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by hurbet

AK The Hunter Oct052024

Created by AKMARK5000
Added Oct. 5, 2024
Updated 1 Nov 21:00 CET
Shader used: ReShade
Preset description:
This preset uses Reshad 6.20. Don't like it? Tough, don't use it. This is modified from another preset by some dude named Onabioz_x. Install Reshade to where the game's .exe is located. The Hunter Call of the Wild is a DX 10/11/12 supported game. The preset (.ini file) also goes there. Usually, the game's .exe is in:\SteamLibrary\steamapps\common\theHunterCotW This Reshade mainly tones the game's brightness and provides a degree of clarity. Have fun, and don't shoot your hunting buddy :) PS. I'll get some screenshots up here later today.
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Techniques=ContrastAdaptiveSharpen@CAS.fx,HDR@FakeHDR.fx,Unsharp@Unsharp.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,Deband@Deband.fx,Chromaticity@Chromaticity.fx,Clarity2@Clarity2.fx,ColorMatrix@ColorMatrix.fx TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,HDR@FakeHDR.fx,Unsharp@Unsharp.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,Deband@Deband.fx,Chromaticity@Chromaticity.fx,Clarity2@Clarity2.fx,ColorMatrix@ColorMatrix.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,AfterColorMask@ColorMask.fx,ApertureCRT@CRTAperture.fx,AspectRatioPS@AspectRatio.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,AnamorphoSqueeze@anamorpho.fx,AnamorphoDesqueeze@anamorpho.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,BulgePinch@BulgePinch.fx,BUMPMAPPING@Bumpmapping.fx,CAb@CA.fx,CanvasFog@CanvasFog.fx,Cathode@Cathode.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,cgwgCRT@CRTcgwg.fx,Chromakey@Chromakey.fx,ChromaSubSampling@ChromaSubSampling.fx,ChromaticitySimple@ChromaticitySimplified.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CMYK_quantizer@CMYK.fx,ColorInversion@ColorInversion.fx,ColorMAME@ColorMAME.fx,ColorMod@ColorMod.fx,ColorToAlpha@ColorToAlpha.fx,Colourfulness@Colourfulness.fx,ColShift@ColShift.fx,Composition@Composition.fx,ContrastSharpen@ContrastSharpening.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,Cross@CrossProcess.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRT_CX@CRTCX.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_Bloom@cBloom.fx,CShade_CAS@cCAS.fx,CShade_Censor@cEnsor.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Circles@cCircles.fx,CShade_ColorBand@cColorBand.fx,CShade_ContrastNormalization@cContrastNormalization.fx,CShade_CopyBuffer@cBlend.fx,CShade_BlendBuffer@cBlend.fx,CShade_DLAA@cDLAA.fx,CShade_FrameBlend@cFrameBlend.fx,ZN_DAMPRT_A26@ZN_DAMP_RT.fx,DEBAY@BAYER.fx,Deblur@Deblur.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DepthHaze@DepthHaze.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DINN@DINN - BASE.fx,DINNDIFF@DINN - GAUSS.fx,DINNDX@DINN - DIFF.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,ATMOSPHERE@ATMOSPHERE.fx,BasicCRT@BasicCRT.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Blur@blur.fx,Border@Border.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CA@ChromaticAberration.fx,Camera@pCamera.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,TECH_ColorSortMasking@ColorSort_CS.fx,TECH_ColorSortMain@ColorSort_CS.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorNoise@pColorNoise.fx,Colors@pColors.fx,Comic@Comic.fx,Composite@RetroTV.fx,CRTMattias@MattiasCRT.fx,CRTZFast@zfast_crt.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_FXAA@cFXAA.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlurH.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_Lens@cLens.fx,CShade_LetterBox@cLetterBox.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_Pixelate@cPixelate.fx,CShade_RCAS@cRCAS.fx,CShade_SolidColor@cSolidColor.