13 minutes ago
NewFx: Far Cry - New Dawn | Cinematic
Preset description:
Changed colors to ones often used in movies. Added additional 2D shaders to taste.
If you like these colors, then you can copy and paste these values into the ColorMatrix.
ColorMatrix_Red=1.000000,0.000000,0.000000
ColorMatrix_Green=0.380000,0.100000,0.700000
ColorMatrix_Blue=0.200000,0.100000,0.800000
Strength=0.750000
[Google translate]KeyPCGI_One@RadiantGI.fx=0
PreprocessorDefinitions=
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[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[CAS.fx]
Contrast=0.800000
Sharpening=1.000000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[ColorMatrix.fx]
ColorMatrix_Blue=0.200000,0.100000,0.800000
ColorMatrix_Green=0.380000,0.100000,0.700000
ColorMatrix_Red=1.000000,0.000000,0.000000
Strength=0.750000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.960000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Curves.fx]
Contrast=0.300000
Formula=1
Mode=2
[DPX.fx]
Colorfulness=1.500000
Contrast=0.000000
RGB_C=0.360000,0.340000,0.300000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=1.000000
Strength=0.200000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GaussianBlur.fx]
GaussianBlurOffset=0.250000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[Gravity.fx]
allowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0.550000,1.000000,0.950000
FilterRange=0.500000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.500000
GravityRNG=75.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
useImage=0
[Levels.fx]
BlackPoint=10
HighlightClipping=0
WhitePoint=240
[LiftGammaGain.fx]
RGB_Gain=1.000000,2.000000,2.000000
RGB_Gamma=1.000000,2.000000,2.000000
RGB_Lift=1.000000,2.000000,2.000000
[Prism.fx]
AchromatAmount=0.000000
ChromaticSamplesLimit=64
K=0.016000,0.000000,0.000000,0.000000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.250000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=2.500000
BLOOM_INTENSITY=1.000000
BLOOM_LAYER_MULT_1=0.025000
BLOOM_LAYER_MULT_2=0.025000
BLOOM_LAYER_MULT_3=0.025000
BLOOM_LAYER_MULT_4=0.050000
BLOOM_LAYER_MULT_5=0.250000
BLOOM_LAYER_MULT_6=0.005000
BLOOM_LAYER_MULT_7=0.005000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.125000
Similarity=0.250000
[Tonemap.fx]
Bleach=-0.050000
Defog=0.000000
Exposure=0.068000
FogColor=0.000000,0.000000,1.000000
Gamma=1.100000
Saturation=0.000000