SweetFX Settings DB
Latest forum threads
1 minute ago
2 hours, 18 minutes ago
by Esha
2 hours, 27 minutes ago
2 hours, 27 minutes ago

☣ TERA - REMASTERED Dec 2020 ☣

Preset for Tera
Created by Leone
Added Jan. 5, 2016
Updated 7 Jan 05:27 CET
Shader used: ReShade
Preset description:
**JOIN MY DISCORD SERVER AT https://discord.gg/Ve9uxDd THE ONE THAT BEATS BLACK DESERT ONLINE REMASTERED IS HERE WITH LESS BLUE. Watch the youtube video to see the difference. https://www.youtube.com/watch?v=obKtM8nxNCE&ab_channel=Leon https://www.youtube.com/watch?v=_vxtgagtdH0&ab_channel=Leon FOREWORD *Please refer to the recent photos as the older ones are in the experimental phase* For Tera fanboys like me. Tera has been officially launched way back in 2011 so even though it's the game that has the nicest graphics during it time, as 2019 and 2020 comes, you'll notice its graphic's age. So, for those people who love playing this game, I've made sure that our Tera's graphics will have a similar texture and shader to that of an Unreal Engine 4 but not perfect but close and has been modernized to go on through 2020+. So please enjoy and comment below if you'll see something that you think will further improve my work. :) LATEST RESHADE 4.7.0 + 9th OF OCTOBER, 2020 - UNREAL ENGINE 4-ish (Close enough) After playing Bless unleashed, I got awed by its graphics then, when I got back to playing Tera, it seems different now. Graphics feel outdated. So I decided to make adjustments. I, therefore, found out that it can still be done but not close to having UNREAL ENGINE 4. Though I did my best the closest to it would be the preset down below. I made the graphics similar to Bless Unleash and BDO a bit. You can download the preset below after this section. Installer link (ignore graphical instructions): https://mega.nz/file/S9MQGCaZ#WIfJxoI7ahJW2KVlac-lLO0YcaNSRBDXfnzLuwbv2YU *CAUTION: NOT FOR POTATO COMPUTERS. BUT FEEL FREE TO TRY AND JUST LESSEN THE PRESET -Make sure to put your brightness on 47. But depends entirely on your monitor. My monitor is set to Cool and has DCR turned on. -In Tera's Video Option, put Lighting Effects to 2. Why? We need to get enough blur effect for this one. -If you don't like the HD dark effect, or just don't like the dark effect, disable the "Curve" and "Pirate Curve". -Uncheck "Vibrance" and(Optional) LiftGammaGain if you want it to be more colorful. Instructions: (Again please install "dxwebsetup") =It's a no brainer. =Execute the Reshade 4.7.0 installer. Search for Tera.Exe at the binaries to install. =Select the needed plugins: --DirectX 10/11/12 *Installation Parts* 1st part. Put a check on: -SweetFX by CeeJay.dk -Pirate -FXShaders -Legacy standard effects (only select this when using old preset) 2nd part: Standard effects -Uncheck all 3rd part: SweetFX. Put a check on: -Chromatic Aberration -Curve -DPX -FakeHDR -Filmgrain -FXAA -LiftGammaGain -LumaSharpen -SMAA -Vibrance 4th "Pirate Shaders" -Pirate Curve 5th "FXShaders" -MagicHDR 7th "Legacy standard effects (only select this when using old preset)" Put an additional check on: -AmbientLight -Bloom -Fake Motion Blur -GaussianBlur --If it's too blurry, just download this Filmic Bloom at https://mega.nz/file/6k8RjK5b#Ry-Sxyn_xA-DzqRz6hq7Zp-PPFcPGYEcv3FAb_6_lS0 just extract then go to Tera > Client > Binaries > reshade-shaders > shaders -MagicBloom -MXAO Download preset >> Copy and Paste then replace info in Tera > CLient > Binaries > DefaultPreset.ini *UPDATE FOR THOSE USING SHINRA METER* Please follow download this picture for settings* or *Just simply Disable overlay* https://mega.nz/#!3oMC0aAC!07wMEepnY_XWmj8lUNXyDN6orQzN8WNltUdIaOFFNiU *Follow the instructions above for it to work!! Thank you. ******************************GPU AT 100%********************************* I've received reports that some people are having a 100% GPU usage. That is fine though since it will only mean that your GPU is being fully utilized but if you don't want that then here's what you need to do. After installation, go to Tera then press HOME button. You should see a list of .rfx. What you need to do is to uncheck everything then just check the ones below: -Curves -Pirate_Curve -Vibrance -LumaSharpen -BloomAndLensFlares -AmbientLight -MotionBlur [FakeMotionBlur.fx] -CA [Chromaticaberration.fx] -GaussianBlur / Filmic Bloom -MagicBloom But if ever that it is still using 100% of your GPU, (depends on your GPU model), do DM me on discord to check what preset is better suited without compromising the graphics. Pls, comment if you that there's a problem that causes your eyes to hurt or anything that you think lacks reality effects, just comment and I'll fix it for you if possible since we'll also look into consideration by not raising much fps on your behalf. Thanks :D **If you don't like the color being saturated (which is fine by me tho) you can just go to SweetFx then turn Curves to "0". Then Just adjust the brightness back to 28 or 35. Have fun! xD
Download preset Show / Hide settings