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,CShade_VerticalBlur@cGaussianBlurV.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Debanding@qUINT_deband.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthDarkness@DepthDarkness.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime@dh_anime.fx,DH_Lain11@dh_Lain.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DirtyCRT@VHS.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,DownsampleSSAA@DownsampleSSAA.fx,DPX@DPX.fx,DrawOverlay@DrawOverlay.fx,DropShadow@DropShadow.fx,TECH_Droste@Droste.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emboss_Tech@Emboss.fx,Emphasize@Emphasize.fx,ExtendedLevels@ExtendedLevels.fx,EyeAdaption@EyeAdaption.fx,FastSharp@FastSharp.fx,FastSharpen@FastSharpen.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FILMDECK@FILMDECK.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,TECH_Frequency@Frequency_CS.fx,FSR1_2X@FSR1_2X.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBloom@GaussianBloom.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GAUSSSIAN@GAUSSIAN.fx,GeomCRT@CRTGeom.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,GTUV50@GTU.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,Image@Image.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Interlaced@Interlaced.fx,Layer@Layer.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,MagicBorder@MagicBorder.fx,MagnifyingGlass@MagnifyingGlass.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MonitorGamma@MonitorGamma.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiLUT@MultiLUT.fx,Oilify@Oilify.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PixelShifterX@PixelShifter.fx,PixelShifterY@PixelShifter.fx,PixelShift_W_Duping@PixelShifter.fx,Pong@Pong.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,RadialSlitScan@RadialSlitScan.fx,RA_ImageAdjustment@ImageAdjustment.fx,TECH_RealLongExposure@RealLongExposure.fx,REBAY@BAYER.fx,RetroFog@RetroFog.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,HSLShift@HSLShift.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SlitScan@SlitScan.fx,SplicedRadials@SplicedRadials.fx,Spotlight@Spotlight.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SurfaceBlur@SurfaceBlur.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TECH_PreGravity@Gravity.fx,TECH_Gravity@Gravity.fx,Sketch@Sketch.fx,TECH_PreGravity@Gravity_CS.fx,TECH_GravityCS@Gravity_CS.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HDRBloom@HDRBloom.fx,HDRMotionBlur@HDRMotionBlur.fx,HDR_Saturation@HDRSaturation.fx,HexLensFlare@HexLensFlare.fx,HoleFiller@HoleFiller.fx,HueFX@HueFX.fx,Hyperblur@hyperblur.fx,ImageSharpening@ImageSharpening.fx,Information_SD@SuperDepth3D.fx,Information_VR@SuperDepth3D_VR+.fx,Interlacing@Interlacing.fx,JPEGCompression@JPEG.fx,KNearestNeighbors@Denoise.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,LevelIO@LevelIO.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LightPersistance@LightPersistance.fx,Lightroom@qUINT_lightroom.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,LiquidLens@LiquidLens.fx,LocalContrast@LocalContrast.fx,LumaLines@LumaLines.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicHDR@MagicHDR.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MultiFX@MultiFX.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,N64Filter@N64_3Point.fx,NeoBloom@NeoBloom.fx,NFAA@NFAA.fx,nGlide_3DFX@nGlide_3DFX.fx,NGLamps@NiceGuy_Lamps.fx,NGLighting@NGLighting.fx,DynamicRaindrops@DynamicRaindrops.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,OrtonBloom@OrtonBloom.fx,Overlay@Overlay.fx,PAL@PAL.fx,PalettePosterize@pPalettePosterize.fx,PAL_R57@R57_PAL.fx,PatternShading@PatternShading.