4 hours, 10 minutes ago
Realistic color correction
Preset description:
Download and install ReShade. (I have downloaded all the effect packs, there are also links to the official ReShade repository in my profile)
SHADERS USED:
LocalContrastCS
FakeHDR
PD80_04_Selective_Color
PD80_04_Color_Temperature
AmbientLight
The preset was created at the maximum graphics level
Made using ReShade 4.9.1
Enjoy!
Preset for Assetto Corsa
Created by onabioz_x
Added Aug. 09, Upd. Mar 06, 2022 (2023)
Shader used: ReShade
KeyAmbientLight@AmbientLight.fx=0
KeyPCGI_One@RadiantGI.fx=0
PreprocessorDefinitions=
Techniques=LocalContrastCS@LocalContrastCS.fx,HDR@FakeHDR.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,AmbientLight@AmbientLight.fx
TechniqueSorting=LocalContrastCS@LocalContrastCS.fx,HDR@FakeHDR.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,AmbientLight@AmbientLight.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Drunk@Drunk.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Image@Image.fx,Information@SuperDepth3D.fx,Information@SuperDepth3D_VR+.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MagnifyingGlass@MagnifyingGlass.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,MXAO@MXAO.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@RadialSlitScan.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=1.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2
[AmbientLight.fx]
alAdapt=0.250000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=0.250000
alDebug=0
alDirtInt=0.250000
alDirtOVInt=0.250000
alInt=6.000000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=0
AL_DirtTex=1
AL_Dither=1
AL_Lens=0
AL_Vibrance=1
[AreaCopy.fx]
bAC_EnableDestOutline=1
bAC_EnableSourceColorFill=1
fAC_DestAngle=0.000000
fAC_DestOpacity=1.000000
fAC_DestOutlineColor=1.000000,1.000000,1.000000
fAC_DestOutlineOpacity=1.000000
fAC_DestOutlineWidth=2.000000
fAC_DestXY=1200.000000,600.000000
fAC_Size=400.000000,300.000000
fAC_SourceFillColor=0.000000,0.000000,0.000000
fAC_SourceOpacity=0.500000
fAC_SourceXY=600.000000,100.000000
fAC_Zoom=1.000000
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[ASCII.fx]
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_dithering=1
Ascii_dithering_debug_gradient=0
Ascii_dithering_intensity=2.000000
Ascii_font=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font_color_mode=1
Ascii_invert_brightness=0
Ascii_spacing=1
Ascii_swap_colors=0
[AspectRatio.fx]
A=0.000000
Color=0.027000,0.027000,0.027000,0.170000
FitScreen=1
UseBackground=1
Zoom=1.000000
[AspectRatioComposition.fx]
iUIAspectRatio=16,9
iUIGridFractions=3
iUIGridType=0
UIGridColor=0.000000,0.000000,0.000000,1.000000
[AspectRatioSuite.fx]
AspectRatio=4.000000,3.000000
BackgroundColor=0.000000,0.000000,0.000000,0.000000
LetterBoxColor=0.000000,0.000000,0.000000,1.000000
Mode=0
TestBoxColor=1.000000,0.000000,1.000000,1.000000
TestBoxSize=1.000000
[BasicCRT.fx]
refreshTime=32.000000
rowNum=320.000000
[Bessel_Bloom.fx]
Debug=0
Gamma=2.200000
Intensity=1.000000
K=128.000000
Performance=2
Saturation=1.000000
SoftKnee=0.500000
Threshold=0.700000
[BilateralComic.fx]
Anisotropy=2
EdgeStrength=1.400000
EdgeThreshold=0.300000
IgnoreSky=1
LevelCount=48
QuantizeLuma=1
Sigma0=2.000000
Sigma1=10.000000
[BloomingHDR.fx]
Adapt_Adjust=0.250000
