30 minutes ago
*[V 2.4] Cinematic Excellence w/DoF
Preset description:
HALT! Please check out my newest preset first. I dare say its my best. This one is still fantastic,though, especially if you're looking for a more vanilla-friendly enhancement, but yea: https://sfx.thelazy.net/games/preset/8877/
This balanced but bold mod improves the washed out look of the vanilla game. Cinematic Excellence adds a host of cinematic effects to Ghost Recon Wildlands including enhanced lights, the illusion of more detailed textures and optional advanced depth-of-field, film grain, sharpness, bloom and cinematic black bars. Colors are richer than the standard game without being over-saturated.
-- 2.4 (Released July 26) Tweaked depth of field focal point again to be more vehicle friendly. Reduced bloom. Again, please turn off in-game bloom for best results.
-- 2.3 (Released July 25) Adds optional bloom (on by default. Please turn off in-game bloom for best results). Also tweaks depth-of-field. Tweaked film grain.
-- 2.2 Released 5/7/2017. Makes additional adjustments to horizon lighting to further optimize the remaining odd coloring in certain weathers/time-of-day. Improves ambient light. Depth of field tweaks (triggers a little less often. Softer overall. --
-- 2.1 Released 5/2/2017. Lots of new pics added. Click on the pics to see version number in their captions. Most recent pics first. 2.1 adds optional color palette enhancer that highlights blues and makes things looks crispy AF. Ambient light (which adds lens dirt and added lights) disabled by default in 2.1, but re-enable it with the 4 key on numberpad --
-- Thanks so much for your patience and support, everyone. It's been a long time coming, but version 2.0 is ready for download below. Fixes all issues I know of with the previous versions, including overly dark nights, washed out and strange-looking distance terrain in certain lighting conditions, insanely blue-saturated distance, over-done film grain (and replaces it with something more nuanced and cinematic) and reduces over-done sharpness.
Moreover, update 2.0 adds my advanced depth of field, adds new ambient light for added cinematic effect, sticks close to the vanilla color palette and adds additional clarity to distant objects and terrain beyond the standard game.
I really hope you like it. I would love to hear your feedback in the comment section below, especially from returning users, on my YouTube page and/or my twitter (@MercsAssassin)
From Merc, with love (5/1/2017) --
CONTROLS
Optional features and the controls to toggle them:
Advanced Depth of Field - "/" on the numberpad
Film grain - "3" on numberpad
Sharpness - "5" on numberpad
Black bars - "0" numberpad
Bloom (blue light) - 6 on numberpad
Technicolor 2 - "2" on numberpad (turn this off to get original colors but still keep the enhanced image)
[/b]
To update (basically repeat step 6) you can just open your existing .ini file that you created in step 4 and replace all the text in the .ini file with the text in the .txt download at end of the page.
VIDEO PREVIEWS
Please consider giving a like and subscribing to help me grow my new YouTube channel. I'm TheMercsAssassin on there. Thanks so much, every new like and sub helps me reach a lot more people!
https://youtu.be/OpMBm9Dgq-8
https://youtu.be/rfRoFnZq_lc
https://youtu.be/uo96Nuhh36U
!!!IMPORTANT
For me the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
IMPORTANT END!!!
!!Extremely Important!!
Some are saying they can't get ReShade 3.0.7 (the latest version to work with GRW. The 3.0.6 version if available on my Nexus version of this mod: http://www.nexusmods.com/ghostreconwildlands/mods/2?
For me the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
Turn off in-game bloom and set godrays to on or off.
Recommend setting in-game sharpening in Video options menu to 0 percent. Raise brightness to 56 and lower contrast to 43. Gamma 56. You can play around with these values to tweak the visibility of night and such to your preference.
!!Extremely Important End!!
INSTALL INSTRUCTIONS
1. Download the Reshade 3.0.7 from here https://reshade.me/
2. Scroll to bottom of page and download whatever the latest version advertised is.
Run the .exe that you just downloaded. Probably best to copy it to your desktop or someone first outside your downloads folder.
Follow the steps it tells you selecting yes everything it asks.
2. Select your "GRW.exe" which is in the main folder of the game. For steam it's usually: "...Steam\SteamApps\common\Tom Clancy's Ghost Recon Wildlands"
3. Select the DirectX 8/9 version after you select the "GRW.exe."
If you go through the whole install and the game CTD's on launch or you can't get the effects to change your game at all, then try uninstalling per the below instructions and then reinstall but this time select OpenGL instead of DirectX 8/9.
4. Run your game
As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the ReShade effects.
Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol near the top-right of the Reshade GUI and type any name you want. I suggest naming it "MercsCinematicExcellence.ini" (without the quotes)(and don't have the final result say "MercsCinematicExcellence.ini" back to back like that, just one .ini in the whole file name.
Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial.
Now close your game.
5. Go back to your game's main folder, where the "GRW.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file.
6. Open the .ini file and replace all the text with the text from my preset on this page.
Save the file. Now Run your game.
