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BG3 HDR PHOTOREALISTIC

Preset for BALDURS GATE 3
Created by jonny25
Added May 6, 2021
Shader used: ReShade
Preset description:
THE GAME NOW IS MORE BEATYFULL AVESOME WITH THIS FILTER PALLETE
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PreprocessorDefinitions= Techniques=Lightroom@qUINT_lightroom.fx,EyeAdaption@EyeAdaption.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx TechniqueSorting=Lightroom@qUINT_lightroom.fx,AmbientLight@AmbientLight.fx,EyeAdaption@EyeAdaption.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,RTGlobalIllumination@qUINT_rtgi.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,ContrastAdaptiveSharpen@CAS.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Emphasize@Emphasize.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicPass@FilmicPass.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Glitch.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@Lightroom.fx,LiquidLens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,MotionBlur@FakeMotionBlur.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MXAO@MXAO.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RetroFog@RetroFog.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [AmbientLight.fx] alAdapt=1.869000 alAdaptBaseBlackLvL=4 alAdaptBaseMult=1.500000 alDebug=0 alDirtInt=0.301000 alDirtOVInt=0.490000 alInt=8.535000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=26.263000 AL_Adaptation=1 AL_Adaptive=1 AL_Dirt=1 AL_DirtTex=1 AL_Dither=1 AL_Lens=0 AL_Vibrance=1 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=0.888000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=0.959000 uAdapt_Time=1.250000 uBloomIntensity=1.000000 uExposure=0.546000 uMaxBrightness=98.199997 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [BloomingHDR.fx] Adapt_Adjust=0.000000 Adapt_Seek=0.025000 Auto_Bloom=4 Auto_Exposure=0 BloomCurve=2.049000 BloomSensitivity=1.276000 Bloom_BA_iToneMapper=1 Bloom_Intensity=1.000000,0.163000,0.000000 Bloom_Spread=155.500000 CBT_Adjust=1.000000 Contrast=0.750000 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_Bloom=0.251000 Exp=1.000000 Eye_Adaptation=1 Gamma=2.550000 GreyValue=0.250000 HDR_BP=0.298000 Inv_Tonemappers=2 NFCD=1.000000 Offset=0.000000 Saturate=0.850000 Saturation=0.501000,0.501000 Tonemappers=0 WP=1.000000 [CanvasFog.fx] Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 BlendM=0 BloomPower=0.000000 BloomThreshold=10.250000 BloomWidth=0.200000 ColorA=1.000000,0.000000,0.000000,1.000000 ColorB=0.000000,0.000000,1.000000,0.000000 ColorpA=0 ColorpB=0 EffectFactor=0.900000 Flip=0 FlipFog=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 FogCurve=170.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.200000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Texture=0 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.340000 col_noise=1 enable_dither=0 lim_luma=0.700000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRT_Yee64.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [Curves.fx] Contrast=0.551000 Formula=7 Mode=2 [Daltonize.fx] Type=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 iterations=1 range=24.000000 threshold_preset=0 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DepthHaze.fx] EffectStrength=0.858000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.364000 FogStart=0.845000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=0.974000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [DPX.fx] Colorfulness=2.500000 Contrast=0.000000 RGB_C=0.346000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=2.000000 Strength=0.054000 [eMotionBlur.fx] Blur_Amount=16 Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Scaling=1 Horizontal_and_Vertical=1.000000,1.000000 Image_Position_Adjust=0,0 mblurstrength=0.500000 Offset=0.000000 WeaponHandAdjust=0.000000,0.000000,0.000000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.101000 fAdp_BrightenMidtones=0.189000 fAdp_BrightenShadows=0.240000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=0.500000 fAdp_Equilibrium=0.648000 fAdp_Strength=1.200000 fAdp_TriggerRadius=7.000000 fAdp_YAxisFocalPoint=0.501000 [FakeHDR.fx] HDRPower=1.199995 radius1=0.810000 radius2=0.870000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Levels.fx] BlackPoint=4 HighlightClipping=0 WhitePoint=248 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.000000 BloomBrightness=1.473000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.921000 InputExposure=1.952000 InvTonemap=5 ShowBloom=0 Tonemap=0 _Credits=0 _Help=0 _WipWarn=0 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.100000 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [NeoBloom.fx] BloomBlendMode=0 ColorFilter=0.653586,0.473856,0.833333 Intensity=0.153000 MagicMode=0 MaxBrightness=89.000000 Mean=1.002000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=2.500000 Variance=2.002000 _Help=0 [NFAA.fx] AA_Adjust=16 HFR_AA=0 HFR_Adjust=0.500000 Mask_Adjust=1.000000 View_Mode=0 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01_Color_Gamut.fx] colorgamut=0 [PD80_02_Bloom.fx] bExposure=-0.303000 BKelvin=6578 BloomLimit=0.350000 BloomMix=0.500000 BloomSaturation=0.152000 BlurSigma=25.243999 debugBloom=0 dither_strength=3.020000 enableBKelvin=0 GreyValue=0.251000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.970000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.150000 PD80_LutSelector=48 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=0.997000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.600000 PD80_LutSelector=6 PD80_MixChroma=0.580000 PD80_MixLuma=0.801000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Filmic_Adaptation.fx] adj_linear=1.125000 adj_shoulder=1.758000 adj_toe=2.