PreprocessorDefinitions=bADOF_ImageGrainEnable=1,iADOF_ShapeVertices=6 Techniques=Vibrance,LumaSharpen,LiftGammaGain,AmbientLight,BloomAndLensFlares,DPX,HDR,MagicHDR,FilmicBloom,MagicBloom,MXAO,CA,ChromaticAberration,Pirate_Curve TechniqueSorting=Vibrance,LumaSharpen,LiftGammaGain,AmbientLight,BloomAndLensFlares,DPX,HDR,MagicHDR,FilmicBloom,MagicBloom,MXAO,CA,Curves,ChromaticAberration,FilmGrain,FXAA,Pirate_Curve,SMAA,Vignette [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=3.574999 alLensInt=2.000000 alLensThresh=1.000000 alThreshold=10.500002 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=1 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=0.100000 uExposure=1.000000 uMaxBrightness=100.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.255000 fBloomSaturation=1.000000 fBloomThreshold=0.800000 fBloomTint=0.701961,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Curves.fx] Contrast=0.358000 Formula=2 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 iterations=1 range=24.000000 threshold_preset=0 [Depth3D.fx] Auto_Balance_Ex=0 Cursor_Lock=0 Cursor_SC=1,2 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0 Eye_Swap=0 FPSDFIO=0 HUD_Adjust=0.000000,0.500000 Offset=0.000000 Performance_Mode=0 Perspective=0 Stereoscopic_Mode=0 Theater_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 ZPD=0.025000 ZPD_Boundary=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_ImageGrainAmount=0.550000 fADOF_ImageGrainCurve=1.000000 fADOF_ImageGrainScale=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.705000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [FakeHDR.fx] HDRPower=1.143000 radius1=0.881000 radius2=0.768000 [FakeMotionBlur.fx] mbRecall=0.000000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=29.999979 UseMask=1 [FilmicBloom.fx] BlurRadius=6.000000 BlurSamples=6 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [FXAA.fx] EdgeThreshold=0.250000 EdgeThresholdMin=0.060000 Subpix=0.400000 [LiftGammaGain.fx] RGB_Gain=0.983000,0.985000,0.975000 RGB_Gamma=0.981000,0.984000,0.976000 RGB_Lift=0.986000,0.982000,0.975000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=1 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.699999 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [MagicHDR.fx] BlendingAmount=1.000000 BlendingBase=1.000000 BloomAmount=0.200000 BloomBrightness=1.000000 BloomSaturation=1.000000 BlurSize=1.000000 Exposure=0.704000 InputExposure=0.000000 InvTonemap=1 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MXAO.fx] MXAO_BLEND_TYPE=3 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.951000 [Pirate_Curve.fx] CURVE_METHOD=0 CURVE_STRENGTH=0.200000 LUMA_MODE=3 [Pirate_Depth.fx] DEPTH_AO_ALCHEMY_ANGLE=-0.000300 DEPTH_AO_ALCHEMY_DISTANCE=0.000020 DEPTH_AO_ALCHEMY_STRENGTH=0.005000 DEPTH_AO_BLEND_MODE=1 DEPTH_AO_BLUR_NOISE=0.000000 DEPTH_AO_BLUR_RADIUS=1.000000 DEPTH_AO_BLUR_WEIGHT=1.000000 DEPTH_AO_CULL_HALO=0.000000 DEPTH_AO_CURVE_MODE=1 DEPTH_AO_DEBUG=0 DEPTH_AO_DEBUG_IMAGE=0.100000 DEPTH_AO_MANUAL_CURVE=1.000000 DEPTH_AO_MANUAL_FAR=500.000000 DEPTH_AO_MANUAL_NEAR=1.000000 DEPTH_AO_RADIUS=50.000000 DEPTH_AO_STRENGTH=5.000000 DEPTH_DEBUG=0 DEPTH_FARPLANE=200.000000 DEPTH_INVERT=0 DEPTH_INVERT_Y=0 DEPTH_USE_FARPLANE=0 DOF_BLEND=0.300000 DOF_BOKEH_BIAS=1.000000 DOF_BOKEH_CONTRAST=0.040000 DOF_DEBUG=0 DOF_FAR_STRENGTH=1.000000 DOF_FOCAL_CURVE=1.000000 DOF_FOCAL_RANGE=0.000000 DOF_FOCUS_SPEED=0.500000 DOF_FOCUS_SPREAD=0.050000 DOF_FOCUS_X=0.500000 DOF_FOCUS_Y=0.500000 DOF_HYPERFOCAL=0.900000 DOF_MANUAL_FOCUS=0.500000 DOF_NEAR_STRENGTH=0.500000 DOF_RADIUS=1.000000 DOF_SCRATCHES_STRENGTH=0.150000 FOV=75 FOV_DEBUG=0 GI_DIFFUSE_BLEND_MODE=2 GI_DIFFUSE_CURVE_MODE=4 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_RADIUS=1.000000 GI_DIFFUSE_STRENGTH=4.000000 GI_REFLECT_RADIUS=1.000000 LUMA_MODE=3 [Pirate_FXAA.fx] FXAA_DEBUG=0 FXAA_RADIUS=1.000000 FXAA_STRENGTH=1.000000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=3.080000 BLOOM_INTENSITY=0.998000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=1.001000 BLOOM_TONEMAP_COMPRESSION=4.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=3 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.001000 [SuperDepth3D.fx] Auto_Balance_Ex=0 Auto_Depth_Adjust=0.100000 Cursor_Lock=0 Cursor_SC=1,0 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=0 Depth_Edge_Mask=0.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0,0 Eye_Swap=0 FPSDFIO=0 Interlace_Anaglyph=0.500000,1.000000 Offset=0.000000 Performance_Mode=0 Perspective=0 Scaling_Support=0 Stereoscopic_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 WZPD_and_WND=0.030000,0.000000 ZPD_Boundary=0 ZPD_Boundary_n_Fade=0.500000,0.250000 ZPD_Separation=0.025000,0.000000 [SuperDepth3D_VR.fx] Adjust_Vignette=0.000000 Auto_Balance_Ex=0 Auto_Depth_Adjust=0.100000 Barrel_Distortion=0 Blinders=0.000000 Cursor_Lock=0 Cursor_SC=1,0 Cursor_Type=0 Depth_Detection=0 Depth_Edge_Mask=0.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0,0 FoV=0.000000 FPSDFIO=0 IPD=0 Offset=0.000000 Performance_Mode=0 Polynomial_Colors_K1=0.220000,0.220000,0.220000 Polynomial_Colors_K2=0.240000,0.240000,0.240000 Saturation=0.000000 Sharpen_Power=0.000000 Theater_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 WZPD_and_WND=0.030000,0.000000 ZPD_Boundary=0 ZPD_Boundary_n_Fade=0.500000,0.250000 ZPD_Separation=0.025000,0.000000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 [Vibrance.fx] Vibrance=-0.225000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0 [VR.fx] ChBlueK=0.000000,0.000000,0.000000,0.000000 ChBlueOffsetL=0.000000,0.000000 ChBlueOffsetR=0.000000,0.000000 ChGreenK=0.000000,0.000000,0.000000,0.000000 ChGreenOffsetL=0.000000,0.000000 ChGreenOffsetR=0.000000,0.000000 ChromaticAbrSwitch=1 Clamp=0.650000 FOV=96 ImageScale=1.000000 IPD=0.477000 K=0.000000,0.000000,0.000000,0.000000 LensType=0 Offset=0.100000 P=0.000000,0.000000,0.000000 ParallaxCenter=1.000000 ParallaxMaskScalar=10 ParallaxOffset=0.355000 ParallaxSteps=16 ParallaxSwitch=1 PerspectiveSwitch=1 Preview=0 Sharpen=1 SoloBlue=0 SoloGreen=0 SoloLines=0 StereoSwitch=1 Strength=25.000000 TestGrid=1