Adapt_Seek=0.250000
Auto_Bloom=4
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=1.000000
Contrast=1.200000
Debug_View=0
Dither_Bloom=0.125000
Exp=0.000000
Gamma=2.200000
GreyValue=0.128000
HDR_BP=0.500000
Inv_Tonemappers=2
Saturate=0.800000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[BulgePinch.fx]
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.500000,0.500000
depth_mode=0
depth_threshold=0.000000
magnitude=-0.500000
offset_coords=0.500000,0.500000
radius=0.500000
render_type=0
set_max_depth_behind=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0
[CanvasFog.fx]
Angulod=0.000000
AnguloR=0.000000
AnguloS=0.000000
Axis=0.000000
axisColorASelectAxis=0.500000,0.500000
axisColorBSelectAxis=0.500000,0.500000
BlendM=0
ColorA=1.000000,0.000000,0.000000,1.000000
ColorB=0.000000,0.000000,1.000000,0.000000
depthpos=0.200000
depth_far=0.000000
depth_near=0.000000
depth_smoothing=0.005000
drawColorASelectON=0
drawColorBSelectON=0
Flip=0
FlipFog=0
FocusDepth=0.100000
FocusEdgeDepth=0.150000
FocusRangeDepth=1.000000
FogCurve=170.000000
FogCurveE=0.000000
FogRotationAngle=0.000000,0.000000
FogRotationCenter=0.500000,0.500000
FogRotationDepth=0.000000
FogRotationDepthVisibility=25.000000
FogStart=0.200000
FogTextureSize=1.000000
FogType=0
GradientType=0
MaxFogFactor=1.000000
Modifierc=1.000000,1.000000
Modifierd=1.000000,1.000000
Offset=0.000000
Originc=0.500000,0.500000
Origind=0.500000,0.500000
PositionS=0.500000,0.500000
Scale=1.000000
Size=0.000000
Sized=0.000000
SizeS=0.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
UseColorPickerA=0
UseColorPickerB=0
UseFogTexture=0
UseFogTextureDepth=0
[CAS.fx]
Contrast=0.000000
Sharpening=0.500000
[Cathode.fx]
resSize=4.000000
[Checkerboard.fx]
TileColorA=0.350000,0.350000,0.350000,1.000000
TileColorB=0.650000,0.650000,0.650000,1.000000
TileSize=20.000000
_Help=0
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[CMAA_2.fx]
DebugEdges=0
UIHELP=0
[cmyk_halftone_dot.fx]
frequency=550.000000
[ColorfulPoster.fx]
fUISlope=13.000000
fUIStepContinuity=1.000000
fUIStrength=1.000000
fUITint=1.000000
iUIDebugOverlayPosterizeLevels=0
iUILumaLevels=16
iUIStepType=2
[ColorIsolation.fx]
bUIShowDebugOverlay=0
bUIShowDiff=0
cUIWindowFunction=0
fUIOverlap=0.300000
fUIOverlayOpacity=1.000000
fUIOverlayPos=0.000000,0.000000
fUITargetHue=0.000000
fUIWindowHeight=1.000000
iUIOverlaySize=600,100
iUIType=0
[ColorMAME.fx]
BluRatios=0.000000,0.000000,1.000000
Floor=0.000000,0.000000,0.000000
GrnRatios=0.000000,1.000000,0.000000
Offset=0.000000,0.000000,0.000000
Power=1.000000,1.000000,1.000000
RedRatios=1.000000,0.000000,0.000000
Saturation=1.000000
Scale=0.950000,0.950000,0.950000
[ColorMask.fx]
axisColorSelectAxis=0.500000,0.500000
axisColorSelectON=0
bUIShowDebugOverlayTwo=0
bUIShowDiffTwo=0
cUIWindowFunctionTwo=0
drawColorSelectON=0
fUIOverlapTwo=1.700000
fUIOverlayOpacityTwo=1.000000
fUIOverlayPosTwo=0.000000,0.000000
fUITargetHueTwo=0.000000
fUIWindowHeightTwo=1.000000
fuzzines=0.000000
iUIOverlaySizeTwo=600,100
iUITypeTwo=0
MaskAfterEffects=0
maskStrength=1.000000
[ColorSort.fx]
BrightnessThresholdEnd=1.050000
BrightnessThresholdStart=1.050000
Buffer1=0
Buffer2=0
Buffer3=0
Buffer4=0
FilterColor=0
FilterDepth=0
FocusDepth=0.026000
FocusRangeDepth=0.010000