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_Color_Gradients.fx] blendcolor_ds_m=0.000000,0.365000,1.000000 blendcolor_ds_s=0.000000,0.039000,0.588000 blendcolor_ls_m=0.980000,0.588000,0.000000 blendcolor_ls_s=0.000000,0.365000,1.000000 blendmode_ds_m=10 blendmode_ds_s=10 blendmode_ls_m=10 blendmode_ls_s=5 CGdesat=0.000000 dither_strength=1.000000 enable_dither=1 enable_ds=1 finalmix=0.333000 luma_mode=0 maxlevel=0.300000 minlevel=0.125000 opacity_ds_m=1.000000 opacity_ds_s=1.000000 opacity_ls_m=1.000000 opacity_ls_s=0.300000 separation_mode=0 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Color_Temperature.fx] Kelvin=6500 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [PD80_04_Saturation_Limit.fx] saturation_limit=0.750000 [PD80_05_Sharpening.fx] BlurSigma=0.594000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.090000 Sharpening=0.535000 Threshold=0.000000 [PD80_06_Depth_Slicer.fx] blendmode_1=0 depthpos=0.015000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 hue=0.083000 intensity=0.000000 opacity=1.000000 saturation=0.000000 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.784000 BorderCorner=0.062000 DebugPreview=0 FOV=90 K=1.000000 MirrorBorder=1 Projection=0 ResScale=1920,1920 Type=0 Vertical=1.000000 VerticalScale=0.950000 Zooming=1.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=1 Gamma=1.000000 ShoulderAngle=0.000000 ShoulderLength=0.500000 ShoulderStrength=0.000000 ToeLength=0.500000 ToeStrength=0.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.163000 pTonemapMode=2 pTonemapSaturateBlacks=0.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.500000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.150000 LIGHTROOM_AQUA_SATURATION=0.147000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=-0.084000 LIGHTROOM_BLUE_SATURATION=0.040000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=-0.134000 LIGHTROOM_GLOBAL_BLACK_LEVEL=5.000000 LIGHTROOM_GLOBAL_CONTRAST=0.002000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=-0.107000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.125000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=-0.131000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=-0.151000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.100000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=245.000000 LIGHTROOM_GREEN_EXPOSURE=0.038000 LIGHTROOM_GREEN_HUESHIFT=0.039000 LIGHTROOM_GREEN_SATURATION=0.052000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=-0.158000 LIGHTROOM_MAGENTA_SATURATION=0.052000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.251000 LIGHTROOM_ORANGE_SATURATION=0.006000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=-0.045000 LIGHTROOM_RED_SATURATION=0.152000 LIGHTROOM_VIGNETTE_AMOUNT=0.350000 LIGHTROOM_VIGNETTE_BLEND_MODE=0 LIGHTROOM_VIGNETTE_CURVE=1.200000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.700000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=-0.105000 LIGHTROOM_YELLOW_SATURATION=0.001000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_rtgi.fx] RT_ALTERNATE_INTERSECT_TEST=1 RT_AO_AMOUNT=4.000000 RT_BACKFACE_MIRROR=1 RT_DEBUG_VIEW=0 RT_DO_RENDER=0 RT_FADE_DEPTH=0.000000,0.500000 RT_HIGHP_LIGHT_SPREAD=1 RT_IL_AMOUNT=4.000000 RT_RAY_AMOUNT=2 RT_RAY_STEPS=6 RT_SAMPLE_RADIUS=6.000000 RT_SAMPLE_RADIUS_FAR=0.000000 RT_USE_FALLBACK=0 RT_Z_THICKNESS=0.150000 UIHELP=0 UIHELP2=0 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.700000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [RadiantGI.fx] BM=0 Clamp_Out=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Power=0.500000 GI_Fade=0.000000 GI_LumaPower=0.500000 GI_Power=1.000000 GI_Ray_Length=75.000000 GI_Res=0.500000 HDR_BP=0.500000 Internals=0.250000,0.000000,0.000000,0.500000 NCD=0.125000,0.000000 Offset=0.000000 RadiantGI=0 Reflectivness=1.000000 samples=6.000000 SamplesXY=8 Saturation=1.000000 Scattering=0 SSS_Seek=0.250000 Target_Lighting=0.050000 UseReVeil=0 User_SSS_Luma=0.500000 Wrap=0.500000 [RemoveTint.fx] bUIUseExcludeColor=0 cUIDebug=0 fUIExcludeColor=1.000000,1.000000,1.000000 fUIExcludeColorStrength=3.000000 fUISpeed=0.100000 fUIStrength=1.000000 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.701000 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [Splitscreen.fx] splitscreen_mode=0 [SunsetFilter.fx] Axis=-7 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [Technicolor.fx] Power=5.515000 RGBNegativeAmount=0.823529,0.901961,0.980392 Strength=0.201000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [TinyPlanet.fx] center_x=0.000000 center_y=0.000000 offset_x=0.000000 offset_y=0.000000 scale=10.000000 z_rotation=0.500000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [TrackingRays.fx] Curve=3.000000 Delay=1.000000 Intensity=1.000000 MergeTolerance=0.100000 Scale=10.000000 _WipWarn=0 [Unsharp.fx] Amount=0.394000 BlurScale=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [WhitepointFixer.fx] Whitepoint=1.000000 _Help=0

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