24 minutes ago
Simple Shader
Preset description:
[Adaptive Sharpen]
[Ambient Light]
[Chromatic Aberration]
[Clarity]
[Curves]
[Depth Haze]
[Depth_Cues]Fake AO
[DPX]
[Gaussian Blur]
[Levels]
[Luma Sharpen]
[PPFX Bloom]
[qUINT lightroom]
[RadiantGI]
[SMAA]
[Technicolor2]
[Tonemap]
[Vibrance]
[SurfaceBlur]
[MXAO]
Simply open your Home shader and add the preset
KeyPCGI_One@RadiantGI.fx=46,0,0,0
PreprocessorDefinitions==0,MXAO_ENABLE_IL=0,MXAO_HIGH_QUALITY=1,ENABLE_HISTOGRAM=0,UIDetect_USE_RGB_MASK=1,pBloomDownsampling=4,SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR=2.5
Techniques=MXAO@qUINT_mxao.fx,Levels@Levels.fx,DepthHaze@DepthHaze.fx,SMAA@SMAA.fx,Tonemap@Tonemap.fx,Technicolor2@Technicolor2.fx,Curves@Curves.fx,CA@ChromaticAberration.fx,DPX@DPX.fx,Lightroom@qUINT_lightroom.fx,LumaSharpen@LumaSharpen.fx,Vibrance@Vibrance.fx,Clarity@Clarity.fx,Monocular_Cues@Depth_Cues.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,GaussianBlur@GaussianBlur.fx,PPFXBloom@PPFX_Bloom.fx,SurfaceBlur@SurfaceBlur.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx
TechniqueSorting=MXAO@qUINT_mxao.fx,Levels@Levels.fx,DepthHaze@DepthHaze.fx,SMAA@SMAA.fx,Tonemap@Tonemap.fx,Technicolor2@Technicolor2.fx,Curves@Curves.fx,CA@ChromaticAberration.fx,Debanding@qUINT_deband.fx,DPX@DPX.fx,Lightroom@qUINT_lightroom.fx,LumaSharpen@LumaSharpen.fx,Vibrance@Vibrance.fx,Clarity@Clarity.fx,Monocular_Cues@Depth_Cues.fx,PCGI_One@RadiantGI.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,GaussianBlur@GaussianBlur.fx,PPFXBloom@PPFX_Bloom.fx,SurfaceBlur@SurfaceBlur.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,AdaptiveFog@AdaptiveFog.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,Before@Splitscreen.fx,After@Splitscreen.fx,ASCII@ASCII.fx,Bloom@qUINT_bloom.fx,Border@Border.fx,Cartoon@Cartoon.fx,CinematicDOF@CinematicDOF.fx,ColorMatrix@ColorMatrix.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DELC_Sharpen@qUINT_sharp.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayDepth@DisplayDepth.fx,Emphasize@Emphasize.fx,FilmGrain@FilmGrain.fx,FXAA@FXAA.fx,GoldenRatio@GoldenRatio.fx,HDR@FakeHDR.fx,HeightFog@Heightfog.fx,Layer@Layer.fx,LiftGammaGain@LiftGammaGain.fx,LUT@LUT.fx,MagicBorder@MagicBorder.fx,Monochrome@Monochrome.fx,MultiLUT@MultiLUT.fx,Nostalgia@Nostalgia.fx,PandaFX@PandaFX.fx,SSR@qUINT_ssr.fx,Technicolor@Technicolor.fx,Tint@Sepia.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vignette@Vignette.fx,Blooming_HDR@BloomingHDR.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,Flair@Flair.fx,Information@SuperDepth3D.fx,Information@SuperDepth3D_VR+.fx,SSDO_Plus@GloomAO.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Smart_Sharp@Smart_Sharp.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,TAA@Temporal_AA.fx,Trails@Trails.fx,VRToolkit@VRToolkit.fx,AreaCopy@AreaCopy.fx,BloomAndLensFlares@Bloom.fx,Colourfulness@Colourfulness.fx,EyeAdaption@EyeAdaption.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,GlitchB@Glitch.fx,KNearestNeighbors@Denoise.fx,LevelsPlus@LevelsPlus.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,MagicBloom@MagicBloom.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MotionBlur@FakeMotionBlur.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,StageDepth@StageDepth.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=0.690000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=0.054000
alDebug=0
alDirtInt=0.576000
alDirtOVInt=0.443000
alInt=5.382000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[ChromaticAberration.fx]