GradientStrength=0.000000
HotsamplingMode=0
Hue=1.000000
HueRange=0.501000
InvertMask=0
MaskingNoise=0.000000
NoiseSize=1.000000
ReverseSort=0
RotationAngle=0
Saturation=1.000000
SaturationRange=1.000000
ShowMask=0
ShowSelectedHue=0
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
Value=1.000000
ValueRange=1.001000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Comic.fx]
bUIChromaEdgesDebugLayer=1
bUIColorEdgesDebugLayer=1
bUIEnableDebugLayer=0
bUIMeshEdgesDebugLayer=1
bUIOutlinesDebugLayer=1
fUIChromaEdgesDetails=0.000000
fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000
fUIChromaEdgesStrength=1.000000,0.500000
fUIColor=0.000000,0.000000,0.000000
fUIColorEdgesDetails=1.000000
fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000
fUIColorEdgesStrength=1.000000,1.000000
fUIEdgesLumaWeight=0.000000,1.000000,0.800000
fUIEdgesSaturationWeight=0.000000,1.000000,0.800000
fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000
fUIMeshEdgesStrength=3.000000,3.000000
fUIOutlinesDistanceFading=0.000000,1.000000,0.800000
fUIOutlinesStrength=1.000000,1.000000
fUIOutlinesThreshold=1.000000
fUIOverlayColor=1.000000,0.000000,0.000000
fUIStrength=1.000000
iUIChromaEdgesType=3
iUIColorEdgesType=1
iUIMeshEdgesEnable=1
iUIMeshEdgesIterations=1
iUIOutlinesEnable=1
iUIShowFadingOverlay=0
[computeGravity.fx]
AllowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0
FilterDepth=0
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.200000
GravityRNG=0.970000
Hue=1.000000
HueRange=1.000000
InvertGravity=0
Saturation=1.000000
SaturationRange=1.000000
ShowSelectedHue=0
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
UseImage=0
Value=1.000000
ValueRange=1.000000
[ContrastStretch.fx]
DarkMax=0.450000
DarkPeak=0.500000
DarkThreshold=0.333000
Debug=0
LightMax=0.300000
LightPeak=0.450000
LightThreshold=0.667000
Maximum=1.000000
MaxVariance=1.000000
MidMax=0.450000
MidPeak=0.550000
Minimum=0.000000
[CoolRetroTerminal.fx]
brightness=0.500000
contrast=0.850000
flickering=0.100000
glowingLine=0.200000
horizontalSync=0.160000
jitter=0.180000
rasterization=0
rgbShift=0.000000
saturationColor=0.000000
screenCurvature=0.100000
staticNoise=0.100000
terminalBackColor=0.040000,0.800000,0.400000
texture_sizeX=320.000000
texture_sizeY=240.000000
[CRT-Frutbunn.fx]
blur=1.000000
CURVATURE=1
CURVED_SCANLINES=1
LIGHT=1
light=9
SCANLINES=1
texture_sizeX=320.000000
texture_sizeY=240.000000
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[CRTAperture.fx]
BRIGHTNESS=1.500000
GAMMA_INPUT=2.400000
GAMMA_OUTPUT=2.400000
GLOW_DIFFUSION=0.050000
GLOW_HALATION=0.100000
GLOW_HEIGHT=0.500000
GLOW_WIDTH=0.500000
MASK_COLORS=2.000000
MASK_SIZE=1
MASK_STRENGTH=0.300000
resX=320.000000
resY=240.000000
SCANLINE_SIZE_MAX=1.500000
SCANLINE_SIZE_MIN=0.500000
SHARPNESS_EDGES=3
SHARPNESS_IMAGE=1
video_sizeX=320.000000
video_sizeY=240.000000
[CRTCaligari.fx]
COLOR_BOOST=1.450000
InputGamma=2.400000
OutputGamma=2.200000
SPOT_HEIGHT=0.650000
SPOT_WIDTH=0.900000
texture_sizeX=320.000000
texture_sizeY=240.000000
[CRTcgwg.fx]
CRTCGWG_GAMMA=2.700000
texture_sizeX=320.000000
texture_sizeY=240.000000
video_sizeX=320.000000
video_sizeY=240.000000
[CRTFakeLottes.fx]
crt_gamma=2.500000
maskDark=0.500000
maskLight=1.500000
monitor_gamma=2.200000
SCANLINE_BASE_BRIGHTNESS=0.950000