Comments

Leone
15 Aug 00:44 CEST

@OurDestiny

https://discord.gg/Ve9uxDd

:)

OurDestiny
14 Aug 14:52 CEST

How do i join your discord ?

Leone
11 Aug 17:41 CEST

Real time help it is. :)

Leone
11 Aug 17:12 CEST

OUrDestiny, please join our discord so I can fully help you. :O

OurDestiny
5 Aug 14:18 CEST

Heya i've tried to install everything but there is not folder for preset and when i launch the game its a white screen, i could play the first time but it doesn't have the shader so i've closed the game and try to figured out the problem and now im lost like i don't know what to do..

Leone
12 May 04:18 CEST

Thank you Gage for trying this out. Glad to help as well. :)

GageUwU
8 May 07:49 CEST

Most Lovely help setting this up from the creator <3 , it works and runs super smooth and well.

Leone
4 Apr 15:27 CEST

Updated as of 4thof April, 2020. Enjoy the realistic effect. :)

Leone
23 Nov 06:07 CET

Added Reshade for version 4.02 and reshade + sweetfx 2.0

Leone
11 Nov 18:46 CET

By the way guys, don't turn off FXAA, the reason it has been turned on is because it removes jagged edges more than SMAA can do so that you can turn off the lighting enrichment 2 into 1 in game since lighting 2 makes the game blurry.

Leone
26 Oct 21:51 CEST

Updated with other compiled work also for low powered pc

Leone
25 Oct 05:07 CEST

Compiled injector has been created at top but still please follow instructions. Thanks. :)

Leone
9 Feb 21:00 CET

Hi ninjafada. Yes. I did that before but I want them to learn how to access them or at least learn how to edit them in the right path in within the directory but alright I'll make a winrar with all of them as additional for those who want to download all in one. :)

ninjafada
9 Feb 20:20 CET

you should have made a zip with all the files instead of having to download and merge everything

Leone
5 Jan 18:00 CET

Thanks undying. <3

Undying
5 Jan 15:15 CET

It looks nice indeed.

You need to be logged in to post a comment