOB=1
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=0
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
F_DeNoise=0
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Output_Selection=0
Sharpness=0.625000
[SurfaceBlur.fx]
BlurEdge=0.500000
BlurOffset=1.000000
BlurRadius=1
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DebugMode=0
[Technicolor.fx]
Power=3.944000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.070000
[Technicolor2.fx]
Brightness=0.861000
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.824000
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Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
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Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
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Similarity=0.250000
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offset_y=0.000000
scale=10.000000
z_rotation=0.500000
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FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
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[TrackingRays.fx]
Curve=3.000000
Delay=1.000000
Intensity=1.000000
MergeTolerance=0.100000
Scale=10.000000
_WipWarn=0
[Trails.fx]
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PS2=0
TQ=0.000000
[Unsharp.fx]
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BlurScale=1.000000
[VirtualResolution.fx]
fResolutionX=1920.000000
fResolutionY=1080.000000
iScaleMode=0
[WhitepointFixer.fx]
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_Help=0
[ZigZag.fx]
additiveRender=0
amplitude=0.000000
angle=180.000000
animate=0
center_x=0.500000
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period=0.500000
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