SCANLINE_SINE_COMP_A=0.000000
SCANLINE_SINE_COMP_B=0.400000
shadowMask=1.000000
video_sizeX=320.000000
video_sizeY=240.000000
warpX=0.031000
warpY=0.041000
[CRTPotatoWarm.fx]
texture_sizeX=320.000000
texture_sizeY=240.000000
[CRTRefresh.fx]
fRollingFlicker_Factor=0.250000
fRollingFlicker_VSyncTime=1.000000
[CRTSim.fx]
animate_artifacts=1
BloomPower=1.000000
BloomScalar=0.100000
CRTMask_Scale=0.250000
InputSizeX=256.000000
InputSizeY=224.000000
NTSCLerp=1.000000
Tuning_Artifacts=0.500000
Tuning_Barrel=0.250000
Tuning_Bleed=0.500000
Tuning_Mask_Brightness=0.500000
Tuning_Mask_Opacity=0.300000
Tuning_Overscan=0.950000
Tuning_Persistence=0.100000,0.000000,0.000000,1.000000
Tuning_Satur=1.000000
Tuning_Sharp=0.200000
[Cursor.fx]
Color=0.871000,0.871000,0.871000
Scale=0.200000
[Curves.fx]
Contrast=0.500000
Formula=4
Mode=0
[Daltonize.fx]
Type=0
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=0
enable_sdeviation=1
enable_weber=1
iterations=1
range=24.000000
t1=0.007000
t2=0.040000
[Deconverge.fx]
ConvergeX=0.000000,0.000000,0.000000
ConvergeY=0.000000,0.000000,0.000000
RadialConvergeX=0.000000,0.000000,0.000000
RadialConvergeY=0.000000,0.000000,0.000000
ScreenDims=320.000000,240.000000
TargetDims=320.000000,240.000000
[Defocus.fx]
Defocus=0.000000,0.000000
[Dehaze.fx]
Alpha=0.500000
Debug=0
DepthMultiplier=0.175000
IgnoreSky=0
TransmissionMultiplier=-0.500000
[DepthAlpha.fx]
ClearPreviousAlpha=1
ColorizeTransparency=0
DepthMultiplier=1.000000,0.500000,0.000000
DepthRange=0.000000,1.000000
DepthSmoothness=1.000000
TestColor=0.000000,0.000000,0.000000,1.000000
_Help=0
[DirectionalDepthBlur.fx]
BlendFactor=1.000000
BlurAngle=1.000000
BlurLength=0.100000
BlurQuality=0.500000
BlurType=0
FocusPlane=0.010000
FocusPlaneMaxRange=150.000000
FocusPoint=0.500000,0.500000
FocusPointBlendColor=0.000000,0.000000,0.000000
FocusPointBlendFactor=1.000000
FocusRange=0.001000
HighlightGain=0.500000
ScaleFactor=1.000000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[Dither.fx]
fDithering=0.500000
fQuantization=0.000000
iDitherMode=0
[DLAA_Plus.fx]
De_Artifact=0.500000
Long_Edge_Mask_H=0.000000
Long_Edge_Mask_V=0.000000
Short_Edge_Mask=0.250000
Text_Preservation=0.500000
View_Mode=0
[DOSGame.fx]
DOSCOLOR=1
DOSColorsCount=16
DoSgammaValue=2.200000
DOSScreenSize=320,240
ENABLE_AGD=1
ENABLE_POSTCURVE=1
ENABLE_SCREENSIZE=1
PIXELSIZE=2
POSTCURVE=0.500000
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[Drunk.fx]
angle=180.000000
angle_speed=1.000000
blending_amount=1.000000
depth_mode=0
depth_threshold=0.000000
p_drunk_speed=2.000000,2.000000
p_drunk_strength=25.000000,25.000000
render_type=0
set_max_depth_behind=0
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
[FakeHDR.fx]
HDRPower=1.200000
radius1=0.811000
radius2=0.811000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FilmicSharpen.fx]
Clamp=0.650000
Coefficient=0
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[Flip.fx]
FlipH=0
FlipV=0
[FocalDOF.fx]
DofScale=3.000000
FocusPoint=0.500000,0.500000
FocusTime=350.000000
[FramerateLimiter.fx]
Framerate=30.000000
[FreezeShot.fx]
Axis=0.000000
BlackBackground=0
BlendM=0
FlipH=0
FlipV=0
Freeze=0
Layer_Pos=0.000000,0.000000
Layer_Scale=1.500000,1.500000
Shot_depth_close=1.000000
Shot_depth_far=0.000000