7. Once the game and ReShade effects are loaded again, reopen the Reshade GUI with Shift+f2 if the big box at the top of the ReShade GUI does not say whatever the name of your .ini file referenced above is (and if you don't see your game looking way different right about now) then click the drop down arrow at the top-right and select the .ini file name referenced above. Finally hit the "reload" button at the bottom of the ReShade GUI to make double sure the effects are loaded. The new effects should start loading with my custom settings.
8. STRONGLY RECOMMEND that you set the ReShade toggle key to the "END"
key or some other key that you won't have to press two button at once to make it come up or press scroll lock, since I don't think many computers have that key anymore, especially not laptops.
To do this, simply open the ReShade GUI go to the settings tab of you'll see something like "Toggle Effects" or "Toggle ReShade" and click in the box adjacent from that and press whatever key you want to use to toggle the ReShade on and off, which is instant.
Be sure to click in a blank space outside the box before closing the menu or you cursor will still have that box selected and the next key you press will change the toggle key to that. It's easier than this probably makes it sound
PROFIT!
Modifying Depth of Field (DoF)
To increase or decrease the amount of DoF blur, open the in-game ReShade menu or the .ini you created during installation and under DOF, change "DOF_NEARBLURCURVE" value to a number between 6 and 40. The lower the number, the more the blur effect applied.
To change the focal point and push it away from character and vehicle, etc., change the second Auto focus value under DOF from 450 to somewhere between 400 and 450. Adjust this value downwards in increments of 10 till you're happy.
Change DOF_blurradius from 50 to 40 or 30 to reduce blur when in vehicles especially. Of course all blur will drastically be lessened, but hey, everything is a trade-off in life, right?
If you used the .ini and not the in-game ReShade menu, don't forget to save your doc. To see the changes in-game, simply open the in-game ReShade menu and click "reload" at the bottom-left of the menu. Again, only necessary if you used the .ini file to modify it. Changes made with the in-game ReShade menu take effect immediately.
CONTACT
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades... who knows, one day maybe you'll an ENB up there: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES
Assassins Creed Origins
-- Cinematic Enhancer: https://sfx.thelazy.net/games/preset/8521/
Skyrim Special Edition
-- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/?
-- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942?
-- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/?
-- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 --
Mass Effect Andromeda ReShades
Cinematic Realism -
http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1
Neon Bomb -
http://www.nexusmods.com/masseffectandromeda/mods/4? --
Fallout 4 ReShade
Cinematic Realism - http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 --
Dirt Rally ReShade (also coming for Dirt 4 6/9/2017)
-- https://sfx.thelazy.net/games/preset/7323/ --
Dirt 4 ReShade
-- Cinematic Racing Project, Dirt 4 Edition - https://sfx.thelazy.net/games/preset/7333/
Ghost Recon Wildlands Mods
Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/?
E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2?
Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/
Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/
Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.KeyAdaptiveSharpen=101,0,0,0
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Bleach=0.000000
Defog=0.000000
Exposure=0.100000
Saturation=-0.000000
FogColor=0.000000,0.000000,1.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
Mod Page
@yohozheng12 Please check the preset page in about 5 min.
Never forgot about your request, just had no idea how to begin fulfilling it. Well, i'm posting my WIP so far. Hope you like it, friend.
Cheers!
-Merc
@yohozheng12 Please check the preset page in about 5 min.
Never forgot about your request, just had no idea how to begin fulfilling it. Well, i'm posting my WIP so far. Hope you like it, friend.
Cheers!
-Merc
You could also just do the long-form install method. It's the best way, really, but I put the link up for convenience.
Hey all,
It looks like some files weren't copying over from the reshade-shaders folder. I think i've fixed the issue now so go to the link and redownload if your game doesn't look like mine. Or compare the files in you reshade-shaders/shaders folder to the new link to make sure you have all the files.
Let me know if you're having any issues and feedback on the preset, please.
@yohozheng Yea that very helpful, I see exactly what you mean. Is like the browns are all kinda gray instead or there's a l gray filter on everything. I like that aesthetic a lot.
I'll see what I can do. I don't exactly know if it's possible to do this with reshade. I think so.
@AssassinsDecree
https://www.youtube.com/watch?v=Tqz0q2BKl-U
This may help you.
@AssassinsDecree I think without the DOF,the hardest thing is the different tone between the trailer and vanilla game. In the trailer the tone more gray.I am not really sure,so hope you can figure it out~~~
@yohozheng12
Hey thank you so much!
I think I might be able to make something similar but let's make sure we're on the same page first. Is this the trailer?
https://youtu.be/WdJub3Kz2wI
The hardest thing will be the slight use of a depth of field that's used throughout the trailer. I'm still trying to figure out how DoF works in general so I can add to this preset.
Besides the DoF, the trailer footage seems kinds close to the vanilla game. Can you point out some of the biggest differences you would want to see in a E3 2015 reshade?
Thanks again!
@AssassinsDecree Amazing!
Can you try to make a preset like E3 2015 trailer?
More pics coming soon. Feedback and requests greatly appreciated and welcome. I'll have a video out soon (probably tomorrow night but maybe sooner that gives a quick demo).
THANKS!