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,PowerVR2@PowerVR2.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Continuity@Quark_Continuity.fx,Crystallis@Quark_Film_Grain.fx,Quark_LC@Quark_Local_Contrast.fx,Xenon@Quark_Xenon_Bloom.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroTint@RetroTint.fx,RF@RetroTV.fx,RGBLCD@RGBLCD.fx,Rim@Rim.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Scatter1@Scatter.fx,Scatter@Scatter.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,SimpleBloom@SimpleBloom.fx,SimpleGrain@SimpleGrain.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SlowSharp@SlowSharp.fx,SMAA@SMAA.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Smart_Sharp@Smart_Sharp.fx,SSR@qUINT_ssr.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SVideo@RetroTV.fx,TAA@Temporal_AA.fx,TapeNoise@VHS.fx,ThreeColorGradient@ThreeColorGradient.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,TurboGI@Quark_Fast_GI.fx,TVCRTPixels@TVCRTPixels.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHSDistort@VHS.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VolumetricFog@VolumetricFog.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,vort_HDR@vort_HDR.fx,vort_Motion@vort_Motion.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,ZigZag@ZigZag.fx,ZN_LocalContrast@ZN_LC.fx,ZN_SDIL@ZN_GI.fx,ZN_Stylize@ZN_Stylize.fx,ZN_WireFrame@ZN_WF.fx [AdaptiveColorGrading.fx] AmbientHighlightThreshold=0.500000 DebugHighlights=0 DebugLuma=0 DebugLumaOutput=0 DebugLumaOutputHQ=0 EnableHighlightsInDarkScenes=1 HighlightMaxThreshold=0.800000 HighlightThreshold=0.500000 LumaChangeSpeed=0.050000 LumaHigh=0.750000 LumaLow=0.200000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [AdvancedAutoHDR.fx] AUTO_HDR_MAX_NITS=400.000000 AUTO_HDR_METHOD=0 AUTO_HDR_SHOULDER_POW=2.500000 AUTO_HDR_SHOULDER_START_ALPHA=0.000000 BLACK_FLOOR_LUMINANCE=0.000000 EXTRA_HDR_SATURATION=0.000000 FIX_SRGB_2_2_GAMMA_MISMATCH_TYPE=0 HDR_MAX_NITS=750.000000 HDR_TONEMAP=0 HIGHLIGHTS_SHOULDER_POW=1.000000 HIGHLIGHTS_SHOULDER_START_ALPHA=0.500000 HIGHLIGHT_SATURATION=1.000000 INVERSE_TONEMAP_COLOR_CONSERVATION=0.000000 INVERSE_TONEMAP_METHOD=0 IN_COLOR_SPACE=1 OUT_COLOR_SPACE=0 OUT_OF_GAMUT_COLORS_BEHAVIOUR=0 SDR_WHITEPOINT_NITS=80.000000 SHADOW_TUNING=1.000000 SOURCE_HDR_WHITEPOINT_NITS=80.000000 TONEMAPPER_WHITE_POINT=2.000000 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 Zoom=1.000000 [CAS.fx] Contrast=0.250000 Sharpening=1.000000 [Chromaticity.fx] CHROMA_A_WEIGHT=0.299000 CHROMA_A_X=0.670000 CHROMA_A_Y=0.330000 CHROMA_B_WEIGHT=0.587000 CHROMA_B_X=0.210000 CHROMA_B_Y=0.710000 CHROMA_C_WEIGHT=0.114000 CHROMA_C_X=0.140000 CHROMA_C_Y=0.080000 CRT_TR=0.099000 CRT_TR0=0.018000 CRT_TR2=4.500000 GAMMAIN=2.400000 GAMMAOUT=2.200000 SCALE_W=1 [ChromaticitySimplified.fx] COLOR_MODE=1 Dx=1 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.400000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [ColorMAME.fx] BluRatios=0.000000,0.000000,1.000000 Floor=0.000000,0.000000,0.000000 GrnRatios=0.000000,1.000000,0.000000 Offset=0.000000,0.000000,0.000000 Power=1.000000,1.000000,1.000000 RedRatios=1.000000,0.000000,0.000000 Saturation=1.000000 Scale=0.950000,0.950000,0.950000 [ColorMask.fx] axisColorSelectAxis=0.500000,0.500000 axisDebugColor=1.000000,0.000000,0.000000 axisHueSelectON=0 axisLumaSelectON=0 blackLevel=0.000000 BlendM=0 drawColorSelectON=0 fUIOverlayOpacityTwo=1.000000 fUIOverlayPosTwo=0.000000,0.000000 hueMaskStrength=1.000000 hueRange=0.000000 hueStep=0.050000 hueTarget=0.000000 InvertHueMask=0 InvertLumaMask=0 iUIOverlaySizeTwo=600,100 lumaMaskStrength=1.000000 lumaRange=0.100000 lumaStep=0.100000 lumaTarget=0.000000 MaskAfterEffects=0 MaskType=2 showDebugOverlay=0 showMask=0 