Stage_depth=0.970000
Stage_Opacity=1.000000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GloomAO.fx]
Debug=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_SSDO=1
GloomAO=0
NCD=0.125000,0.000000
Offset=0.000000
Persistence=0.125000
SamplesXY=3
SSDO_ColorPower=1.500000
SSDO_Fade=1.000000
SSDO_Intensity_Masking=0.000000
SSDO_Levels=32
SSDO_Max_Depth=0.999000
SSDO_MipSampling=4
SSDO_Power=1.500000
SSDO_SampleRadius=2500.000000
SSDO_Saturation=1.000000
SSDO_Trimming=0.100000
SSDO_X2=0
[Gravity.fx]
allowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0.550000,1.000000,0.950000
FilterRange=0.500000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.500000
GravityRNG=75.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
useImage=0
[GTU.fx]
blackLevel=0.070000
compositeConnection=0
contrast=1.000000
noScanlines=0
signalResolution=256.000000
signalResolutionI=83.000000
signalResolutionQ=25.000000
texture_sizeX=320.000000
texture_sizeY=240.000000
tvVerticalResolution=250.000000
video_sizeX=320.000000
video_sizeY=240.000000
[HexLensFlare.fx]
uColor0=0.576471,1.000000,0.000000
uColor1=0.258824,0.592157,1.000000
uColor2=1.000000,0.576471,0.000000
uColor3=0.392157,0.925490,1.000000
uIntensity=1.000000
uScale=1.000000
uThreshold=0.950000
[HotsamplingHelper.fx]
bUIMaskBackground=1
fUIOverlayPos=0.500000,0.500000
fUIOverlayScale=0.200000
[JPEG.fx]
fCompressionStrentgh=1.000000
[Layer.fx]
Layer_Blend=1.000000
Layer_Pos=0.500000,0.500000
Layer_Scale=1.000000
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[LocalContrastCS.fx]
Strength=1.000000
WeightExponent=12.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.300000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.000000
InputExposure=0.000000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[MeshEdges.fx]
fUIColorBackground=1.000000,1.000000,1.000000
fUIColorLines=0.000000,0.000000,0.000000
fUIStrength=1.000000
iUIBackground=1
[MinimalColorGrading.fx]
ColorFilter=1.000000,1.000000,1.000000
Contrast=1.000000
Exposure=0.000000
Saturation=1.000000
SaturationMode=2
[Mouse.fx]
MouseColor=1.000000,1.000000,1.000000
MouseOffset=0,0
MouseOpacity=1.000000
MouseRadius=16
[MultiFX.fx]
f2Vignette_StartEnd=0.000000,1.000000
f3CA_Intensity=0.000000,0.000000,0.000000
fFilmGrain_Intensity=0.000000
fFilmGrain_Mean=0.000000
fFilmGrain_Speed=1.000000
fFilmGrain_Variance=0.500000
fSCurve_Intensity=0.000000
fVignette_Intensity=0.000000
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
fLUT_LutSelector=0
[NFAA.fx]
AA_Adjust=16
HFR_AA=0
HFR_Adjust=0.500000
Mask_Adjust=1.000000
View_Mode=0
[NormalMap.fx]
AddressMode=0
DistortionAmount=1.000000
Rotation=0.000000
TextureScale=6.000000
Translation=0.000000,0.000000
ZScale=1.000000
_WipWarn=0
[Oilify.fx]
Scale=1.000000
Sharpness=1.000000
Tuning=2.000000
[Overlay.fx]
bFollowMouse=0
bKeepAspectRatio=0
f2Center=0.500000,0.500000
fOpacity=1.000000
fStretch=1.000000
[PandaFX.fx]
Bleach_Bypass_Amount=0.500000
Blend_Amount=0.500000
Contrast_B=0.800000
Contrast_G=0.800000
Contrast_R=0.900000
Diffusion_1_Amount=0.300000
Diffusion_1_Gamma=0.700000
Diffusion_1_Quality=2.000000
Diffusion_1_Radius=8.000000
Diffusion_2_Amount=0.200000
Diffusion_2_Gamma=0.500000
Diffusion_2_Quality=16.000000
Diffusion_2_Radius=5.000000
Diffusion_3_Amount=1.000000
