0 minutes ago
Colorful 3D
Preset description:
Simple preset improving colors and contrast and adding some 3D effects like subtle reflections and haze.
You need the full addon support version of ReShade. Multiplayer warning can be ignored since it seems to be allowed by Meadow.
NOTICE:
Because the game starts in the den (character select screen), ReShade automatically selects the depth buffer for the den, which is a different one from the main gameplay.
You'll need to go to the Add-ons tab and manually select the correct depth buffer before any of the 3D effects can be used.
Global preprocessor definitions:
RESHADE_DEPTH_LINEARIZATION_FAR_PLANE: 1000
RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN: 1
RESHADE_DEPTH_INPUT_IS_REVERSED: 1
RESHADE_DEPTH_INPUT_IS_LOGARITHMIC: 0
What each effect does:
[CAS.fx] - Slight image sharpening.
[ReflectiveBumpMapping.fx] - Subtle Reflections on surfaces.
[qUINT_mxao.fx] - Shadows on mesh corners.
[DepthHaze.fx] - Light DoF and fog in the distance. The fog will likely look odd at night.
[PD80_04_Contrast_Saturation_Brightness.fx] - Color and contrast improvements.
[Vignette.fx] - Very subtle darkening on screen edges.
Techniques=ContrastAdaptiveSharpen@CAS.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Vignette@Vignette.fx
TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,AdaptiveFog@AdaptiveFog.fx,CinematicDOF@CinematicDOF.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Vignette@Vignette.fx,DisplayDepth@DisplayDepth.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ApertureCRT@CRTAperture.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,ApplyLUT@LUTTools.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,TECH_ColorSortMasking@ColorSort_CS.fx,TECH_ColorSortMain@ColorSort_CS.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorSort_Masking@ColorSort.fx,ColorSort_Main@ColorSort.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTPi@CRTPi.fx,CRTZFast@zfast_crt.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Royale@crt-royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor_lulco250.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DisplayLUT@LUTTools.fx,Dither@Dither.fx,DPX@DPX.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,GaussianBlurCS@GaussianBlurCS.fx,Halftone@Halftone.fx,HexLensFlare@HexLensFlare.fx,HotsamplingHelper@HotsamplingHelper.fx,Image@Image.fx,Information@SuperDepth3D.fx,Information@SuperDepth3D_VR+.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MDAPT@mdapt.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MMJCelShader@MMJCelShader.fx,MonitorGamma@MonitorGamma.fx,Monochrome@Monochrome.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiTonePoster@MultiTonePoster.fx,N64Filter@N64_3Point.fx,NeoBloom@NeoBloom.fx,nGlide_3DFX@nGlide_3DFX.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,NTSCFilter@VHS.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PreGravity@computeGravity.fx,computeGravity@computeGravity.fx,ContrastSharpen@ContrastSharpening.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRT_CX@CRTCX.fx,CRT_NES_MINI@crt-nes-mini.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,Defocus@Defocus.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthDarkness@DepthDarkness.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,TECH_Droste@Droste.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,RetroTint@RetroTint.fx,Scanlinesfract@scanlines-fract.fx,StageDepth@StageDepth.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TECH_PreGravity@Gravity.fx,TECH_Gravity@Gravity.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,RetroFog@RetroFog.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,TECH_PreGravity@Gravity_CS.fx,TECH_GravityCS@Gravity_CS.fx,HDR@FakeHDR.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,MotionBlur@FakeMotionBlur.fx,prod80_03_Levels@PD80_03_Levels.fx,SCurve@SCurve.fx,Sketch@Sketch.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,TVCRTPixels@TVCRTPixels.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DosFX_Tech@DOSGame.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,GoldenRatio@GoldenRatio.fx,GrainSpread@GrainSpread.fx,GTUV50@GTU.fx,HeightFog@Heightfog.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,JPEGCompression@JPEG.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,MagicBorder@MagicBorder.fx,MagicHDR@MagicHDR.fx,MagnifyingGlass@MagnifyingGlass.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MultiLUT@MultiLUT.fx,MXAO@MXAO.fx,NFAA@NFAA.fx,Nightvision@NightVision.fx,Nostalgia@Nostalgia.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PhosphorMAME@Phosphor.fx,PowerVR2@PowerVR2.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,RA_ImageAdjustment@ImageAdjustment.fx,TECH_RealLongExposure@RealLongExposure.fx,RetroCRT@RetroCRT.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RGBLCD@RGBLCD.fx,ScanlinesAbs@scanlines-abs.fx,Vectorscope@Vectorscope.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,SMAA@SMAA.fx,SSR@qUINT_ssr.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,TAA@Temporal_AA.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Trails@Trails.fx,UIMaskCreator@UIMaskCreator.fx,VariableRateShading@VRS_Map.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,VirtualResolution@VirtualResolution.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WhitepointerFixer@WhitepointFixer.fx
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=1.000000
FNumber=8.000000
FocalLength=26.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightBoost=0.900000
HighlightGammaFactor=2.200000
HighlightShape=0
HighlightShapeGamma=2.200000
HighlightShapeRotationAngle=0.000000
HighlightSharpeningFactor=0.000000
ManualFocusPlane=10.000000
MitigateUndersampling=0
NearFarDistanceCompensation=1.000000
NearPlaneMaxBlur=0.300000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=0
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[DepthHaze.fx]
EffectStrength=0.850000
FogColor=0.769608,0.823817,1.000000
FogFactor=0.326000
FogStart=0.150000
[PD80_04_Contrast_Brightness_Saturation.fx]
brightness=0.000000
brightnessD=0.402000
contrast=0.065000
contrastD=-0.533000
depthCurve=4.512000
depthEnd=0.160000
depthStart=0.012000
display_depth=0
dither_strength=0.000000
enable_depth=0
enable_dither=0
exposureD=2.185000
exposureN=0.000000
huemid=0.396000
huerange=0.693000
saturation=0.116000
saturationD=0.145000
sat_a=-0.224000
sat_b=-0.160000
sat_custom=0.346000
sat_g=0.000000
sat_m=0.000000
sat_p=0.000000
sat_r=-0.209000
sat_y=0.000000
tint=0.000000
vibrance=0.281000
vibranceD=0.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=2
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.361000
MXAO_FADE_DEPTH_START=0.011000
MXAO_GLOBAL_RENDER_SCALE=0.500000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_SAMPLE_NORMAL_BIAS=0.030000
MXAO_SAMPLE_RADIUS=2.224000
MXAO_SSAO_AMOUNT=1.000000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.902000
iRBM_SampleCount=32
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0