whiteLevel=1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [ColorMod.fx] ColormodBrightnessB=-0.080000 ColormodBrightnessG=-0.080000 ColormodBrightnessR=-0.080000 ColormodChroma=0.780000 ColormodContrastB=0.500000 ColormodContrastG=0.500000 ColormodContrastR=0.500000 ColormodGammaB=1.000000 ColormodGammaG=1.000000 ColormodGammaR=1.000000 [ColorToAlpha.fx] fBlending=0.000000 fColor=1.000000,1.000000,1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [CRTKurg.fx] display_sizeX=320.000000 display_sizeY=240.000000 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=1 enable_sdeviation=1 enable_weber=1 iterations=1 range=6.000000 t1=0.040000 t2=0.040000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.872000 radius2=0.872000 [PD80_04_Color_Temperature.fx] Kelvin=9000 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Selective_Color.fx] bk_adj_bla=-0.015000 bk_adj_cya=0.008000 bk_adj_mag=0.006000 bk_adj_sat=-0.250000 bk_adj_vib=0.000000 bk_adj_yel=0.014000 b_adj_bla=1.000000 b_adj_cya=1.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=1.000000 corr_method=1 corr_method2=1 c_adj_bla=1.000000 c_adj_cya=1.000000 c_adj_mag=1.000000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.250000 g_adj_mag=0.250000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=-0.050000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.030000 n_adj_mag=0.010000 n_adj_sat=0.000000 n_adj_vib=0.000000 n_adj_yel=0.000000 r_adj_bla=-0.050000 r_adj_cya=-0.150000 r_adj_mag=0.100000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.500000 w_adj_bla=-0.500000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=-0.250000 y_adj_bla=0.100000 y_adj_cya=0.250000 y_adj_mag=0.075000 y_adj_sat=0.000000 y_adj_vib=1.000000 y_adj_yel=-0.250000 [PD80_04_Selective_Color_v2.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_yel=0.000000 bm_adj_bla=0.000000 bm_adj_cya=0.000000 bm_adj_lig=0.000000 bm_adj_lig_curve=0.000000 bm_adj_mag=0.000000 bm_adj_sat=0.000000 bm_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_lig=0.000000 b_adj_lig_curve=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_yel=0.000000 cb_adj_bla=0.000000 cb_adj_cya=0.000000 cb_adj_lig=0.000000 cb_adj_lig_curve=0.000000 cb_adj_mag=0.000000 cb_adj_sat=0.000000 cb_adj_yel=0.000000 corr_method=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_lig=0.000000 c_adj_lig_curve=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_yel=0.000000 gc_adj_bla=0.000000 gc_adj_cya=0.000000 gc_adj_lig=0.000000 gc_adj_lig_curve=0.000000 gc_adj_mag=0.000000 gc_adj_sat=0.000000 gc_adj_yel=0.000000 g_adj_bla=-0.250000 g_adj_cya=0.250000 g_adj_lig=0.000000 g_adj_lig_curve=0.000000 g_adj_mag=1.000000 g_adj_sat=0.000000 g_adj_yel=0.000000 mr_adj_bla=0.000000 mr_adj_cya=0.000000 mr_adj_lig=0.000000 mr_adj_lig_curve=0.000000 mr_adj_mag=0.000000 mr_adj_sat=0.000000 mr_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_lig=0.000000 m_adj_lig_curve=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_yel=0.000000 o_adj_bla=-0.050000 o_adj_cya=-0.250000 o_adj_lig=0.250000 o_adj_lig_curve=0.000000 o_adj_mag=0.250000 o_adj_sat=0.000000 o_adj_yel=-0.100000 r_adj_bla=0.000000 r_adj_cya=0.200000 r_adj_lig=0.000000 r_adj_lig_curve=0.000000 r_adj_mag=-0.100000 r_adj_sat=0.000000 r_adj_yel=0.000000 w_adj_bla=-0.300000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_yel=0.000000 yg_adj_bla=0.000000 yg_adj_cya=0.000000 yg_adj_lig=0.000000 yg_adj_lig_curve=0.000000 yg_adj_mag=0.000000 yg_adj_sat=0.000000 yg_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_lig=0.000000 y_adj_lig_curve=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_yel=0.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [Unsharp.fx] Amount=0.500000 BlurScale=1.000000

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