6 minutes ago
Call of Duty WAW yytssln's Reshade MOD
Preset description:
Installation:
1.First run the game, enter the graphic option ,turn off anti-aliasing off, and then out of the game
2.Download the latest version of reshade 3.0.6 from the official website https://reshade.me/
(Currently the latest version is 3.0.7)
3.Run ReShade_Setup_3.0.6.exe, select the game executable file(it is CoDWaW.exe), then select Direct3D 8/9, waiting to download the preset file
4. Put my preset file COD5 yytssln'Reshade.ini in the root directory of the game
5.Run the game, wait for a period of time to load the Reshade file,then it works.
6.If it doesn't work,please press "F2" to open the menu, in the Home option bar, the top of the input box click on the drop-down box to find COD5 yytssln'Reshade.ini on it.
7.Hot Key:
F2:open the menu,
Scroll Lock:on/off effect,
Ins:on/off MXAO,
Del:on/off DOF,
End:on/off Border
Hide hud:
cg_drawHUD 0/1
cg_draw2D 0/1
8.If you do not need MXAO or depth of field or border, so go to the X:\Activision \COD5 yytssln'Reshade.ini\reshade-shaders \ Shaders directory, remove or backup MXAO.fx, DOF.fx, Border.fx to other places.
9.Nowaday BUG: This Reshade MOD hit a lot performance ,my graphics card is GTX970, 8G memory, you can keep 60FPS. MXAO effect in the case of smoke or backlight is not ideal, especially after throwing smoke bomb, smoke can still see the shadow of AO.
Tips:
If you can not from https://reshade.me/ download the latest version of the reshade 3.0.6 tool or feel slow to download, you can directly download my complete File from
https://mega.nz/#!Od4VUApJ!_sjRLvx3gkZtdpFySZ54uArjxuXPJakUm0TQVraURzo
but after downloading you have to modify d3d9.ini.
Open d3d9.ini, change the following four paths to your own game path, so reshade 3.0.6 tools can read the Textures and Shaders file in the reshade-shaders folder
For example:
[GENERAL]
TextureSearchPaths=I:\Activision\Call of Duty - World at War,I:\Activision\Call of Duty - World at War\reshade-shaders\Textures
EffectSearchPaths=I:\Activision\Call of Duty - World at War,I:\Activision\Call of Duty - World at War\reshade-shaders\Shaders
ScreenshotPath=I:\Activision\Call of Duty - World at War
PresetFiles=I:\Activision\Call of Duty - World at War\COD5 yytssln'Reshade.ini
to be like this:
[GENERAL]
TextureSearchPaths=X:\Activision\Call of Duty - World at War,X:\Call of Duty - World at War\reshade-shaders\Textures
EffectSearchPaths=X:\Activision\Call of Duty - World at War,X:\Activision\Call of Duty - World at War\reshade-shaders\Shaders
ScreenshotPath=X:\Activision\Call of Duty - World at War
PresetFiles=X:\Activision\Call of Duty - World at War\COD5 yytssln'Reshade.ini
I hope you enjpy this MOD,thank you.
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyFXAA=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyLUT=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyCurves=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyLevels=0,0,0,0
KeyBorder=35,0,0,0
KeyTonemap=0,0,0,0
KeyMonochrome=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=45,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyTint=0,0,0,0
KeyMode1=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyClarity=0,0,0,0
KeyDeband=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMatsoDOF=46,0,0,0
KeyFilmGrain=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyMode3=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyCA=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyMode2=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyCartoon=0,0,0,0
KeyTiltShift=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyColourfulness=0,0,0,0
KeyVignette=0,0,0,0
Techniques=AmbientLight,Curves,FXAA,HDR,Levels,Technicolor,Tonemap,Vibrance,Tint,SMAA,MatsoDOF,MagicBloom,MXAO,Border
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
[Border.fx]
border_width=0.000000,120.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
alInt=13.600000
AL_DirtTex=1.000000
AL_Adaptive=1.000000
alThreshold=39.000000
AL_Adaptation=1.000000
AL_Dirt=0.000000
alAdapt=1.000000
alLensThresh=0.840000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=0.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=1.000000
alLensInt=1.800000
[AdaptiveFog.fx]
FogCurve=50.750004
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.050000
BloomPower=76.000000
FogStart=0.350000
BloomThreshold=10.250000
BloomWidth=0.420000
[HQ4X.fx]
k=-1.100000
s=1.508000
mx=1.000000
max_w=0.750000
lum_add=0.338000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=1.000000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
max_scale_lim=0.100000
pm_p=0.750000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=1.000000
fBloomSaturation=0.000000
fBloomThreshold=1.000000
fLensdirtSaturation=0.000000
fBloomAmount=0.000000