Diffusion_3_Gamma=5.000000
Diffusion_3_Quality=3.000000
Diffusion_3_Radius=7.400000
Enable_Bleach_Bypass=1
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=1
Gamma_B=0.990000
Gamma_G=1.000000
Gamma_R=1.000000
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
pos1_shoulder_grey=0.800000
pos1_toe_grey=0.200000
[PD80_03_Curved_Levels.fx]
black_in_grey=0.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.250000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.250000
white_in_grey=255.000000
white_out_grey=255.000000
[PD80_04_Color_Balance.fx]
h_BlueShift=0.000000
h_GreenShift=0.000000
h_RedShift=0.000000
m_BlueShift=0.000000
m_GreenShift=0.000000
m_RedShift=0.000000
preserve_luma=1
separation_mode=0
s_BlueShift=0.000000
s_GreenShift=0.000000
s_RedShift=0.000000
[PD80_04_Color_Gradients.fx]
blendcolor_ds_m=0.000000,0.365000,1.000000
blendcolor_ds_s=0.000000,0.039000,0.588000
blendcolor_ls_m=0.299020,0.731978,1.000000
blendcolor_ls_s=0.000000,0.365000,1.000000
blendmode_ds_m=10
blendmode_ds_s=10
blendmode_ls_m=10
blendmode_ls_s=5
CGdesat=0.000000
dither_strength=1.000000
enable_dither=1
enable_ds=1
finalmix=0.106000
luma_mode=0
maxlevel=0.300000
minlevel=0.125000
opacity_ds_m=1.000000
opacity_ds_s=1.000000
opacity_ls_m=1.000000
opacity_ls_s=0.300000
separation_mode=0
[PD80_04_Color_Isolation.fx]
fxcolorMix=1.000000
hueMid=0.000000
hueRange=0.167000
satLimit=1.000000
[PD80_04_Color_Temperature.fx]
Kelvin=7000
kMix=1.000000
LumPreservation=1.000000
[PD80_04_Selective_Color.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.025000
bk_adj_mag=0.012000
bk_adj_sat=0.000000
bk_adj_vib=0.000000
bk_adj_yel=0.005000
b_adj_bla=0.250000
b_adj_cya=1.000000
b_adj_mag=0.000000
b_adj_sat=0.750000
b_adj_vib=0.000000
b_adj_yel=0.250000
corr_method=1
corr_method2=1
c_adj_bla=0.000000
c_adj_cya=-0.900000
c_adj_mag=0.200000
c_adj_sat=0.000000
c_adj_vib=0.000000
c_adj_yel=1.000000
g_adj_bla=0.000000
g_adj_cya=0.250000
g_adj_mag=0.500000
g_adj_sat=0.000000
g_adj_vib=0.000000
g_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_vib=0.000000
m_adj_yel=1.000000
n_adj_bla=0.000000
n_adj_cya=0.070000
n_adj_mag=0.006000
n_adj_sat=0.100000
n_adj_vib=0.000000
n_adj_yel=0.000000
r_adj_bla=0.250000
r_adj_cya=0.450000
r_adj_mag=-0.200000
r_adj_sat=0.000000
r_adj_vib=0.000000
r_adj_yel=-0.200000
w_adj_bla=-0.250000
w_adj_cya=-0.500000
w_adj_mag=-0.500000
w_adj_sat=0.000000
w_adj_vib=0.000000
w_adj_yel=-0.250000
y_adj_bla=0.000000
y_adj_cya=0.500000
y_adj_mag=0.400000
y_adj_sat=0.000000
y_adj_vib=0.000000
y_adj_yel=0.000000
[PD80_04_Selective_Color_v2.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_yel=0.000000
bm_adj_bla=0.000000
bm_adj_cya=0.000000
bm_adj_lig=0.000000
bm_adj_lig_curve=0.000000
bm_adj_mag=0.000000
bm_adj_sat=0.000000
bm_adj_yel=0.000000
b_adj_bla=0.000000
b_adj_cya=0.000000
b_adj_lig=0.000000
b_adj_lig_curve=0.000000
b_adj_mag=0.000000
b_adj_sat=0.000000
b_adj_yel=0.000000
cb_adj_bla=0.000000
cb_adj_cya=0.000000
cb_adj_lig=0.000000
cb_adj_lig_curve=0.000000
cb_adj_mag=0.000000
cb_adj_sat=0.000000
cb_adj_yel=0.000000
corr_method=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_lig=0.000000
c_adj_lig_curve=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_yel=0.000000
gc_adj_bla=0.000000