Shift=-0.118000,0.994000
Strength=0.504000
[Clarity.fx]
ClarityBlendIfDark=101
ClarityBlendIfLight=189
ClarityBlendMode=3
ClarityDarkIntensity=0.847000
ClarityLightIntensity=0.000000
ClarityOffset=5.000000
ClarityRadius=4
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Curves.fx]
Contrast=0.288000
Formula=4
Mode=2
[DepthHaze.fx]
EffectStrength=0.301000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[Depth_Cues.fx]
Blur_Cues=0.954000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=856.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.415000
Spread=6.000000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=0.972000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[DPX.fx]
Colorfulness=2.500000
Contrast=0.113000
RGB_C=0.315000,0.342000,0.343000
RGB_Curve=9.656000,9.317000,9.656000
Saturation=1.917000
Strength=0.178000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.208000
[Levels.fx]
BlackPoint=7
HighlightClipping=0
WhitePoint=255
[LumaSharpen.fx]
offset_bias=1.648000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=3.130000
pBloomIntensity=0.300000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=1
pEnableLensdirt=0
pLensdirtCurve=1.900000
pLensdirtIntensity=1.000000
pTonemapContrast=0.610000
pTonemapCurve=4.200000
pTonemapExposure=1.570000
pTonemapMode=0
pTonemapSaturateBlacks=0.133000
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.200000
LIGHTROOM_AQUA_HUESHIFT=0.100000
LIGHTROOM_AQUA_SATURATION=0.200000
LIGHTROOM_BLUE_EXPOSURE=0.200000
LIGHTROOM_BLUE_HUESHIFT=0.200000
LIGHTROOM_BLUE_SATURATION=0.200000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.627000
LIGHTROOM_GLOBAL_BLACK_LEVEL=26.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.250000
LIGHTROOM_GLOBAL_GAMMA=0.239000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.249000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.300000
LIGHTROOM_GLOBAL_SATURATION=0.400000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.315000
LIGHTROOM_GLOBAL_TEMPERATURE=-0.041000
LIGHTROOM_GLOBAL_TINT=-0.024000
LIGHTROOM_GLOBAL_VIBRANCE=0.200000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.200000
LIGHTROOM_GLOBAL_WHITE_LEVEL=330.000000
LIGHTROOM_GREEN_EXPOSURE=0.200000
LIGHTROOM_GREEN_HUESHIFT=0.200000
LIGHTROOM_GREEN_SATURATION=0.200000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.300000
LIGHTROOM_MAGENTA_HUESHIFT=0.300000
LIGHTROOM_MAGENTA_SATURATION=0.272000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=2
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=1.000000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=7
MXAO_SAMPLE_RADIUS=3.000000
MXAO_SSAO_AMOUNT=2.000000
PreprocessorDefinitions=MXAO_MIPLEVEL_AO=1
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=1.000000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[SMAA.fx]
CornerRounding=35
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=2
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=3.139000
PredicationStrength=2.535000
PredicationThreshold=0.630000
[SurfaceBlur.fx]
BlurEdge=7.467000
BlurOffset=0.180000
BlurRadius=4
BlurStrength=0.773000
DebugMode=0
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.149020,0.039216,0.988235
Saturation=1.000000
Strength=0.144000
[Tonemap.fx]
Bleach=0.076000
Defog=0.000000
Exposure=-0.121000
FogColor=0.000000,0.000000,1.000000
Gamma=0.986000
Saturation=0.394000
[UIDetect.fx]
infotext=0
[Vibrance.fx]
Vibrance=-0.066000
VibranceRGBBalance=1.000000,1.000000,1.000000