fLensdirtIntensity=2.000000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.140000
bLensdirtEnable=0.000000
iLensdirtMixmode=2.000000
bLenzEnable=0.000000
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=2.000000
bAnamFlareEnable=0.000000
fAnamFlareThreshold=0.100000
fAnamFlareWideness=1.075000
fAnamFlareAmount=1.380000
fAnamFlareColor=0.011765,0.333333,1.000000
fLenzIntensity=0.228000
fLenzThreshold=0.600000
fChapFlareTreshold=0.970000
bChapFlareEnable=1.000000
iChapFlareCount=1.000000
fChapFlareDispersal=1.000000
fFlareIntensity=1.352000
fChapFlareSize=0.728000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=12.800000
fGodrayDecay=0.515000
fGodrayExposure=1.500000
fGodrayWeight=1.169000
iGodraySamples=128.000000
fGodrayDensity=2.000000
fGodrayThreshold=0.880000
fFlareBlur=100.990005
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.700000,0.550000,0.790000
ColorMatrix_Green=0.750000,0.000000,0.730000
ColorMatrix_Blue=0.860000,0.000000,0.300000
Strength=1.000000
[Sepia.fx]
Tint=0.305882,0.239216,0.117647
Strength=0.560000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[CRT.fx]
Resolution=1.150000
Curvature=0.000000
Brightness=0.900000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[SurfaceBlur.fx]
BlurRadius=3.000000
BlurOffset=1.000000
BlurEdge=1.600000
BlurStrength=0.720000
[Curves.fx]
Mode=1.000000
Formula=3.000000
Contrast=-0.120000
[FineSharp.fx]
cstr=0.900000
sstr=3.120000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.380000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=2.000000
DOF_AUTOFOCUS=1.000000
DOF_MOUSEDRIVEN_AF=0.000000
DOF_INFINITEFOCUS=1.000000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=0.020000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=3.000000
DOF_NEARBLURCURVE=5.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
DOF_FOCUSRADIUS=0.200000
DOF_BLURRADIUS=5.000000
iRingDOFSamples=6.000000
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=8.000000
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2.000000
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
iADOF_ShapeQuality=17.000000
bADOF_ShapeDistortEnable=0.000000
fADOF_ShapeRotation=15.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
bADOF_ShapeCurvatureEnable=0.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
[Technicolor2.fx]
Saturation=0.810000
ColorStrength=0.070588,1.000000,0.000000
Brightness=0.500000
Strength=0.690000
[DPX.fx]
Strength=0.200000
RGB_Curve=5.480000,6.180000,8.980000
RGB_C=0.443000,0.368000,0.302000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Emphasize.fx]
ManualFocusDepth=0.000000
FocusRangeDepth=0.000000
EffectFactor=0.700000
BlendColor=0.364706,0.349020,0.000000
FocusEdgeDepth=0.000000
BlendFactor=0.250000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.500000
Mean=0.500000
SignalToNoiseRatio=6.000000
[RBM.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32.000000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.662000
Contrast=1.000000
Fade=0.366000
Bleach=0.135000
BaseGamma=1.000000
Saturation=-0.030000
GreenCurve=0.000000
RedCurve=1.000000
BlueCurve=1.900000
BaseCurve=1.940000
EffectGammaB=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
LumCoeff=0.070588,0.403922,0.309804
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Vibrance.fx]
Vibrance=1.000000
VibranceRGBBalance=3.800000,-2.800000,2.800000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassBlendMode=1.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=3.000000
WhitePoint=255.000000
HighlightClipping=0.000000
[TiltShift.fx]
BlurMultiplier=10.000000
Line=0.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[MXAO.fx]
bMXAODebugViewEnable=0.000000
bMXAOSmoothNormalsEnable=1.000000
fMXAOAmbientOcclusionAmount=1.000000
fMXAONormalBias=0.000000
iMXAOBayerDitherLevel=2.000000
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=28.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.680000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=1.000000
fMXAOFadeoutStart=0.000000
fMXAOFadeoutEnd=0.700000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=2.700000
[Monochrome.fx]
Coefficients=0.396078,0.890196,0.380392
ColorSaturation=0.860000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[Technicolor.fx]
Power=7.920000
RGBNegativeAmount=1.000000,0.776471,0.290196
Strength=0.400000
[Tonemap.fx]
Defog=0.010000
Bleach=0.000000
Gamma=1.120000
Exposure=0.100000
Saturation=0.000000
FogColor=0.000000,0.000000,0.639216
Wow just tried it and looks gorgeous
https://reshade.me/
download Reshade 3.0.7 tool,
I lean this from here and some video in youtube.
https://reshade.me/forum/general-discussion/2501-reshade-3-0-guide-for-newcomers
How you make normolise colors and reduse this monotone color correction ? On 5 screen for example.