gc_adj_cya=0.000000
gc_adj_lig=0.000000
gc_adj_lig_curve=0.000000
gc_adj_mag=0.000000
gc_adj_sat=0.000000
gc_adj_yel=0.000000
g_adj_bla=0.000000
g_adj_cya=0.000000
g_adj_lig=0.000000
g_adj_lig_curve=0.000000
g_adj_mag=0.000000
g_adj_sat=0.000000
g_adj_yel=0.000000
mr_adj_bla=0.000000
mr_adj_cya=0.000000
mr_adj_lig=0.000000
mr_adj_lig_curve=0.000000
mr_adj_mag=0.000000
mr_adj_sat=0.000000
mr_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_lig=0.000000
m_adj_lig_curve=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_yel=0.000000
o_adj_bla=0.000000
o_adj_cya=0.000000
o_adj_lig=0.000000
o_adj_lig_curve=0.000000
o_adj_mag=0.000000
o_adj_sat=0.000000
o_adj_yel=0.000000
r_adj_bla=0.000000
r_adj_cya=0.000000
r_adj_lig=0.000000
r_adj_lig_curve=0.000000
r_adj_mag=0.000000
r_adj_sat=0.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=0.000000
w_adj_yel=0.000000
yg_adj_bla=0.000000
yg_adj_cya=0.000000
yg_adj_lig=0.000000
yg_adj_lig_curve=0.000000
yg_adj_mag=0.000000
yg_adj_sat=0.000000
yg_adj_yel=0.000000
y_adj_bla=0.000000
y_adj_cya=0.000000
y_adj_lig=0.000000
y_adj_lig_curve=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_yel=0.000000
[PowerVR2.fx]
INTERLACED=1
texture_sizeX=320.000000
texture_sizeY=240.000000
VGASIGNAL=0
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_deband.fx]
AUTOMATE_BIT_DEPTH=1
BIT_DEPTH=8
DEBAND_MODE=2
SEARCH_RADIUS=0.500000
SKY_ONLY=0
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_GAMMA=0.000000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000
LIGHTROOM_GLOBAL_SATURATION=0.000000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.000000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[RealLongExposure.fx]
Delay=1
Gamma=1.000000
ISO=100.000000
RealExposureDuration=1.000000
ShowGreenOnFinish=0
StartExposure=0
[RemoveTint.fx]
bUIUseExcludeColor=0
cUIDebug=0
fUIExcludeColor=1.000000,1.000000,1.000000
fUIExcludeColorStrength=3.000000
fUISpeed=0.100000
fUIStrength=1.000000
[RetroFog.fx]
bAutoColor=0
bCurved=1
bDithering=1
f2Curve=0.000000,1.000000
f3Color=0.000000,0.000000,0.000000
fOpacity=1.000000
fQuantize=255.000000
fStart=0.000000
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.500000
[Sepia.fx]
Strength=0.580000
Tint=0.550000,0.430000,0.420000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[SMAA.fx]
CornerRounding=100
DebugOutput=0
DepthEdgeDetectionThreshold=0.100000
EdgeDetectionThreshold=0.050000
EdgeDetectionType=1
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Technicolor.fx]
Power=8.000000
RGBNegativeAmount=1.000000,0.943770,0.362745
Strength=0.075000
[TiltShift.fx]
Axis=0
BlurCurve=1.000000
BlurMultiplier=6.000000
BlurSamples=11
Line=0
Offset=0.050000
[TinyPlanet.fx]
center_x=0.000000
center_y=0.000000
mode=0
offset=0.000000,0.000000
scale=10.000000
seam_scale=0.500000
z_rotation=0.500000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[Unsharp.fx]
Amount=0.500000
BlurScale=1.000000
[VHS.fx]
bVHSDistortGammaFix=0
[Vibrance.fx]
Vibrance=0.250000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Wave.fx]
amplitude=0.075000
angle=0.000000
animate=0
blending_amount=1.000000
depth_mode=0
depth_threshold=0.000000
period=3.000000
phase=0.000000
render_type=0
set_max_depth_behind=0
wave_type=1
[WhitepointFixer.fx]
Whitepoint=1.100000
_Help=0