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Colorful 3D

Preset for Meadow
Created by StaticR
Added Jan. 1, 2024
Updated 1 Jan 07:24 CET
Shader used: ReShade
Preset description:
Simple preset improving colors and contrast and adding some 3D effects like subtle reflections and haze. You need the full addon support version of ReShade. Multiplayer warning can be ignored since it seems to be allowed by Meadow. NOTICE: Because the game starts in the den (character select screen), ReShade automatically selects the depth buffer for the den, which is a different one from the main gameplay. You'll need to go to the Add-ons tab and manually select the correct depth buffer before any of the 3D effects can be used. Global preprocessor definitions: RESHADE_DEPTH_LINEARIZATION_FAR_PLANE: 1000 RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN: 1 RESHADE_DEPTH_INPUT_IS_REVERSED: 1 RESHADE_DEPTH_INPUT_IS_LOGARITHMIC: 0 What each effect does: [CAS.fx] - Slight image sharpening. [ReflectiveBumpMapping.fx] - Subtle Reflections on surfaces. [qUINT_mxao.fx] - Shadows on mesh corners. [DepthHaze.fx] - Light DoF and fog in the distance. The fog will likely look odd at night. [PD80_04_Contrast_Saturation_Brightness.fx] - Color and contrast improvements. [Vignette.fx] - Very subtle darkening on screen edges.
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Techniques=ContrastAdaptiveSharpen@CAS.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Vignette@Vignette.fx TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,AdaptiveFog@AdaptiveFog.fx,CinematicDOF@CinematicDOF.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Vignette@Vignette.fx,DisplayDepth@DisplayDepth.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ApertureCRT@CRTAperture.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,ApplyLUT@LUTTools.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,TECH_ColorSortMasking@ColorSort_CS.fx,TECH_ColorSortMain@ColorSort_CS.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorSort_Masking@ColorSort.fx,ColorSort_Main@ColorSort.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTPi@CRTPi.fx,CRTZFast@zfast_crt.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Royale@crt-royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor_lulco250.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DisplayLUT@LUTTools.fx,Dither@Dither.fx,DPX@DPX.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,GaussianBlurCS@GaussianBlurCS.fx,Halftone@Halftone.fx,HexLensFlare@HexLensFlare.fx,HotsamplingHelper@HotsamplingHelper.fx,Image@Image.fx,Information@SuperDepth3D.fx,Information@SuperDepth3D_VR+.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MDAPT@mdapt.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MMJCelShader@MMJCelShader.fx,MonitorGamma@MonitorGamma.fx,Monochrome@Monochrome.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiTonePoster@MultiTonePoster.fx,N64Filter@N64_3Point.fx,NeoBloom@NeoBloom.fx,nGlide_3DFX@nGlide_3DFX.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,NTSCFilter@VHS.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PreGravity@computeGravity.fx,computeGravity@computeGravity.fx,ContrastSharpen@ContrastSharpening.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRT_CX@CRTCX.fx,CRT_NES_MINI@crt-nes-mini.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,Defocus@Defocus.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthDarkness@DepthDarkness.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,TECH_Droste@Droste.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,RetroTint@RetroTint.fx,Scanlinesfract@scanlines-fract.fx,StageDepth@StageDepth.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TECH_PreGravity@Gravity.fx,TECH_Gravity@Gravity.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,RetroFog@RetroFog.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,TECH_PreGravity@Gravity_CS.fx,TECH_GravityCS@Gravity_CS.fx,HDR@FakeHDR.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,MotionBlur@FakeMotionBlur.fx,prod80_03_Levels@PD80_03_Levels.fx,SCurve@SCurve.fx,Sketch@Sketch.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,TVCRTPixels@TVCRTPixels.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DosFX_Tech@DOSGame.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,GoldenRatio@GoldenRatio.fx,GrainSpread@GrainSpread.fx,GTUV50@GTU.fx,HeightFog@Heightfog.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,JPEGCompression@JPEG.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,MagicBorder@MagicBorder.fx,MagicHDR@MagicHDR.fx,MagnifyingGlass@MagnifyingGlass.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MultiLUT@MultiLUT.fx,MXAO@MXAO.fx,NFAA@NFAA.fx,Nightvision@NightVision.fx,Nostalgia@Nostalgia.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PhosphorMAME@Phosphor.fx,PowerVR2@PowerVR2.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,RA_ImageAdjustment@ImageAdjustment.fx,TECH_RealLongExposure@RealLongExposure.fx,RetroCRT@RetroCRT.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RGBLCD@RGBLCD.fx,ScanlinesAbs@scanlines-abs.fx,Vectorscope@Vectorscope.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,SMAA@SMAA.fx,SSR@qUINT_ssr.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,TAA@Temporal_AA.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Trails@Trails.fx,UIMaskCreator@UIMaskCreator.fx,VariableRateShading@VRS_Map.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,VirtualResolution@VirtualResolution.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WhitepointerFixer@WhitepointFixer.fx [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=8.000000 FocalLength=26.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightBoost=0.900000 HighlightGammaFactor=2.200000 HighlightShape=0 HighlightShapeGamma=2.200000 HighlightShapeRotationAngle=0.000000 HighlightSharpeningFactor=0.000000 ManualFocusPlane=10.000000 MitigateUndersampling=0 NearFarDistanceCompensation=1.000000 NearPlaneMaxBlur=0.300000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=0 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [DepthHaze.fx] EffectStrength=0.850000 FogColor=0.769608,0.823817,1.000000 FogFactor=0.326000 FogStart=0.150000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.402000 contrast=0.065000 contrastD=-0.533000 depthCurve=4.512000 depthEnd=0.160000 depthStart=0.012000 display_depth=0 dither_strength=0.000000 enable_depth=0 enable_dither=0 exposureD=2.185000 exposureN=0.000000 huemid=0.396000 huerange=0.693000 saturation=0.116000 saturationD=0.145000 sat_a=-0.224000 sat_b=-0.160000 sat_custom=0.346000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=-0.209000 sat_y=0.000000 tint=0.000000 vibrance=0.281000 vibranceD=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.361000 MXAO_FADE_DEPTH_START=0.011000 MXAO_GLOBAL_RENDER_SCALE=0.500000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_SAMPLE_NORMAL_BIAS=0.030000 MXAO_SAMPLE_RADIUS=2.224000 MXAO_SSAO_AMOUNT=1.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.902000 iRBM_SampleCount=32 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

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